Player Matchup

Nike
Nike
DripNsiN
Nike
Level 60
God Stats
4W - 1L
1,685 SR
Queue Stats
36W - 31L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
JoyfulMarker262
Ne Zha
Level 59
God Stats
8W - 1L
1,758 SR
Queue Stats
609W - 601L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
LowAsylum
Kuzenbo
Level 23
God Stats
2W - 1L
1,726 SR
Queue Stats
37W - 68L
1,290 Elo+
Party 3
Izanami
Izanami
SoulBleach2363
Izanami
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 183L
1,334 Elo+
Party 3
Sol
Sol
papaturkey10
Sol
Level 69
God Stats
4W - 1L
1,685 SR
Queue Stats
55W - 44L
1,431 Elo+
Party 1
Team Averages
Level 51
1,671 SR
1,391 Elo+

VS

Team Averages
Level 65
1,541 SR
1,401 Elo+
Vulcan
Vulcan
BelligerentBear
Vulcan
Level 107
God Stats
0W - 2L
1,539 SR
Queue Stats
17W - 17L
1,414 Elo+
Party 2
Izanami
Izanami
Maluslupus98
Izanami
Level 26
God Stats
1W - 1L
1,227 SR
Queue Stats
7W - 8L
1,390 Elo+
Party 2
Nike
Nike
NYCETrain
Nike
Level 53
God Stats
6W - 5L
1,895 SR
Queue Stats
18W - 28L
1,434 Elo+
Solo
Medusa
Medusa
btemp10023_
Medusa
Level 70
God Stats
19W - 17L
1,542 SR
Queue Stats
295W - 279L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
edge1234
Ao Kuang
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
162W - 165L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
4 / 0 / 4
7,998
571
7,359
9,602
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 4
6,628
473
3,919
11,160
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
LowAsylum
Kuzenbo
10
0 / 1 / 2
6,433
460
6,180
14,041
11,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 0
6,457
461
5,137
6,935
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 3
7,334
524
5,865
10,978
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,141
439
5,998
7,425
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Maluslupus98
Izanami
11
0 / 1 / 0
6,404
457
6,591
8,651
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
1 / 0 / 0
5,923
423
3,833
8,650
6,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
13
4 / 2 / 0
8,063
576
9,797
11,055
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
edge1234
Ao Kuang
13
1 / 2 / 0
6,642
474
2,182
11,173
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
6
6
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Nike
4
0
4
6
W
0
2
4
1
W
Kuzenbo
LowAsylum
Kuzenbo
0
1
2
1
L
Izanami
Maluslupus98
Izanami
0
1
0
0
L
Nike
1
0
0
1
W
2
0
0
2
L
Medusa
4
2
0
2
L
Ao Kuang
edge1234
Ao Kuang
1
2
0
0.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
28,401
52,716
Taken
46,954
30,270
Mitigated
21,779
15,838
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,998
286
0
1,201
7,425
2,337
0
1,196
5,697
32,054
0
W
Nike
7,359
501
0
3,938
9,602
7,537
29
4,433
5,169
0
47,796
W
3,919
1,645
0
1,339
11,160
4,967
335
1,215
9,945
0
53,052
W
Kuzenbo
LowAsylum
Kuzenbo
6,180
2,887
474
4,536
14,041
11,437
11
1,221
12,820
22,062
0
L
Izanami
Maluslupus98
Izanami
6,591
4,666
278
3,318
8,651
3,374
561
2,979
5,672
0
50,584
L
Nike
3,833
898
0
2,934
8,650
6,368
0
2,608
6,042
0
25,790
W
5,137
3,323
0
2,122
6,935
2,479
552
387
6,548
0
48,585
L
Medusa
9,797
2,899
0
2,175
11,055
4,501
0
3,889
6,989
0
68,739
L
Ao Kuang
edge1234
Ao Kuang
2,182
907
0
3,170
11,173
5,199
0
1,373
9,689
55,148
0
W
5,865
2,605
0
3,429
10,978
3,850
469
924
10,054
47,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
33,173
312
Minions Killed
357
0
Camps Cleared
0
1,350,542
Distance Traveled
1,263,108
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,141
439
61
4
0
218,880
0
W
Nike
7,998
571
66
5
0
254,694
3
W
Ne Zha
6,628
473
75
5
0
285,115
0
W
Kuzenbo
6,433
460
17
1
0
289,834
0
L
Izanami
6,404
457
87
6
0
244,383
0
L
Nike
5,923
423
27
2
0
275,608
6
W
Izanami
6,457
461
81
6
0
259,450
2
L
Medusa
8,063
576
96
7
0
239,492
4
L
Ao Kuang
6,642
474
86
6
0
284,745
0
W
Sol
7,334
524
73
5
0
261,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role