Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
P1zzarolttv
Skadi
Level 115
God Stats
6W - 5L
1,579 SR
Queue Stats
71W - 74L
1,464 Elo+
Party 1
Ratatoskr
Ratatoskr
TheBPill
Ratatoskr
Level 89
God Stats
0W - 2L
1,280 SR
Queue Stats
34W - 48L
1,424 Elo+
Party 1
Osiris
Osiris
edge1234
Osiris
Level 67
God Stats
0W - 3L
1,172 SR
Queue Stats
162W - 165L
1,377 Elo+
Solo
Team Averages
Level 98
1,406 SR
1,453 Elo+

VS

Team Averages
Level 81
1,503 SR
1,440 Elo+
Nike
Nike
DripNsiN
Nike
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 31L
1,472 Elo+
Party 3
Surtr
Surtr
Skitka23
Surtr
Level 121
God Stats
22W - 23L
1,496 SR
Queue Stats
321W - 309L
1,432 Elo+
Party 4
Anubis
Anubis
SteelTrashcan
Anubis
Level 68
God Stats
12W - 11L
1,462 SR
Queue Stats
313W - 294L
1,437 Elo+
Party 4
Sol
Sol
papaturkey10
Sol
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 44L
1,420 Elo+
Party 3
Mulan
Mulan
redox_rundown9
Mulan
Level 89
God Stats
11W - 6L
1,559 SR
Queue Stats
483W - 462L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 1 / 0
5,421
542
2,784
4,362
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nox
 
Nox
8
0 / 4 / 0
4,391
439
3,627
7,214
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 4 / 0
4,743
474
4,862
7,316
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
TheBPill
Ratatoskr
11
2 / 2 / 1
5,699
570
3,236
9,673
3,789
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Osiris
edge1234
Osiris
9
0 / 4 / 0
5,093
509
3,603
11,108
8,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
2 / 0 / 3
6,604
660
5,714
6,578
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
Skitka23
Surtr
9
4 / 1 / 4
6,062
606
5,481
9,909
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
4 / 2 / 5
5,943
594
6,755
8,259
4,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 0
6,096
610
3,907
5,376
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
3 / 0 / 2
5,937
594
3,924
6,138
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
15
15
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Nox
 
Nox
0
4
0
0
W
Nike
2
0
3
3.5
L
1
4
0
0.25
W
Surtr
Skitka23
Surtr
4
1
4
6
W
4
2
5
3.25
L
Ratatoskr
TheBPill
Ratatoskr
2
2
1
1.25
L
Osiris
edge1234
Osiris
0
4
0
0
W
2
0
0
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,112
Damage
25,781
39,673
Taken
36,260
18,823
Mitigated
21,833
6,935
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,784
230
0
1,130
4,362
1,636
0
3,446
916
32,434
0
L
Nox
 
Nox
3,627
467
0
774
7,214
3,204
0
1,948
5,266
20,486
0
W
Nike
5,714
1,346
0
3,362
6,578
6,075
0
0
6,578
0
40,686
L
4,862
2,111
0
1,119
7,316
1,688
0
2,484
4,832
0
27,209
W
Surtr
Skitka23
Surtr
5,481
2,508
0
2,780
9,909
6,991
410
1,755
8,154
512
28,544
W
6,755
412
0
3,452
8,259
4,006
539
1,872
6,387
31,241
0
L
Ratatoskr
TheBPill
Ratatoskr
3,236
913
0
610
9,673
3,789
0
1,619
8,009
0
39,915
L
Osiris
edge1234
Osiris
3,603
1,169
0
3,302
11,108
8,506
0
1,277
9,139
0
31,138
W
3,907
887
0
2,381
5,376
1,760
0
2,698
2,678
33,245
1,108
W
3,924
636
0
2,436
6,138
3,001
0
86
6,052
0
46,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
30,642
253
Minions Killed
261
0
Camps Cleared
0
982,689
Distance Traveled
960,900
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,421
542
56
6
0
193,181
3
L
Nox
4,391
439
30
3
0
183,405
2
W
Nike
6,604
660
64
6
0
171,968
1
L
Skadi
4,743
474
47
5
0
186,923
2
W
Surtr
6,062
606
38
4
0
176,705
0
W
Anubis
5,943
594
36
4
0
188,458
0
L
Ratatoskr
5,699
570
69
7
0
233,627
0
L
Osiris
5,093
509
51
5
0
185,553
0
W
Sol
6,096
610
49
5
0
199,048
0
W
Mulan
5,937
594
74
7
0
224,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role