Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Goodfeller36
Kuzenbo
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 124L
1,419 Elo+
Party 1
Izanami
Izanami
OvtJoOkeR
Izanami
Level 87
God Stats
19W - 13L
1,527 SR
Queue Stats
52W - 55L
1,427 Elo+
Solo
Team Averages
Level 98
1,505 SR
1,469 Elo+

VS

Team Averages
Level 103
1,545 SR
1,417 Elo+
Kuzenbo
Kuzenbo
ColtN0ir
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,388 Elo+
Solo
Thanatos
Thanatos
IKyoJuroRenGokuI
Thanatos
Level 76
God Stats
89W - 57L
1,602 SR
Queue Stats
185W - 148L
1,470 Elo+
Solo
Neith
Neith
LateNightThirst
Neith
Level 140
God Stats
9W - 9L
1,427 SR
Queue Stats
217W - 213L
1,415 Elo+
Solo
Raijin
Raijin
Nyjetsva007
Raijin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 255L
1,418 Elo+
Solo
Skadi
Skadi
drewdanko
Skadi
Level 86
God Stats
15W - 18L
1,696 SR
Queue Stats
364W - 353L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 2 / 0
5,803
645
6,140
11,852
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
 
Pele
10
2 / 3 / 1
5,479
609
4,429
7,127
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
 
Baron Samedi
10
2 / 1 / 0
5,375
597
3,144
4,242
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Goodfeller36
Kuzenbo
7
1 / 3 / 1
4,759
529
1,000
6,359
5,651
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Izanami
OvtJoOkeR
Izanami
3
0 / 2 / 0
3,725
414
2,090
2,176
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ColtN0ir
Kuzenbo
8
2 / 1 / 3
5,471
608
3,070
7,559
6,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 0
6,351
706
3,775
7,918
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 1
5,994
666
6,024
8,957
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
9
1 / 2 / 0
5,081
565
2,280
5,651
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
drewdanko
Skadi
9
3 / 2 / 2
5,697
633
3,349
5,223
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
11
11
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
L
Pele
 
Pele
2
3
1
0.83
L
Baron Samedi
 
Baron Samedi
2
1
0
2
W
Kuzenbo
ColtN0ir
Kuzenbo
2
1
3
3.5
L
Kuzenbo
Goodfeller36
Kuzenbo
1
3
1
0.5
W
4
0
0
4
W
1
0
1
1.5
W
Raijin
1
2
0
0.5
L
Izanami
OvtJoOkeR
Izanami
0
2
0
0
W
Skadi
drewdanko
Skadi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
18,498
31,756
Taken
35,308
17,675
Mitigated
16,147
11,291
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,140
2,879
0
7,255
11,852
6,507
0
0
11,852
0
46,851
L
Pele
 
Pele
4,429
895
0
334
7,127
2,901
0
853
6,274
0
46,079
L
Baron Samedi
 
Baron Samedi
3,144
283
73
1,684
4,242
2,068
0
2,129
2,113
30,873
1,715
W
Kuzenbo
ColtN0ir
Kuzenbo
3,070
1,777
0
2,831
7,559
6,036
357
1,023
6,536
11,421
742
L
Kuzenbo
Goodfeller36
Kuzenbo
1,000
508
0
1,734
6,359
5,651
0
2,172
4,187
7,027
485
W
3,775
1,092
0
5,195
7,918
3,351
0
474
7,444
0
47,864
W
6,024
2,349
0
4,568
8,957
3,439
0
0
8,957
0
42,822
W
Raijin
2,280
200
0
760
5,651
1,890
0
2,348
3,303
27,439
0
L
Izanami
OvtJoOkeR
Izanami
2,090
1,645
0
211
2,176
548
0
184
1,992
0
11,953
W
Skadi
drewdanko
Skadi
3,349
1,399
0
0
5,223
1,431
2,281
240
4,983
0
35,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
28,594
248
Minions Killed
280
0
Camps Cleared
0
763,452
Distance Traveled
835,666
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,803
645
73
8
0
174,397
0
L
Pele
5,479
609
68
8
0
191,883
0
L
Baron Samedi
5,375
597
68
8
0
170,472
0
W
Kuzenbo
5,471
608
17
2
0
179,890
0
L
Kuzenbo
4,759
529
13
1
0
161,342
0
W
Thanatos
6,351
706
69
8
0
207,872
0
W
Neith
5,994
666
80
9
0
140,743
0
W
Raijin
5,081
565
54
6
0
160,802
4
L
Izanami
3,725
414
26
3
0
65,358
0
W
Skadi
5,697
633
60
7
0
146,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role