Player Matchup

Nemesis
Nemesis
PoisonRedSniper
Nemesis
Level 99
God Stats
2W - 2L
1,509 SR
Queue Stats
49W - 69L
1,310 Elo+
Solo
Izanami
Izanami
Rengheky
Izanami
Level 55
God Stats
0W - 1L
1,289 SR
Queue Stats
112W - 135L
1,391 Elo+
Party 1
Agni
Agni
deletedevin
Agni
Level 48
God Stats
1W - 1L
1,812 SR
Queue Stats
68W - 72L
1,409 Elo+
Solo
Cthulhu
Cthulhu
lollotrol78
Cthulhu
Level 29
God Stats
2W - 5L
1,287 SR
Queue Stats
127W - 136L
1,375 Elo+
Party 1
Odin
Odin
sluvine
Odin
Level 86
God Stats
10W - 10L
1,485 SR
Queue Stats
304W - 295L
1,492 Elo+
Solo
Team Averages
Level 63
1,476 SR
1,395 Elo+

VS

Team Averages
Level 80
1,417 SR
1,376 Elo+
Hercules
Hercules
AleFd3z
Hercules
Level 77
God Stats
2W - 4L
1,169 SR
Queue Stats
15W - 22L
1,338 Elo+
Party 2
Ao Kuang
Ao Kuang
Betxxg
Ao Kuang
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 33L
1,337 Elo+
Party 2
Freya
Freya
Moondogsback
Freya
Level 84
God Stats
3W - 5L
1,457 SR
Queue Stats
94W - 86L
1,431 Elo+
Solo
Hades
Hades
elinvencible
Hades
Level 58
God Stats
9W - 6L
1,460 SR
Queue Stats
109W - 78L
1,301 Elo+
Solo
Nu Wa
Nu Wa
thatzexyryan
Nu Wa
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,161
378
1,006
4,615
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Rengheky
Izanami
9
0 / 3 / 0
5,132
467
2,191
5,617
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 0
4,715
429
3,088
5,745
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
lollotrol78
Cthulhu
8
1 / 3 / 0
5,140
467
2,333
8,230
5,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
sluvine
Odin
11
1 / 1 / 1
6,442
586
4,802
8,911
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AleFd3z
Hercules
10
0 / 0 / 1
5,730
521
2,560
6,445
2,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Betxxg
Ao Kuang
11
4 / 1 / 1
6,346
577
4,167
8,455
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 0 / 4
6,305
573
4,047
6,856
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
4 / 0 / 1
5,885
535
2,604
3,185
1,417
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 1 / 3
6,708
610
7,700
6,383
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
AleFd3z
Hercules
0
0
1
0.5
W
Ao Kuang
Betxxg
Ao Kuang
4
1
1
4.5
W
2
0
4
4
L
0
2
0
0
L
Izanami
Rengheky
Izanami
0
3
0
0
L
0
5
0
0
W
4
0
1
4.5
L
Cthulhu
lollotrol78
Cthulhu
1
3
0
0.33
L
Odin
sluvine
Odin
1
1
1
1.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,420
Damage
21,078
33,118
Taken
31,324
14,342
Mitigated
12,088
4,198
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AleFd3z
Hercules
2,560
579
0
3,241
6,445
2,938
0
145
6,300
0
24,586
W
Ao Kuang
Betxxg
Ao Kuang
4,167
1,504
56
1,131
8,455
3,548
0
926
7,461
38,007
0
W
4,047
962
0
3,408
6,856
2,399
0
1,065
5,791
21,349
1,878
L
1,006
410
0
643
4,615
1,370
0
2,769
1,625
0
9,118
L
Izanami
Rengheky
Izanami
2,191
1,121
0
250
5,617
1,792
479
3,204
2,091
0
35,231
L
3,088
485
0
500
5,745
1,714
0
4,293
1,143
23,261
0
W
2,604
132
195
1,271
3,185
1,417
993
547
2,598
24,888
975
L
Cthulhu
lollotrol78
Cthulhu
2,333
156
22
368
8,230
5,092
135
3,686
4,036
15,020
0
L
Odin
sluvine
Odin
4,802
1,703
0
2,415
8,911
4,374
0
2,877
5,858
0
42,453
W
7,700
1,929
0
1,485
6,383
1,786
2,151
2,322
3,753
38,097
1,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
30,974
202
Minions Killed
267
0
Camps Cleared
0
802,881
Distance Traveled
1,048,570
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,730
521
48
4
0
207,370
0
W
Ao Kuang
6,346
577
59
5
0
211,203
0
W
Freya
6,305
573
44
4
0
211,058
2
L
Nemesis
4,161
378
14
1
0
88,952
0
L
Izanami
5,132
467
58
5
0
163,700
0
L
Agni
4,715
429
40
4
0
142,830
0
W
Hades
5,885
535
51
5
0
240,287
0
L
Cthulhu
5,140
467
15
1
0
206,613
0
L
Odin
6,442
586
75
7
0
200,786
3
W
Nu Wa
6,708
610
65
6
0
178,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role