Player Matchup

Janus
Janus
Ashmiellos
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,466 Elo+
Party 1
Nemesis
Nemesis
Figs0017
Nemesis
Level 156
God Stats
2W - 2L
1,716 SR
Queue Stats
248W - 267L
1,441 Elo+
Solo
Medusa
Medusa
HandsomeIvan
Medusa
Level 111
God Stats
1W - 0L
1,897 SR
Queue Stats
9W - 10L
1,563 Elo+
Party 1
Ix Chel
Ix Chel
Moiclo
Ix Chel
Level 122
God Stats
1W - 1L
1,314 SR
Queue Stats
165W - 158L
1,562 Elo+
Solo
Poseidon
Poseidon
TheJohnnyB
Poseidon
Level 68
God Stats
1W - 0L
1,740 SR
Queue Stats
9W - 10L
1,563 Elo+
Party 1
Team Averages
Level 96
1,633 SR
1,519 Elo+

VS

Team Averages
Level 151
1,464 SR
1,518 Elo+
Janus
Janus
 
Janus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Elliphiane
Izanami
Level 155
God Stats
1W - 8L
1,280 SR
Queue Stats
529W - 553L
1,464 Elo+
Solo
Ganesha
Ganesha
JairoJair38
Ganesha
Level 142
God Stats
2W - 2L
1,621 SR
Queue Stats
189W - 179L
1,562 Elo+
Party 2
Guan Yu
Guan Yu
LoudRoth
Guan Yu
Level 154
God Stats
1W - 2L
1,418 SR
Queue Stats
208W - 207L
1,506 Elo+
Solo
Pele
Pele
Troddenclock67
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 222L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
5 / 3 / 8
8,790
879
10,664
7,302
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Figs0017
Nemesis
14
2 / 2 / 12
9,210
921
6,497
14,123
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
17
7 / 1 / 11
10,323
1,032
17,207
13,718
6,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Moiclo
Ix Chel
16
4 / 2 / 15
9,235
924
12,043
11,472
6,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
TheJohnnyB
Poseidon
15
3 / 1 / 14
8,950
895
10,738
6,407
2,939
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 3 / 2
8,873
887
13,661
11,090
4,741
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Elliphiane
Izanami
14
1 / 4 / 2
7,406
741
8,048
11,843
6,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
JairoJair38
Ganesha
13
0 / 4 / 5
7,484
748
4,612
12,537
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
LoudRoth
Guan Yu
14
2 / 5 / 3
7,505
751
2,958
15,262
11,031
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 5 / 2
6,615
662
6,126
9,345
5,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
21
Kills
8
9
Deaths
21
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
2
1.67
W
Janus
5
3
8
3
L
Izanami
Elliphiane
Izanami
1
4
2
0.5
W
Nemesis
Figs0017
Nemesis
2
2
12
4
W
Medusa
7
1
11
12.5
L
Ganesha
JairoJair38
Ganesha
0
4
5
0.63
L
Guan Yu
LoudRoth
Guan Yu
2
5
3
0.7
W
Ix Chel
Moiclo
Ix Chel
4
2
15
5.75
W
Poseidon
TheJohnnyB
Poseidon
3
1
14
10
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,149
Damage
35,405
53,022
Taken
60,077
35,543
Mitigated
39,863
23,645
Healing
22,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,661
235
799
3,579
11,090
4,741
0
5,973
4,929
34,636
0
W
Janus
10,664
830
571
288
7,302
3,244
544
3,993
3,309
15,305
509
L
Izanami
Elliphiane
Izanami
8,048
4,415
494
2,921
11,843
6,124
0
5,198
6,523
0
22,049
W
Nemesis
Figs0017
Nemesis
6,497
1,270
950
3,393
14,123
15,903
0
3,107
11,016
0
13,132
W
Medusa
17,207
5,196
1,145
2,894
13,718
6,930
2,875
5,536
8,182
0
39,951
L
Ganesha
JairoJair38
Ganesha
4,612
212
295
1,896
12,537
12,249
0
6,700
5,672
9,230
0
L
Guan Yu
LoudRoth
Guan Yu
2,958
151
5,839
4,120
15,262
11,031
0
9,578
5,401
0
5,567
W
Ix Chel
Moiclo
Ix Chel
12,043
1,622
8,274
3,898
11,472
6,527
854
3,770
7,702
20,963
0
W
Poseidon
TheJohnnyB
Poseidon
10,738
1,701
1,135
1,097
6,407
2,939
1,427
1,867
4,540
21,797
610
L
6,126
938
974
1,902
9,345
5,718
0
4,323
4,800
0
9,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
37,883
134
Minions Killed
102
0
Camps Cleared
0
998,610
Distance Traveled
872,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,873
887
50
5
0
196,061
0
W
Janus
8,790
879
16
2
0
189,872
0
L
Izanami
7,406
741
43
4
0
163,927
0
W
Nemesis
9,210
921
11
1
0
208,386
0
W
Medusa
10,323
1,032
51
5
0
209,351
0
L
Ganesha
7,484
748
1
0
0
186,034
0
L
Guan Yu
7,505
751
5
1
0
192,504
0
W
Ix Chel
9,235
924
30
3
0
211,684
0
W
Poseidon
8,950
895
26
3
0
179,317
0
L
Pele
6,615
662
3
0
0
133,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role