Player Matchup

Gilgamesh
Gilgamesh
Gold II
FatConeStill
Gilgamesh
Gold II
Level 159
God Stats
3W - 3L
1,444 SR
Queue Stats
230W - 251L
1,530 MMR
Party 1
Fafnir
Fafnir
Platinum IV
ILoveBeingOG
Fafnir
Platinum IV
Level 179
God Stats
93W - 92L
1,497 SR
Queue Stats
931W - 1,052L
1,545 MMR
Solo
Vulcan
Vulcan
Gold II
kbskpr
Vulcan
Gold II
Level 157
God Stats
27W - 24L
1,629 SR
Queue Stats
141W - 143L
1,606 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 165
1,523 SR
1,560 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,371 SR
1,454 MMR
Charon
Charon
Gold II
 
Charon
Gold II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold V
iWontHelp
Merlin
Gold V
Level 122
God Stats
2W - 4L
1,112 SR
Queue Stats
31W - 31L
1,345 MMR
Party 2
Guan Yu
Guan Yu
Gold V
Σόμπεκ
Guan Yu
Gold V
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,518 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatConeStill
Gilgamesh
13
1 / 2 / 3
7,713
771
4,811
8,588
6,526
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
14
4 / 0 / 3
8,972
897
7,659
8,696
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
kbskpr
Vulcan
13
2 / 2 / 3
8,046
805
8,290
6,048
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesChang'eNe ZhaCthulhuKuzenbo

VS

Bans
CerberusAgniDanzaburouBaron SamediChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 1 / 4
6,883
688
4,238
8,054
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
iWontHelp
Merlin
11
1 / 2 / 3
6,967
697
5,735
5,173
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Σόμπεκ
Guan Yu
11
3 / 4 / 1
7,442
744
6,260
12,442
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
4
4
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
4
2
W
Gilgamesh
FatConeStill
Gilgamesh
1
2
3
1.25
W
Fafnir
4
0
3
5.5
L
Merlin
iWontHelp
Merlin
1
2
3
1.25
W
Vulcan
kbskpr
Vulcan
2
2
3
1.75
L
Guan Yu
Σόμπεκ
Guan Yu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
16,233
23,332
Taken
25,669
17,757
Mitigated
15,949
8,198
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,238
583
0
500
8,054
4,985
0
4,203
3,412
15,240
308
W
Gilgamesh
FatConeStill
Gilgamesh
4,811
1,477
0
2,227
8,588
6,526
989
4,173
4,112
0
21,576
W
Fafnir
7,659
1,272
0
4,502
8,696
9,402
509
3,593
4,773
18,919
4,653
L
Merlin
iWontHelp
Merlin
5,735
173
0
577
5,173
1,752
0
2,691
2,137
28,381
0
W
Vulcan
kbskpr
Vulcan
8,290
245
0
1,469
6,048
1,829
972
2,179
3,743
49,695
0
L
Guan Yu
Σόμπεκ
Guan Yu
6,260
1,441
1,283
2,592
12,442
9,212
0
6,810
4,661
0
17,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,731
Gold Earned
21,292
135
Minions Killed
107
0
Camps Cleared
0
638,523
Distance Traveled
567,102
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,883
688
25
3
0
200,109
3
W
Gilgamesh
7,713
771
29
3
0
214,473
0
W
Fafnir
8,972
897
34
3
0
211,612
0
L
Merlin
6,967
697
60
6
0
174,922
0
W
Vulcan
8,046
805
72
7
0
212,438
0
L
Guan Yu
7,442
744
22
2
0
192,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role