Player Matchup

Sylvanus
Sylvanus
AceShorty187
Sylvanus
Level 57
God Stats
3W - 1L
1,667 SR
Queue Stats
13W - 10L
1,397 Elo+
Solo
Ra
Ra
KamenRiderDjG
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,151 Elo+
Party 1
Nu Wa
Nu Wa
Mörgues
Nu Wa
Level 89
God Stats
114W - 85L
1,665 SR
Queue Stats
176W - 184L
1,324 Elo+
Party 1
Team Averages
Level 62
1,611 SR
1,291 Elo+

VS

Team Averages
Level 34
1,516 SR
1,318 Elo+
Sol
Sol
AOD_LordHades
Sol
Level 41
God Stats
14W - 20L
1,500 SR
Queue Stats
139W - 156L
1,307 Elo+
Party 2
Yemoja
Yemoja
AOD_RondoTTV
Yemoja
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 60L
1,270 Elo+
Party 2
Loki
Loki
JJcoolSMOOVE
Loki
Level 42
God Stats
15W - 15L
1,547 SR
Queue Stats
150W - 143L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceShorty187
Sylvanus
14
2 / 0 / 6
8,489
707
5,360
7,253
7,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 0 / 6
8,917
743
8,113
5,815
3,077
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
Mörgues
Nu Wa
14
4 / 0 / 3
8,799
733
6,755
3,622
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,918
577
5,144
8,503
2,527
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
11
0 / 3 / 0
6,887
574
3,828
8,479
3,376
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 3 / 0
7,151
596
4,595
8,986
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Yemoja
0
3
0
0
W
Sylvanus
AceShorty187
Sylvanus
2
0
6
5
L
0
3
0
0
W
3
0
6
6
W
Nu Wa
Mörgues
Nu Wa
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,228
Damage
13,567
16,690
Taken
25,968
12,356
Mitigated
8,859
7,050
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,144
740
67
1,749
8,503
2,527
0
6,495
1,900
23,587
0
L
Yemoja
3,828
783
812
445
8,479
3,376
0
6,861
1,578
21,368
0
W
Sylvanus
AceShorty187
Sylvanus
5,360
1,369
2,772
3,175
7,253
7,551
384
4,173
3,080
19,765
0
L
4,595
309
0
61
8,986
2,956
0
6,703
2,234
0
32,612
W
8,113
849
680
423
5,815
3,077
288
3,385
2,430
29,531
0
W
Nu Wa
Mörgues
Nu Wa
6,755
1,630
0
0
3,622
1,728
751
1,434
2,188
29,087
2,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
20,956
148
Minions Killed
126
0
Camps Cleared
0
627,591
Distance Traveled
559,916
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,918
577
49
4
0
180,545
0
L
Yemoja
6,887
574
31
3
0
157,923
0
W
Sylvanus
8,489
707
31
3
0
204,279
0
L
Loki
7,151
596
46
4
0
221,448
2
W
Ra
8,917
743
64
5
0
223,357
0
W
Nu Wa
8,799
733
53
4
0
199,955
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role