Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
James HetfieId
Neith
Level 79
God Stats
27W - 20L
1,413 SR
Queue Stats
64W - 43L
1,372 Elo+
Solo
Geb
Geb
edge1234
Geb
Level 67
God Stats
6W - 4L
1,461 SR
Queue Stats
162W - 165L
1,366 Elo+
Solo
Nu Wa
Nu Wa
jusDAFOX
Nu Wa
Level 108
God Stats
4W - 3L
1,480 SR
Queue Stats
188W - 175L
1,451 Elo+
Solo
Pele
Pele
monkelife1
Pele
Level 59
God Stats
10W - 7L
1,558 SR
Queue Stats
265W - 277L
1,464 Elo+
Solo
Team Averages
Level 72
1,482 SR
1,431 Elo+

VS

Team Averages
Level 53
1,499 SR
1,426 Elo+
Ares
Ares
Broyogurt
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,431 Elo+
Party 1
Merlin
Merlin
ColTrain9696
Merlin
Level 67
God Stats
4W - 3L
1,433 SR
Queue Stats
48W - 40L
1,391 Elo+
Solo
Ishtar
Ishtar
FreeCuddle4U
Ishtar
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1
Mulan
Mulan
FreeShakie4U
Mulan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,437 Elo+
Party 1
Arachne
Arachne
TripK Jahseh
Arachne
Level 49
God Stats
2W - 1L
1,561 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
8 / 3 / 9
10,055
591
13,612
12,261
5,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
2 / 3 / 5
9,585
564
8,689
11,708
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 11
8,154
480
8,221
19,110
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
jusDAFOX
Nu Wa
16
7 / 1 / 10
9,987
587
16,840
9,396
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
14 / 3 / 4
10,535
620
17,972
14,761
7,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 7 / 4
6,606
389
4,270
13,594
13,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
3 / 6 / 2
9,109
536
9,790
15,457
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
10
1 / 8 / 3
6,433
378
4,925
12,764
4,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
7 / 6 / 4
10,603
624
16,716
20,562
13,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
TripK Jahseh
Arachne
14
4 / 6 / 7
8,840
520
6,984
22,065
9,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
32
Kills
15
16
Deaths
33
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
3
9
4.17
L
Ares
0
7
4
0.29
L
Merlin
3
6
2
0.67
L
Ishtar
1
8
3
0.31
L
7
6
4
1.5
W
2
3
5
1.5
L
Arachne
TripK Jahseh
Arachne
4
6
7
1.25
W
1
6
11
1.08
W
Nu Wa
jusDAFOX
Nu Wa
7
1
10
12
W
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,334
Damage
42,685
67,236
Taken
84,442
39,799
Mitigated
46,027
16,070
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,612
6,055
0
2,291
12,261
5,920
929
4,207
8,054
0
51,332
L
Ares
4,270
1,263
0
510
13,594
13,333
333
3,023
10,571
18,427
1,692
L
Merlin
9,790
954
13
2,235
15,457
5,497
0
7,682
7,775
64,818
0
L
Ishtar
4,925
2,603
279
1,374
12,764
4,224
678
3,886
8,878
0
25,991
L
16,716
2,889
0
5,746
20,562
13,408
65
4,636
15,926
0
58,024
W
8,689
3,010
0
4,770
11,708
4,962
1,857
0
11,708
0
65,535
L
Arachne
TripK Jahseh
Arachne
6,984
5,859
0
5,200
22,065
9,565
0
5,779
16,286
0
45,044
W
8,221
1,328
0
2,530
19,110
17,249
340
1,662
17,448
26,966
0
W
Nu Wa
jusDAFOX
Nu Wa
16,840
4,275
140
3,125
9,396
4,135
357
3,823
5,573
65,864
1,819
W
17,972
6,089
0
3,214
14,761
7,533
1,240
4,340
10,421
0
94,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,316
Gold Earned
41,591
420
Minions Killed
292
0
Camps Cleared
0
1,589,232
Distance Traveled
1,423,430
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,055
591
83
5
0
300,403
0
L
Ares
6,606
389
25
1
0
245,664
0
L
Merlin
9,109
536
98
6
0
263,799
0
L
Ishtar
6,433
378
39
2
0
267,865
3
L
Mulan
10,603
624
70
4
0
307,732
6
W
Neith
9,585
564
108
6
0
300,741
0
L
Arachne
8,840
520
60
4
0
338,370
0
W
Geb
8,154
480
16
1
0
317,692
3
W
Nu Wa
9,987
587
92
5
0
316,538
6
W
Pele
10,535
620
121
7
0
353,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role