Player Matchup

Jormungandr
Jormungandr
Norsehorse69
Jormungandr
Level 40
God Stats
7W - 19L
1,138 SR
Queue Stats
137W - 186L
1,189 Elo+
Party 3
Kukulkan
Kukulkan
Rpup
Kukulkan
Level 37
God Stats
1W - 5L
1,397 SR
Queue Stats
92W - 143L
1,207 Elo+
Party 3
Sun Wukong
Sun Wukong
SlapnutMagoo58
Sun Wukong
Level 30
God Stats
2W - 6L
1,500 SR
Queue Stats
102W - 149L
1,091 Elo+
Party 3
Thanatos
Thanatos
Smack2000
Thanatos
Level 26
God Stats
5W - 12L
1,175 SR
Queue Stats
87W - 147L
1,137 Elo+
Party 3
Danzaburou
Danzaburou
trevormeans69
Danzaburou
Level 16
God Stats
3W - 13L
1,182 SR
Queue Stats
11W - 35L
1,305 Elo+
Party 3
Team Averages
Level 30
1,278 SR
1,186 Elo+

VS

Team Averages
Level 45
1,586 SR
1,451 Elo+
Surtr
Surtr
Bennday
Surtr
Level 28
God Stats
37W - 27L
1,630 SR
Queue Stats
79W - 87L
1,503 Elo+
Party 1
Fenrir
Fenrir
Itendtorapkids
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,445 Elo+
Party 2
Chiron
Chiron
MonkeMav
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Party 2
Scylla
Scylla
OHAR2
Scylla
Level 105
God Stats
30W - 16L
1,668 SR
Queue Stats
158W - 151L
1,526 Elo+
Party 1
Khepri
Khepri
boxshoe
Khepri
Level 82
God Stats
14W - 10L
1,634 SR
Queue Stats
57W - 51L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Norsehorse69
Jormungandr
12
1 / 4 / 2
7,412
412
6,170
13,225
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Rpup
Kukulkan
12
0 / 4 / 1
7,451
414
5,501
8,618
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SlapnutMagoo58
Sun Wukong
13
0 / 4 / 0
7,601
422
5,644
15,253
15,779
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Smack2000
Thanatos
13
1 / 8 / 0
7,511
417
5,104
20,323
9,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
trevormeans69
Danzaburou
13
1 / 6 / 0
8,327
463
4,744
14,523
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bennday
Surtr
17
3 / 1 / 1
11,372
632
9,559
15,230
13,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
14 / 1 / 5
10,807
600
17,565
14,865
8,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
MonkeMav
Chiron
16
4 / 1 / 3
10,294
572
6,420
6,001
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
OHAR2
Scylla
16
1 / 0 / 7
10,185
566
10,228
5,044
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
boxshoe
Khepri
14
3 / 0 / 15
9,658
537
5,733
13,931
14,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
25
26
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Surtr
Bennday
Surtr
3
1
1
3.5
W
14
1
5
16.5
W
Chiron
MonkeMav
Chiron
4
1
3
5.5
L
Jormungandr
Norsehorse69
Jormungandr
1
4
2
0.5
W
Scylla
OHAR2
Scylla
1
0
7
4.5
L
Kukulkan
Rpup
Kukulkan
0
4
1
0.13
L
Sun Wukong
SlapnutMagoo58
Sun Wukong
0
4
0
0
L
Thanatos
Smack2000
Thanatos
1
8
0
0.13
W
Khepri
boxshoe
Khepri
3
0
15
10.5
L
Danzaburou
trevormeans69
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
49,505
71,942
Taken
55,071
42,256
Mitigated
41,422
14,033
Healing
16,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Bennday
Surtr
9,559
3,355
0
4,131
15,230
13,058
2,021
463
14,722
1,564
87,591
W
17,565
5,490
0
7,570
14,865
8,589
1,716
3,513
11,221
0
98,727
W
Chiron
MonkeMav
Chiron
6,420
3,067
538
1,674
6,001
2,576
2,171
1,046
4,919
0
59,837
L
Jormungandr
Norsehorse69
Jormungandr
6,170
1,540
0
1,743
13,225
9,295
0
2,825
10,400
40,526
0
W
Scylla
OHAR2
Scylla
10,228
1,126
0
831
5,044
2,206
636
2,415
2,476
79,553
2,360
L
Kukulkan
Rpup
Kukulkan
5,501
423
0
500
8,618
3,022
0
3,182
5,436
49,243
0
L
Sun Wukong
SlapnutMagoo58
Sun Wukong
5,644
1,020
0
1,274
15,253
15,779
0
1,179
14,074
0
60,020
L
Thanatos
Smack2000
Thanatos
5,104
2,170
0
7,276
20,323
9,190
0
2,424
17,899
0
51,832
W
Khepri
boxshoe
Khepri
5,733
518
0
1,578
13,931
14,993
144
3,616
10,062
22,669
0
L
Danzaburou
trevormeans69
Danzaburou
4,744
1,299
0
3,240
14,523
4,970
0
6,484
8,039
0
47,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
52,316
385
Minions Killed
561
0
Camps Cleared
0
1,662,179
Distance Traveled
1,748,282
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,372
632
147
8
0
295,393
0
W
Fenrir
10,807
600
130
7
0
419,222
3
W
Chiron
10,294
572
120
7
0
303,403
0
L
Jormungandr
7,412
412
56
3
0
325,854
0
W
Scylla
10,185
566
133
7
0
363,560
2
L
Kukulkan
7,451
414
89
5
0
347,103
5
L
Sun Wukong
7,601
422
98
5
0
354,925
0
L
Thanatos
7,511
417
68
4
0
316,231
0
W
Khepri
9,658
537
31
2
0
366,704
1
L
Danzaburou
8,327
463
74
4
0
318,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role