Player Matchup

Thoth
Thoth
Bronze III
DrunkBlake
Thoth
Bronze III
Level 85
God Stats
1W - 0L
1,536 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
Saragoth
Hou Yi
Gold II
Level 103
God Stats
12W - 12L
1,652 SR
Queue Stats
50W - 56L
1,502 MMR
Solo
Cthulhu
Cthulhu
Gold IV
otavio_20
Cthulhu
Gold IV
Level 163
God Stats
108W - 66L
1,611 SR
Queue Stats
383W - 436L
1,525 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,600 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,501 SR
1,504 MMR
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
MASTERVIEW33
Odin
Gold III
Level 147
God Stats
7W - 5L
1,535 SR
Queue Stats
63W - 75L
1,520 MMR
Solo
Janus
Janus
Gold III
iiZNXx
Janus
Gold III
Level 86
God Stats
7W - 10L
1,469 SR
Queue Stats
53W - 59L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
1 / 2 / 2
7,155
716
4,141
5,936
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Saragoth
Hou Yi
12
2 / 2 / 1
7,412
741
4,926
7,238
2,866
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
otavio_20
Cthulhu
14
2 / 0 / 3
8,036
804
7,561
8,147
6,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
VulcanAchilles

VS

Bans
AresKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 1 / 2
7,424
742
9,621
5,852
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 3
7,001
700
3,746
11,911
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
iiZNXx
Janus
10
1 / 3 / 1
6,839
684
5,418
5,918
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
4
4
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
1
2
3
W
Thoth
1
2
2
1
L
1
1
3
2.5
W
Hou Yi
Saragoth
Hou Yi
2
2
1
1.25
L
Janus
iiZNXx
Janus
1
3
1
0.5
W
Cthulhu
otavio_20
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
18,785
21,321
Taken
23,681
11,139
Mitigated
14,641
5,266
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,621
1,179
0
1,541
5,852
3,034
0
2,051
3,692
0
30,850
W
Thoth
4,141
154
0
243
5,936
1,740
0
817
4,657
22,514
0
L
3,746
878
0
957
11,911
9,373
0
3,320
8,322
0
16,478
W
Hou Yi
Saragoth
Hou Yi
4,926
1,972
0
2,054
7,238
2,866
0
1,562
4,951
0
19,913
L
Janus
iiZNXx
Janus
5,418
407
0
1,140
5,918
2,234
0
4,699
1,100
20,648
0
W
Cthulhu
otavio_20
Cthulhu
7,561
326
90
2,879
8,147
6,533
0
2,497
4,615
27,334
3,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,603
Gold Earned
21,264
133
Minions Killed
111
0
Camps Cleared
0
546,606
Distance Traveled
569,827
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,424
742
49
5
0
212,941
0
W
Thoth
7,155
716
44
4
0
197,802
1
L
Odin
7,001
700
27
3
0
213,850
1
W
Hou Yi
7,412
741
33
3
0
184,808
1
L
Janus
6,839
684
35
4
0
143,036
5
W
Cthulhu
8,036
804
56
6
0
163,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role