Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Clucknuts
Camazotz
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 146L
1,598 Elo+
Solo
Hel
Hel
Eusebey
Hel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 121L
1,616 Elo+
Solo
Aphrodite
Aphrodite
Gallentine
Aphrodite
Level 279
God Stats
6W - 13L
1,420 SR
Queue Stats
362W - 316L
1,554 Elo+
Solo
Fenrir
Fenrir
Wаsheddd
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 20L
1,744 Elo+
Party 2
Team Averages
Level 170
1,484 SR
1,602 Elo+

VS

Team Averages
Level 225
1,637 SR
1,623 Elo+
Ne Zha
Ne Zha
BigLabiaLibby
Ne Zha
Level 281
God Stats
6W - 4L
1,669 SR
Queue Stats
262W - 247L
1,663 Elo+
Party 1
Cernunnos
Cernunnos
Cocojnr
Cernunnos
Level 154
God Stats
3W - 0L
1,783 SR
Queue Stats
151W - 133L
1,562 Elo+
Solo
Ix Chel
Ix Chel
Equiknox
Ix Chel
Level 259
God Stats
2W - 2L
1,774 SR
Queue Stats
187W - 157L
1,678 Elo+
Party 1
Cthulhu
Cthulhu
KaizoCaster
Cthulhu
Level 243
God Stats
3W - 1L
1,481 SR
Queue Stats
91W - 72L
1,677 Elo+
Party 1
Vulcan
Vulcan
Vx Regicide xV
Vulcan
Level 188
God Stats
6W - 2L
1,479 SR
Queue Stats
437W - 414L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 1 / 1
5,285
529
4,171
7,072
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Clucknuts
Camazotz
8
1 / 2 / 3
4,986
499
4,763
11,914
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hel
7
0 / 8 / 0
4,679
468
2,988
10,450
4,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Aphrodite
Gallentine
Aphrodite
12
1 / 0 / 0
6,028
603
2,803
6,527
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Wаsheddd
Fenrir
8
2 / 4 / 2
5,178
518
3,740
12,142
5,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
8,088
809
10,804
9,300
5,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cernunnos
Cocojnr
Cernunnos
10
1 / 1 / 2
5,498
550
3,795
6,758
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
Equiknox
Ix Chel
10
3 / 2 / 2
5,739
574
8,522
4,756
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KaizoCaster
Cthulhu
10
3 / 3 / 3
5,920
592
9,353
14,036
9,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
6,728
673
3,154
3,540
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
15
15
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
1
2.5
W
8
0
1
8.5
L
Camazotz
Clucknuts
Camazotz
1
2
3
1.25
W
Cernunnos
Cocojnr
Cernunnos
1
1
2
2
W
Ix Chel
Equiknox
Ix Chel
3
2
2
2
L
Hel
0
8
0
0
L
Aphrodite
Gallentine
Aphrodite
1
0
0
1
W
Cthulhu
KaizoCaster
Cthulhu
3
3
3
1.5
W
0
0
0
0
L
Fenrir
Wаsheddd
Fenrir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
35,628
48,105
Taken
38,390
19,648
Mitigated
20,012
17,887
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,171
1,985
878
2,592
7,072
2,753
0
5,523
1,301
0
38,905
W
10,804
5,514
0
3,921
9,300
5,290
0
3,388
5,912
0
64,220
L
Camazotz
Clucknuts
Camazotz
4,763
1,468
0
5,400
11,914
3,950
0
2,976
8,738
0
26,302
W
Cernunnos
Cocojnr
Cernunnos
3,795
1,430
0
2,985
6,758
2,386
0
561
6,197
0
46,478
W
Ix Chel
Equiknox
Ix Chel
8,522
1,369
2,818
798
4,756
1,623
0
134
4,622
36,962
0
L
Hel
2,988
805
123
2,177
10,450
4,963
0
0
10,450
21,344
0
L
Aphrodite
Gallentine
Aphrodite
2,803
39
884
4,498
6,527
2,317
0
2,367
4,160
45,059
0
W
Cthulhu
KaizoCaster
Cthulhu
9,353
1,069
97
3,438
14,036
9,181
288
154
13,882
27,467
1,362
W
3,154
155
0
916
3,540
1,532
0
1,670
1,870
54,267
1,633
L
Fenrir
Wаsheddd
Fenrir
3,740
1,263
0
1,335
12,142
5,665
0
8,870
2,986
0
11,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
31,973
269
Minions Killed
395
0
Camps Cleared
0
1,033,200
Distance Traveled
1,075,635
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,285
529
73
7
0
199,752
0
W
Ne Zha
8,088
809
102
10
0
200,318
0
L
Camazotz
4,986
499
53
5
0
249,132
0
W
Cernunnos
5,498
550
84
8
0
222,531
0
W
Ix Chel
5,739
574
74
7
0
201,057
0
L
Hel
4,679
468
35
4
0
171,666
0
L
Aphrodite
6,028
603
98
10
0
204,383
1
W
Cthulhu
5,920
592
27
3
0
233,713
0
W
Vulcan
6,728
673
108
11
0
218,016
3
L
Fenrir
5,178
518
10
1
0
208,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role