Player Matchup

Ravana
Ravana
RangerDyer
Ravana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 76L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SQUATO48
Morgan Le Fay
Level 30
God Stats
12W - 13L
1,478 SR
Queue Stats
30W - 36L
1,421 Elo+
Party 2
Skadi
Skadi
X_xWardenx_X
Skadi
Level 69
God Stats
5W - 6L
1,639 SR
Queue Stats
59W - 40L
1,548 Elo+
Party 2
Charybdis
Charybdis
iWforRed
Charybdis
Level 161
God Stats
11W - 14L
1,438 SR
Queue Stats
269W - 338L
1,552 Elo+
Party 2
Ymir
Ymir
toxicxtacos
Ymir
Level 157
God Stats
2W - 0L
1,733 SR
Queue Stats
54W - 66L
1,561 Elo+
Party 2
Team Averages
Level 115
1,558 SR
1,530 Elo+

VS

Team Averages
Level 137
1,762 SR
1,528 Elo+
Anhur
Anhur
DanielSchz
Anhur
Level 154
God Stats
8W - 4L
1,680 SR
Queue Stats
155W - 141L
1,567 Elo+
Party 1
Scylla
Scylla
Iron148Wolf
Scylla
Level 117
God Stats
2W - 2L
1,686 SR
Queue Stats
132W - 116L
1,546 Elo+
Party 1
Ganesha
Ganesha
LenchoRm
Ganesha
Level 167
God Stats
0W - 1L
1,722 SR
Queue Stats
84W - 77L
1,551 Elo+
Party 1
Ne Zha
Ne Zha
SpclFranck
Ne Zha
Level 146
God Stats
7W - 2L
1,945 SR
Queue Stats
102W - 97L
1,522 Elo+
Party 1
Chang'e
Chang'e
Takodachi
Chang'e
Level 102
God Stats
22W - 13L
1,778 SR
Queue Stats
111W - 113L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
RangerDyer
Ravana
7
2 / 0 / 0
4,475
895
2,335
992
526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
SQUATO48
Morgan Le Fay
7
0 / 2 / 0
3,791
758
655
2,675
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 0
4,377
875
1,717
2,623
781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
iWforRed
Charybdis
7
0 / 0 / 1
3,865
773
3,926
3,316
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 1
3,711
742
1,739
5,082
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
5
0 / 1 / 1
3,134
627
1,525
3,566
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
7
0 / 1 / 3
3,895
779
1,626
2,156
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
LenchoRm
Ganesha
6
0 / 0 / 1
3,533
707
573
4,134
2,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
SpclFranck
Ne Zha
8
4 / 0 / 0
4,206
841
2,595
4,982
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Takodachi
Chang'e
4
0 / 2 / 0
3,062
612
1,166
2,753
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
4
4
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
1
1
0.5
L
Scylla
0
1
3
1.5
L
Ganesha
LenchoRm
Ganesha
0
0
1
0.5
W
Ravana
RangerDyer
Ravana
2
0
0
2
W
Morgan Le Fay
SQUATO48
Morgan Le Fay
0
2
0
0
L
Ne Zha
SpclFranck
Ne Zha
4
0
0
4
L
Chang'e
Takodachi
Chang'e
0
2
0
0
W
2
0
0
2
W
Charybdis
iWforRed
Charybdis
0
0
1
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,372
Damage
7,485
14,688
Taken
17,591
4,863
Mitigated
6,464
5,734
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
1,525
657
0
766
3,566
803
0
0
3,566
0
15,398
L
Scylla
1,626
286
0
720
2,156
608
0
1,173
983
17,577
0
L
Ganesha
LenchoRm
Ganesha
573
54
0
1,660
4,134
2,482
0
225
3,909
9,437
0
W
Ravana
RangerDyer
Ravana
2,335
502
0
636
992
526
0
159
833
0
12,366
W
Morgan Le Fay
SQUATO48
Morgan Le Fay
655
0
0
250
2,675
769
0
885
1,688
18,490
1,461
L
Ne Zha
SpclFranck
Ne Zha
2,595
913
0
768
4,982
1,919
0
852
4,130
0
23,790
L
Chang'e
Takodachi
Chang'e
1,166
150
0
821
2,753
652
0
0
2,753
7,541
0
W
1,717
748
0
750
2,623
781
0
1,206
1,247
0
26,084
W
Charybdis
iWforRed
Charybdis
3,926
1,679
0
2,170
3,316
832
0
224
3,052
0
30,032
W
1,739
494
0
1,928
5,082
1,955
0
494
4,503
21,424
418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,219
Gold Earned
17,830
202
Minions Killed
133
0
Camps Cleared
0
635,713
Distance Traveled
544,013
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,134
627
30
6
0
117,577
0
L
Scylla
3,895
779
44
9
0
113,245
0
L
Ganesha
3,533
707
3
1
0
120,767
2
W
Ravana
4,475
895
19
4
0
159,498
0
W
Morgan Le Fay
3,791
758
44
9
0
113,087
0
L
Ne Zha
4,206
841
41
8
0
138,337
0
L
Chang'e
3,062
612
15
3
0
54,087
0
W
Skadi
4,377
875
38
8
0
101,468
0
W
Charybdis
3,865
773
55
11
0
129,071
0
W
Ymir
3,711
742
46
9
0
132,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role