Player Matchup

Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
BIGGY 0 BOY
Tiamat
Level 261
God Stats
26W - 27L
1,484 SR
Queue Stats
868W - 798L
1,533 Elo+
Solo
Sylvanus
Sylvanus
StevenSpyder
Sylvanus
Level 209
God Stats
0W - 4L
1,410 SR
Queue Stats
202W - 165L
1,563 Elo+
Party 1
Mercury
Mercury
WeebBoiUchiha
Mercury
Level 159
God Stats
0W - 3L
1,148 SR
Queue Stats
110W - 88L
1,555 Elo+
Party 1
Hercules
Hercules
Wаsheddd
Hercules
Level 68
God Stats
1W - 1L
1,439 SR
Queue Stats
48W - 20L
1,763 Elo+
Party 3
Team Averages
Level 171
1,396 SR
1,583 Elo+

VS

Team Averages
Level 158
1,613 SR
1,603 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MattyBo926
Loki
Level 148
God Stats
4W - 2L
1,792 SR
Queue Stats
153W - 126L
1,649 Elo+
Party 2
King Arthur
King Arthur
SwordOfZero
King Arthur
Level 184
God Stats
26W - 21L
1,543 SR
Queue Stats
291W - 253L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
TempestSky
Baron Samedi
Level 160
God Stats
3W - 2L
1,913 SR
Queue Stats
466W - 409L
1,587 Elo+
Solo
Chernobog
Chernobog
rolandrod728
Chernobog
Level 137
God Stats
1W - 1L
1,315 SR
Queue Stats
46W - 46L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
2 / 2 / 0
3,741
624
3,497
2,851
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiamat
8
2 / 1 / 0
4,237
706
2,843
4,023
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
StevenSpyder
Sylvanus
3
0 / 1 / 0
3,129
522
928
1,877
781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
8
0 / 1 / 1
3,876
646
808
4,186
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Wаsheddd
Hercules
6
0 / 1 / 1
3,818
636
2,849
5,310
2,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 2 / 1
4,082
680
2,531
3,901
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
4 / 0 / 1
4,683
781
1,389
4,002
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SwordOfZero
King Arthur
8
0 / 0 / 1
4,665
778
1,119
3,445
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
TempestSky
Baron Samedi
6
2 / 0 / 2
4,473
746
2,455
5,149
2,459
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
rolandrod728
Chernobog
5
0 / 2 / 1
3,394
566
2,559
3,936
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
6
6
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
2
0
1
W
Tiamat
 
Tiamat
0
2
1
0.25
L
Tiamat
2
1
0
2
W
4
0
1
4.5
L
Sylvanus
StevenSpyder
Sylvanus
0
1
0
0
W
King Arthur
SwordOfZero
King Arthur
0
0
1
0.5
W
Baron Samedi
TempestSky
Baron Samedi
2
0
2
3
L
Mercury
0
1
1
0.5
L
Hercules
Wаsheddd
Hercules
0
1
1
0.5
W
Chernobog
rolandrod728
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,925
Damage
10,053
18,247
Taken
20,433
8,279
Mitigated
8,489
4,802
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,497
1,998
60
560
2,851
1,002
0
857
1,994
16,203
4,505
W
Tiamat
 
Tiamat
2,531
495
0
670
3,901
1,837
0
2,520
1,381
25,079
0
L
Tiamat
2,843
349
0
1,020
4,023
2,449
0
2,533
1,490
20,573
1,410
W
1,389
304
0
3,145
4,002
1,182
0
673
3,329
0
26,343
L
Sylvanus
StevenSpyder
Sylvanus
928
466
0
779
1,877
781
0
0
1,877
6,082
3,122
W
King Arthur
SwordOfZero
King Arthur
1,119
408
0
1,468
3,445
1,948
0
830
2,615
0
27,150
W
Baron Samedi
TempestSky
Baron Samedi
2,455
546
480
2,329
5,149
2,459
0
1,566
3,583
11,125
0
L
Mercury
808
468
0
559
4,186
1,484
0
237
3,949
0
24,811
L
Hercules
Wаsheddd
Hercules
2,849
1,151
0
1,824
5,310
2,563
0
1,359
3,951
0
10,145
W
Chernobog
rolandrod728
Chernobog
2,559
1,740
0
733
3,936
1,063
0
1,074
2,862
0
14,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,801
Gold Earned
21,297
158
Minions Killed
202
0
Camps Cleared
0
579,478
Distance Traveled
623,854
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,741
624
41
7
0
117,558
0
W
Tiamat
4,082
680
49
8
0
112,626
0
L
Tiamat
4,237
706
41
7
0
124,824
1
W
Loki
4,683
781
60
10
0
156,155
0
L
Sylvanus
3,129
522
18
3
0
34,669
0
W
King Arthur
4,665
778
55
9
0
112,791
0
W
Baron Samedi
4,473
746
4
1
0
130,112
1
L
Mercury
3,876
646
48
8
0
165,052
0
L
Hercules
3,818
636
10
2
0
137,375
0
W
Chernobog
3,394
566
34
6
0
112,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role