Player Matchup

Sun Wukong
Sun Wukong
Gold II
DAMNSONDULLA
Sun Wukong
Gold II
Level 85
God Stats
19W - 21L
1,547 SR
Queue Stats
70W - 73L
1,519 MMR
Solo
Da Ji
Da Ji
Silver I
JohnnyZenns
Da Ji
Silver I
Level 126
God Stats
1W - 0L
1,715 SR
Queue Stats
30W - 27L
1,454 MMR
Party 1
Sobek
Sobek
Gold III
OneNole_
Sobek
Gold III
Level 94
God Stats
3W - 3L
1,439 SR
Queue Stats
201W - 217L
1,535 MMR
Solo
Poseidon
Poseidon
Gold II
Rayn3Ruin
Poseidon
Gold II
Level 197
God Stats
7W - 7L
1,525 SR
Queue Stats
362W - 371L
1,545 MMR
Solo
Charybdis
Charybdis
Silver II
UncleClapDaddi
Charybdis
Silver II
Level 118
God Stats
3W - 1L
1,494 SR
Queue Stats
26W - 27L
1,568 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,544 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,600 SR
1,527 MMR
Kuzenbo
Kuzenbo
Gold III
AJkidshaw704
Kuzenbo
Gold III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,504 MMR
Solo
Mulan
Mulan
Gold V
Huitziliin
Mulan
Gold V
Level 100
God Stats
0W - 1L
1,571 SR
Queue Stats
9W - 10L
1,520 MMR
Solo
Discordia
Discordia
Bronze III
NanaOsaki2
Discordia
Bronze III
Level 144
God Stats
3W - 3L
1,647 SR
Queue Stats
14W - 9L
1,487 MMR
Party 2
Ymir
Ymir
Silver I
OakHobgoblin183
Ymir
Silver I
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 12L
1,592 MMR
Party 2
Ishtar
Ishtar
Gold II
ReapingImmortal
Ishtar
Gold II
Level 201
God Stats
1W - 3L
1,781 SR
Queue Stats
169W - 167L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DAMNSONDULLA
Sun Wukong
17
4 / 0 / 3
10,802
635
7,698
14,670
13,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 11
9,141
538
8,265
12,807
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
OneNole_
Sobek
14
1 / 0 / 7
8,563
504
3,694
14,242
14,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Rayn3Ruin
Poseidon
17
4 / 1 / 5
10,323
607
9,817
7,277
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
UncleClapDaddi
Charybdis
17
5 / 1 / 2
10,169
598
10,405
10,732
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AgniAthenaNut

VS

Bans
BellonaBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AJkidshaw704
Kuzenbo
13
0 / 3 / 0
7,427
437
5,184
13,016
15,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
13
0 / 5 / 2
7,379
434
7,203
15,481
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
NanaOsaki2
Discordia
16
1 / 2 / 0
8,757
515
4,936
7,371
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 2
7,979
469
5,229
15,324
14,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 0
8,294
488
8,432
11,313
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
4
4
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AJkidshaw704
Kuzenbo
0
3
0
0
W
Sun Wukong
DAMNSONDULLA
Sun Wukong
4
0
3
5.5
L
Mulan
0
5
2
0.2
W
3
2
11
4.25
L
Discordia
NanaOsaki2
Discordia
1
2
0
0.5
L
1
4
2
0.5
W
Sobek
OneNole_
Sobek
1
0
7
4.5
W
Poseidon
Rayn3Ruin
Poseidon
4
1
5
6.5
L
2
3
0
0.67
W
Charybdis
UncleClapDaddi
Charybdis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,879
Damage
30,984
59,728
Taken
62,505
41,186
Mitigated
44,448
17,190
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AJkidshaw704
Kuzenbo
5,184
1,880
0
2,467
13,016
15,147
0
717
11,388
44,824
2,922
W
Sun Wukong
DAMNSONDULLA
Sun Wukong
7,698
1,389
0
6,378
14,670
13,026
296
4,907
9,763
0
88,629
L
Mulan
7,203
1,055
0
6,437
15,481
7,568
0
4,313
10,756
0
63,566
W
8,265
1,811
0
1,676
12,807
6,429
0
2,114
10,693
0
58,508
L
Discordia
NanaOsaki2
Discordia
4,936
105
0
797
7,371
2,733
0
2,560
4,379
80,942
0
L
5,229
769
0
1,925
15,324
14,659
0
3,866
11,241
37,593
2,229
W
Sobek
OneNole_
Sobek
3,694
201
0
4,627
14,242
14,001
31
3,649
10,593
25,624
1,717
W
Poseidon
Rayn3Ruin
Poseidon
9,817
1,255
0
688
7,277
2,715
1,138
2,385
4,892
91,504
811
L
8,432
4,552
0
1,107
11,313
4,341
0
878
10,435
0
73,863
W
Charybdis
UncleClapDaddi
Charybdis
10,405
4,772
0
3,821
10,732
5,015
39
2,610
8,122
0
89,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,998
Gold Earned
39,836
576
Minions Killed
515
0
Camps Cleared
0
1,732,782
Distance Traveled
1,539,992
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,427
437
70
4
0
245,777
2
W
Sun Wukong
10,802
635
156
9
0
297,514
3
L
Mulan
7,379
434
109
6
0
362,413
0
W
Da Ji
9,141
538
75
4
0
376,309
3
L
Discordia
8,757
515
138
8
0
331,152
5
L
Ymir
7,979
469
62
4
0
311,359
2
W
Sobek
8,563
504
38
2
0
360,347
3
W
Poseidon
10,323
607
158
9
0
364,076
6
L
Ishtar
8,294
488
136
8
0
289,291
0
W
Charybdis
10,169
598
149
9
0
334,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role