Player Matchup

Cerberus
Cerberus
Broyogurt
Cerberus
Level 12
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 1
Merlin
Merlin
FreeCuddle4U
Merlin
Level 66
God Stats
0W - 1L
1,517 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 1
Mulan
Mulan
FreeShakie4U
Mulan
Level 69
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TripK Jahseh
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 1
Freya
Freya
aggreser
Freya
Level 107
God Stats
20W - 12L
1,598 SR
Queue Stats
344W - 326L
1,402 Elo+
Solo
Team Averages
Level 61
1,437 SR
1,365 Elo+

VS

Team Averages
Level 58
1,286 SR
1,323 Elo+
Thanatos
Thanatos
BigBoiiz69
Thanatos
Level 46
God Stats
5W - 5L
1,341 SR
Queue Stats
64W - 64L
1,388 Elo+
Solo
Anubis
Anubis
KN_GriffinForce
Anubis
Level 97
God Stats
9W - 13L
1,544 SR
Queue Stats
178W - 172L
1,372 Elo+
Party 2
Izanami
Izanami
MexicanVanilla02
Izanami
Level 21
God Stats
2W - 3L
1,338 SR
Queue Stats
103W - 107L
1,306 Elo+
Party 2
Chang'e
Chang'e
The_Bambino98
Chang'e
Level 68
God Stats
5W - 8L
1,033 SR
Queue Stats
141W - 134L
1,110 Elo+
Party 2
Gilgamesh
Gilgamesh
victorrrrrrrrr30
Gilgamesh
Level 58
God Stats
5W - 9L
1,176 SR
Queue Stats
148W - 168L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Broyogurt
Cerberus
11
4 / 2 / 3
7,329
407
5,925
16,771
13,690
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
13
2 / 6 / 4
8,011
445
10,492
10,743
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 2
8,235
458
7,424
18,338
10,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
TripK Jahseh
Tsukuyomi
14
5 / 6 / 1
9,145
508
11,569
20,390
7,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Freya
aggreser
Freya
12
0 / 11 / 1
7,510
417
9,460
16,702
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBoiiz69
Thanatos
18
11 / 1 / 11
10,850
603
20,280
19,935
9,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
15 / 1 / 3
11,010
612
15,050
12,024
5,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 4 / 4
7,011
390
2,003
8,615
2,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
10
0 / 5 / 3
7,197
400
6,629
13,268
3,955
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
18
4 / 0 / 0
11,290
627
10,123
14,552
10,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
11
Kills
30
31
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigBoiiz69
Thanatos
11
1
11
16.5
L
Cerberus
Broyogurt
Cerberus
4
2
3
2.75
L
Merlin
2
6
4
0.67
L
0
6
2
0.17
W
15
1
3
16.5
W
0
4
4
0.5
W
Chang'e
0
5
3
0.3
L
Tsukuyomi
TripK Jahseh
Tsukuyomi
5
6
1
0.92
L
Freya
aggreser
Freya
0
11
1
0.05
W
Gilgamesh
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,870
Damage
54,085
82,944
Taken
68,394
39,965
Mitigated
32,790
16,810
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigBoiiz69
Thanatos
20,280
5,297
0
13,825
19,935
9,613
0
6,166
13,559
0
96,807
L
Cerberus
Broyogurt
Cerberus
5,925
836
0
4,442
16,771
13,690
142
6,191
10,580
20,695
1,216
L
Merlin
10,492
685
213
730
10,743
3,914
151
4,086
6,657
42,303
1,673
L
7,424
1,054
0
3,409
18,338
10,060
128
1,465
16,873
0
59,283
W
15,050
478
218
4,712
12,024
5,665
0
7,574
3,762
62,172
0
W
2,003
893
0
1,813
8,615
2,788
347
4,966
3,649
0
18,271
W
Chang'e
6,629
593
1,045
2,604
13,268
3,955
479
5,847
7,421
31,639
0
L
Tsukuyomi
TripK Jahseh
Tsukuyomi
11,569
3,803
0
5,146
20,390
7,652
0
4,357
16,033
0
68,047
L
Freya
aggreser
Freya
9,460
3,018
0
2,870
16,702
4,649
0
5,580
11,122
38,693
1,125
W
Gilgamesh
10,123
3,402
0
2,188
14,552
10,769
0
0
14,552
0
95,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
47,358
315
Minions Killed
432
0
Camps Cleared
0
1,583,904
Distance Traveled
1,617,216
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,850
603
124
7
0
409,560
0
L
Cerberus
7,329
407
25
1
0
289,375
0
L
Merlin
8,011
445
67
4
0
319,573
7
L
Mulan
8,235
458
89
5
0
301,470
2
W
Anubis
11,010
612
79
4
0
307,108
6
W
Izanami
7,011
390
26
1
0
290,600
0
W
Chang'e
7,197
400
43
2
0
316,889
4
L
Tsukuyomi
9,145
508
79
4
0
389,157
0
L
Freya
7,510
417
55
3
0
284,329
2
W
Gilgamesh
11,290
627
160
9
0
293,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role