Player Matchup

Janus
Janus
AZawmbie
Janus
Level 129
God Stats
0W - 2L
1,315 SR
Queue Stats
94W - 86L
1,566 Elo+
Party 1
Susano
Susano
DuckHorse
Susano
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 20L
1,675 Elo+
Solo
Zhong Kui
Zhong Kui
LucentHorse
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,583 Elo+
Party 1
Cabrakan
Cabrakan
ReverencePWD
Cabrakan
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 126L
1,547 Elo+
Solo
Bake Kujira
Bake Kujira
ZaikotekGamer32
Bake Kujira
Level 156
God Stats
0W - 1L
1,259 SR
Queue Stats
67W - 71L
1,544 Elo+
Solo
Team Averages
Level 141
1,415 SR
1,583 Elo+

VS

Team Averages
Level 141
1,527 SR
1,511 Elo+
Bellona
Bellona
Aggrophysicist
Bellona
Level 162
God Stats
1W - 2L
1,123 SR
Queue Stats
71W - 72L
1,516 Elo+
Solo
Fafnir
Fafnir
ChicoWeen
Fafnir
Level 81
God Stats
3W - 3L
1,479 SR
Queue Stats
111W - 124L
1,494 Elo+
Solo
Merlin
Merlin
Deception_King
Merlin
Level 198
God Stats
5W - 1L
1,705 SR
Queue Stats
163W - 162L
1,528 Elo+
Solo
Cernunnos
Cernunnos
SpookyCherryUwU
Cernunnos
Level 109
God Stats
3W - 1L
1,636 SR
Queue Stats
240W - 257L
1,465 Elo+
Solo
Odin
Odin
net raw
Odin
Level 154
God Stats
2W - 2L
1,693 SR
Queue Stats
358W - 357L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AZawmbie
Janus
18
5 / 3 / 9
10,220
852
11,001
7,263
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
DuckHorse
Susano
15
5 / 8 / 8
9,673
806
12,347
14,569
6,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
LucentHorse
Zhong Kui
16
6 / 6 / 4
9,404
784
13,283
16,458
18,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Cabrakan
ReverencePWD
Cabrakan
16
3 / 9 / 12
9,546
796
10,765
18,759
13,970
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bake Kujira
ZaikotekGamer32
Bake Kujira
7
0 / 3 / 3
6,325
527
2,130
6,746
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 10
11,799
983
13,832
18,886
17,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
ChicoWeen
Fafnir
15
5 / 4 / 15
10,119
843
9,391
16,233
21,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

18
5 / 2 / 16
10,429
869
16,229
9,378
3,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
SpookyCherryUwU
Cernunnos
15
3 / 4 / 13
9,400
783
6,907
10,987
4,514
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
net raw
Odin
16
5 / 5 / 17
10,461
872
7,739
14,454
19,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
100
19
Kills
29
29
Deaths
20
36
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Janus
AZawmbie
Janus
5
3
9
3.17
W
11
5
10
3.2
W
Fafnir
ChicoWeen
Fafnir
5
4
15
3.13
W
5
2
16
6.5
L
Susano
DuckHorse
Susano
5
8
8
1.13
L
Zhong Kui
LucentHorse
Zhong Kui
6
6
4
1.33
L
Cabrakan
ReverencePWD
Cabrakan
3
9
12
1
W
Cernunnos
SpookyCherryUwU
Cernunnos
3
4
13
2.38
L
Bake Kujira
ZaikotekGamer32
Bake Kujira
0
3
3
0.5
W
Odin
net raw
Odin
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,526
Damage
54,098
63,795
Taken
69,938
47,765
Mitigated
67,235
12,130
Healing
19,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AZawmbie
Janus
11,001
750
791
1,076
7,263
3,605
104
3,129
3,724
26,937
533
W
13,832
6,491
979
5,757
18,886
17,582
1,732
11,332
7,496
0
29,880
W
Fafnir
ChicoWeen
Fafnir
9,391
1,639
1,602
4,440
16,233
21,997
290
6,667
9,527
11,399
935
W
16,229
1,489
0
1,598
9,378
3,913
2,576
3,705
5,673
37,835
0
L
Susano
DuckHorse
Susano
12,347
3,509
558
647
14,569
6,521
0
6,532
7,861
0
18,399
L
Zhong Kui
LucentHorse
Zhong Kui
13,283
1,459
235
4,403
16,458
18,222
502
4,786
11,062
26,088
521
L
Cabrakan
ReverencePWD
Cabrakan
10,765
916
528
1,850
18,759
13,970
0
7,003
11,426
23,014
641
W
Cernunnos
SpookyCherryUwU
Cernunnos
6,907
2,466
687
838
10,987
4,514
2,630
7,120
3,827
0
25,565
L
Bake Kujira
ZaikotekGamer32
Bake Kujira
2,130
991
55
1,987
6,746
5,447
0
2,839
3,744
4,641
0
W
Odin
net raw
Odin
7,739
2,014
1,097
2,683
14,454
19,229
603
7,178
7,240
525
15,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,168
Gold Earned
52,208
111
Minions Killed
130
0
Camps Cleared
0
824,738
Distance Traveled
1,012,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,220
852
39
3
0
211,750
0
W
Bellona
11,799
983
26
2
0
208,679
0
W
Fafnir
10,119
843
6
1
0
203,042
0
W
Merlin
10,429
869
50
4
0
208,061
0
L
Susano
9,673
806
11
1
0
189,022
0
L
Zhong Kui
9,404
784
30
3
0
202,309
0
L
Cabrakan
9,546
796
26
2
0
147,122
0
W
Cernunnos
9,400
783
30
3
0
170,050
0
L
Bake Kujira
6,325
527
5
0
0
74,535
0
W
Odin
10,461
872
18
2
0
222,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role