Player Matchup

Nemesis
Nemesis
Bronze V
ExMajik
Nemesis
Bronze V
Level 189
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 3L
1,300 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 189
1,557 SR
1,300 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,439 SR
1,009 MMR
Ra
Ra
Silver II
MonkeyMan6612
Ra
Silver II
Level 88
God Stats
4W - 3L
1,439 SR
Queue Stats
23W - 32L
1,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ExMajik
Nemesis
13
0 / 3 / 0
8,721
793
5,080
13,434
8,054
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AgniVulcanThanatosOlorunRavana

VS

Bans
ChronosThothChang'eNu WaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 0
11,377
1,034
4,895
7,299
3,425
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ExMajik
Nemesis
0
3
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,080
Damage
4,895
13,434
Taken
7,299
8,054
Mitigated
3,425
2,389
Healing
3,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ExMajik
Nemesis
5,080
2,299
0
2,389
13,434
8,054
0
4,815
8,524
0
43,854
W
4,895
876
0
3,272
7,299
3,425
1,762
449
6,850
60,109
1,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,721
Gold Earned
11,377
76
Minions Killed
128
2
Camps Cleared
8
225,547
Distance Traveled
202,097
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,721
793
76
7
2
225,547
1
W
Ra
11,377
1,034
128
12
8
202,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role