Player Matchup

Lancelot
Lancelot
BossMasterGold
Lancelot
Level 156
God Stats
68W - 50L
1,534 SR
Queue Stats
487W - 479L
1,557 Elo+
Solo
Hel
Hel
ICroncho
Hel
Level 103
God Stats
2W - 2L
1,639 SR
Queue Stats
219W - 208L
1,514 Elo+
Party 2
Tiamat
Tiamat
WTcP LitRoS
Tiamat
Level 104
God Stats
0W - 2L
1,321 SR
Queue Stats
224W - 210L
1,500 Elo+
Party 2
Ares
Ares
lPyromainiac
Ares
Level 89
God Stats
0W - 2L
1,287 SR
Queue Stats
148W - 143L
1,508 Elo+
Party 2
Skadi
Skadi
wInmortalJos
Skadi
Level 123
God Stats
6W - 6L
1,560 SR
Queue Stats
133W - 127L
1,550 Elo+
Party 2
Team Averages
Level 115
1,468 SR
1,526 Elo+

VS

Team Averages
Level 112
1,502 SR
1,559 Elo+
Hades
Hades
Jesuspatra
Hades
Level 130
God Stats
2W - 4L
1,294 SR
Queue Stats
404W - 366L
1,561 Elo+
Solo
Chernobog
Chernobog
Veuxdo
Chernobog
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 40L
1,619 Elo+
Party 1
Thanatos
Thanatos
WizzerOne
Thanatos
Level 86
God Stats
7W - 8L
1,472 SR
Queue Stats
158W - 171L
1,484 Elo+
Party 1
Thoth
Thoth
dawnofrebirth
Thoth
Level 159
God Stats
63W - 84L
1,449 SR
Queue Stats
453W - 423L
1,546 Elo+
Solo
Khepri
Khepri
stoppingtoast92
Khepri
Level 157
God Stats
3W - 2L
1,793 SR
Queue Stats
158W - 159L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
5 / 1 / 2
6,614
601
10,995
9,988
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 0
6,452
587
6,044
8,520
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
10
0 / 3 / 3
5,715
520
3,477
6,811
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
5,200
473
1,019
7,565
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,015
456
2,887
8,350
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 3 / 0
6,540
595
5,450
12,777
5,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Veuxdo
Chernobog
12
7 / 0 / 0
7,026
639
7,617
4,577
1,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
WizzerOne
Thanatos
10
1 / 3 / 3
5,792
527
6,214
10,123
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 3
6,492
590
4,450
5,379
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 1 / 4
6,405
582
3,435
8,138
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
13
13
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
5
1
2
6
L
3
2
0
1.5
W
Hades
1
3
0
0.33
W
Chernobog
Veuxdo
Chernobog
7
0
0
7
L
Tiamat
0
3
3
0.5
W
Thanatos
WizzerOne
Thanatos
1
3
3
0.83
W
3
2
3
2.25
L
1
2
1
0.75
W
1
1
4
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,422
Damage
27,166
41,234
Taken
40,994
18,629
Mitigated
18,679
9,225
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
10,995
2,580
0
1,581
9,988
4,853
0
2,231
7,757
0
56,384
L
6,044
316
198
3,835
8,520
2,737
0
4,583
3,937
39,918
853
W
Hades
5,450
563
0
7,574
12,777
5,451
0
5,510
6,697
45,884
243
W
Chernobog
Veuxdo
Chernobog
7,617
4,858
0
2,075
4,577
1,683
878
233
4,344
0
52,704
L
Tiamat
3,477
639
0
1,394
6,811
3,177
0
3,217
3,594
30,660
670
W
Thanatos
WizzerOne
Thanatos
6,214
2,184
0
7,810
10,123
3,594
0
906
9,181
0
34,166
W
4,450
208
0
1,463
5,379
1,907
0
1,868
3,472
42,098
1,379
L
1,019
265
0
1,577
7,565
5,389
0
1,744
5,821
16,401
0
W
3,435
532
0
1,873
8,138
6,044
0
957
7,104
20,984
1,226
L
2,887
890
0
640
8,350
2,473
0
1,403
6,947
0
34,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,996
Gold Earned
32,255
298
Minions Killed
348
0
Camps Cleared
0
1,091,345
Distance Traveled
1,047,367
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,614
601
82
7
0
267,264
0
L
Hel
6,452
587
70
6
0
195,707
1
W
Hades
6,540
595
84
8
0
188,277
1
W
Chernobog
7,026
639
80
7
0
188,445
0
L
Tiamat
5,715
520
67
6
0
208,614
0
W
Thanatos
5,792
527
67
6
0
243,074
0
W
Thoth
6,492
590
82
7
0
216,464
2
L
Ares
5,200
473
21
2
0
223,910
0
W
Khepri
6,405
582
35
3
0
211,107
2
L
Skadi
5,015
456
58
5
0
195,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role