Player Matchup

Ne Zha
Ne Zha
Devinesabre
Ne Zha
Level 167
God Stats
2W - 1L
1,866 SR
Queue Stats
312W - 296L
1,563 Elo+
Party 2
Tyr
Tyr
InevitableGrim4
Tyr
Level 147
God Stats
8W - 6L
1,393 SR
Queue Stats
349W - 298L
1,501 Elo+
Solo
Terra
Terra
LoboRBG
Terra
Level 141
God Stats
238W - 211L
1,601 SR
Queue Stats
500W - 482L
1,611 Elo+
Solo
Janus
Janus
ntellect
Janus
Level 164
God Stats
4W - 2L
2,024 SR
Queue Stats
80W - 80L
1,571 Elo+
Party 2
Cupid
Cupid
ìtilt
Cupid
Level 143
God Stats
2W - 5L
1,317 SR
Queue Stats
190W - 187L
1,532 Elo+
Solo
Team Averages
Level 152
1,640 SR
1,556 Elo+

VS

Team Averages
Level 158
1,674 SR
1,565 Elo+
Bacchus
Bacchus
ACTIVEJR
Bacchus
Level 127
God Stats
4W - 3L
1,526 SR
Queue Stats
171W - 163L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
MurderKarp
Gilgamesh
Level 159
God Stats
1W - 2L
1,998 SR
Queue Stats
141W - 181L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShadowOfTheMoon_
Cu Chulainn
Level 168
God Stats
17W - 16L
1,555 SR
Queue Stats
825W - 817L
1,578 Elo+
Solo
Heimdallr
Heimdallr
Silent419kill
Heimdallr
Level 179
God Stats
16W - 20L
1,453 SR
Queue Stats
487W - 422L
1,572 Elo+
Party 1
Agni
Agni
SpacemanDandy
Agni
Level 156
God Stats
2W - 0L
1,839 SR
Queue Stats
156W - 145L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 3 / 1
7,376
461
8,511
17,422
8,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 0
9,444
590
14,900
19,936
25,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
LoboRBG
Terra
11
0 / 3 / 0
6,926
433
4,947
10,042
5,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
ntellect
Janus
16
0 / 1 / 0
8,383
524
7,292
7,932
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cupid
ìtilt
Cupid
13
0 / 4 / 0
7,312
457
2,393
10,493
4,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ACTIVEJR
Bacchus
12
2 / 1 / 6
8,478
530
6,703
9,780
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
MurderKarp
Gilgamesh
15
4 / 0 / 2
8,557
535
7,897
17,438
8,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ShadowOfTheMoon_
Cu Chulainn
15
0 / 4 / 0
9,209
576
13,600
22,017
21,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Silent419kill
Heimdallr
18
4 / 0 / 2
10,405
650
8,727
7,267
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 3
8,824
552
6,986
6,943
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
5
Kills
12
12
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ACTIVEJR
Bacchus
2
1
6
5
L
Ne Zha
0
3
1
0.17
L
5
1
0
5
L
Terra
LoboRBG
Terra
0
3
0
0
W
Gilgamesh
MurderKarp
Gilgamesh
4
0
2
5
W
Cu Chulainn
ShadowOfTheMoon_
Cu Chulainn
0
4
0
0
W
Heimdallr
Silent419kill
Heimdallr
4
0
2
5
W
2
0
3
3.5
L
Janus
ntellect
Janus
0
1
0
0
L
Cupid
ìtilt
Cupid
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,043
Damage
43,913
65,825
Taken
63,445
47,165
Mitigated
45,129
23,186
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ACTIVEJR
Bacchus
6,703
1,128
0
2,946
9,780
9,269
0
2,290
7,387
19,617
0
L
Ne Zha
8,511
1,230
0
6,543
17,422
8,416
0
4,642
12,780
0
76,531
L
14,900
2,780
0
8,207
19,936
25,715
0
1,059
18,877
256
85,592
L
Terra
LoboRBG
Terra
4,947
621
2,404
2,612
10,042
5,104
0
2,342
7,700
36,901
0
W
Gilgamesh
MurderKarp
Gilgamesh
7,897
2,702
0
2,178
17,438
8,363
150
4,940
12,160
0
66,409
W
Cu Chulainn
ShadowOfTheMoon_
Cu Chulainn
13,600
3,027
0
6,469
22,017
21,412
0
256
21,761
0
87,759
W
Heimdallr
Silent419kill
Heimdallr
8,727
4,922
0
4,300
7,267
3,623
5,112
2,141
5,126
0
99,094
W
6,986
660
0
704
6,943
2,462
1,077
2,137
4,648
66,659
2,091
L
Janus
ntellect
Janus
7,292
212
0
519
7,932
3,759
0
3,148
4,784
90,144
155
L
Cupid
ìtilt
Cupid
2,393
1,879
82
2,819
10,493
4,171
0
2,302
8,191
0
57,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,441
Gold Earned
45,473
566
Minions Killed
534
0
Camps Cleared
0
1,708,221
Distance Traveled
1,664,934
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,478
530
21
1
0
354,365
1
L
Ne Zha
7,376
461
120
8
0
378,241
0
L
Tyr
9,444
590
147
9
0
333,972
1
L
Terra
6,926
433
49
3
0
297,387
0
W
Gilgamesh
8,557
535
98
6
0
396,681
2
W
Cu Chulainn
9,209
576
133
8
0
292,473
2
W
Heimdallr
10,405
650
161
10
0
289,728
5
W
Agni
8,824
552
121
8
0
331,687
0
L
Janus
8,383
524
157
10
0
370,655
2
L
Cupid
7,312
457
93
6
0
327,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role