Player Matchup

Khepri
Khepri
Coottick
Khepri
Level 124
God Stats
3W - 1L
1,766 SR
Queue Stats
20W - 16L
1,631 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Schlebowski
Ah Muzen Cab
Level 117
God Stats
1W - 1L
1,936 SR
Queue Stats
7W - 5L
1,637 Elo+
Party 1
Kuzenbo
Kuzenbo
dissFUNKshun
Kuzenbo
Level 159
God Stats
4W - 5L
1,582 SR
Queue Stats
27W - 18L
1,661 Elo+
Party 1
Team Averages
Level 133
1,761 SR
1,643 Elo+

VS

Team Averages
Level 125
1,815 SR
1,743 Elo+
Chaac
Chaac
Every1isgaybutme
Chaac
Level 152
God Stats
193W - 133L
1,735 SR
Queue Stats
386W - 268L
1,739 Elo+
Party 2
Discordia
Discordia
FluxMotion1191
Discordia
Level 107
God Stats
3W - 0L
1,818 SR
Queue Stats
56W - 34L
1,789 Elo+
Party 2
Mulan
Mulan
toemucher
Mulan
Level 116
God Stats
24W - 8L
1,893 SR
Queue Stats
538W - 351L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Coottick
Khepri
13
0 / 5 / 3
7,654
589
6,437
15,919
15,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Schlebowski
Ah Muzen Cab
15
2 / 3 / 1
8,436
649
9,156
11,657
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
dissFUNKshun
Kuzenbo
14
3 / 2 / 2
8,648
665
9,607
18,094
30,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,685
745
15,619
12,488
11,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Discordia
FluxMotion1191
Discordia
14
2 / 3 / 7
9,077
698
9,722
6,983
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
toemucher
Mulan
15
3 / 1 / 7
9,317
717
15,224
14,575
18,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
10
10
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
Coottick
Khepri
0
5
3
0.3
W
5
1
5
7.5
W
Discordia
FluxMotion1191
Discordia
2
3
7
1.83
L
Ah Muzen Cab
Schlebowski
Ah Muzen Cab
2
3
1
0.83
L
Kuzenbo
dissFUNKshun
Kuzenbo
3
2
2
2
W
Mulan
toemucher
Mulan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
40,565
45,670
Taken
34,046
51,438
Mitigated
32,425
6,331
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Coottick
Khepri
6,437
410
0
2,725
15,919
15,138
0
2,582
12,015
23,595
517
W
15,619
3,333
0
5,881
12,488
11,508
98
4,628
7,488
0
48,230
W
Discordia
FluxMotion1191
Discordia
9,722
346
0
494
6,983
2,870
339
4,028
2,705
37,923
0
L
Ah Muzen Cab
Schlebowski
Ah Muzen Cab
9,156
2,857
0
0
11,657
5,915
0
2,467
8,465
0
37,729
L
Kuzenbo
dissFUNKshun
Kuzenbo
9,607
2,719
0
3,606
18,094
30,385
43
3,552
12,901
27,152
548
W
Mulan
toemucher
Mulan
15,224
1,727
0
6,419
14,575
18,047
78
5,547
8,461
0
40,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,738
Gold Earned
28,079
142
Minions Killed
227
0
Camps Cleared
0
760,821
Distance Traveled
767,032
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,654
589
21
2
0
240,568
1
W
Chaac
9,685
745
88
7
0
265,117
0
W
Discordia
9,077
698
75
6
0
238,934
1
L
Ah Muzen Cab
8,436
649
67
5
0
256,962
0
L
Kuzenbo
8,648
665
54
4
0
263,291
0
W
Mulan
9,317
717
64
5
0
262,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role