Player Matchup

Yemoja
Yemoja
Expert R3CONX
Yemoja
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 79L
1,601 Elo+
Party 1
Erlang Shen
Erlang Shen
FluffyTheGuy
Erlang Shen
Level 124
God Stats
4W - 7L
1,390 SR
Queue Stats
240W - 228L
1,501 Elo+
Party 1
Janus
Janus
KatanaKat22
Janus
Level 142
God Stats
2W - 5L
1,286 SR
Queue Stats
173W - 183L
1,513 Elo+
Party 1
Loki
Loki
balla932
Loki
Level 154
God Stats
4W - 5L
1,322 SR
Queue Stats
128W - 133L
1,475 Elo+
Party 1
Apollo
Apollo
cyclopsmage
Apollo
Level 158
God Stats
0W - 1L
1,742 SR
Queue Stats
13W - 16L
1,550 Elo+
Solo
Team Averages
Level 145
1,448 SR
1,528 Elo+

VS

Team Averages
Level 167
1,498 SR
1,496 Elo+
Susano
Susano
Dr_asbestos
Susano
Level 177
God Stats
5W - 3L
1,504 SR
Queue Stats
368W - 384L
1,453 Elo+
Solo
Nemesis
Nemesis
MrOwlSer
Nemesis
Level 165
God Stats
4W - 0L
1,927 SR
Queue Stats
91W - 73L
1,603 Elo+
Party 2
Xing Tian
Xing Tian
NotAMonster
Xing Tian
Level 203
God Stats
4W - 5L
1,404 SR
Queue Stats
452W - 410L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SolrakReus
Morgan Le Fay
Level 117
God Stats
1W - 0L
1,259 SR
Queue Stats
2W - 5L
1,287 Elo+
Party 2
Yemoja
Yemoja
xF4LL3NSOLDI3Rx
Yemoja
Level 171
God Stats
2W - 2L
1,399 SR
Queue Stats
441W - 479L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 5
10,014
668
5,242
12,275
11,542
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
FluffyTheGuy
Erlang Shen
17
4 / 2 / 4
9,453
630
16,559
18,513
23,466
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 4
9,271
618
15,583
8,921
4,607
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
2 / 2 / 5
9,263
618
12,228
10,732
6,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
13
0 / 7 / 4
8,057
537
5,699
14,713
8,018
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
5 / 1 / 8
10,684
712
19,003
19,372
15,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
MrOwlSer
Nemesis
17
7 / 3 / 6
10,875
725
19,241
21,892
12,681
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
NotAMonster
Xing Tian
17
2 / 1 / 12
10,010
667
7,408
20,665
18,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
SolrakReus
Morgan Le Fay
17
0 / 2 / 11
9,582
639
11,350
10,647
5,462
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 10
9,629
642
3,321
9,133
8,779
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
9
Kills
15
15
Deaths
9
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Susano
5
1
8
9
L
1
1
5
3.5
L
Erlang Shen
FluffyTheGuy
Erlang Shen
4
2
4
3
L
2
3
4
1.33
W
Nemesis
MrOwlSer
Nemesis
7
3
6
3.33
W
Xing Tian
NotAMonster
Xing Tian
2
1
12
8
W
Morgan Le Fay
SolrakReus
Morgan Le Fay
0
2
11
2.75
L
Loki
2
2
5
2.25
L
Apollo
0
7
4
0.29
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,311
Damage
60,323
65,154
Taken
81,709
54,017
Mitigated
60,528
26,966
Healing
39,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
19,003
2,296
3,902
2,349
19,372
15,449
249
4,478
14,546
335
29,297
L
5,242
1,437
11,863
4,693
12,275
11,542
0
5,281
6,994
11,457
290
L
Erlang Shen
FluffyTheGuy
Erlang Shen
16,559
5,904
1,340
5,232
18,513
23,466
0
6,417
12,096
0
21,071
L
15,583
256
265
0
8,921
4,607
0
1,607
7,314
39,410
0
W
Nemesis
MrOwlSer
Nemesis
19,241
8,004
1,403
7,301
21,892
12,681
160
4,821
16,564
0
36,578
W
Xing Tian
NotAMonster
Xing Tian
7,408
373
245
3,020
20,665
18,157
0
5,363
14,637
22,555
1,831
W
Morgan Le Fay
SolrakReus
Morgan Le Fay
11,350
422
0
1,072
10,647
5,462
904
2,932
7,384
33,982
0
L
Loki
12,228
863
533
556
10,732
6,384
0
3,265
7,467
0
31,000
L
Apollo
5,699
2,110
1,427
1,057
14,713
8,018
0
5,418
9,295
0
14,231
W
3,321
414
18,765
1,785
9,133
8,779
452
3,108
5,973
9,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
50,780
142
Minions Killed
162
0
Camps Cleared
0
1,427,152
Distance Traveled
1,361,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,684
712
33
2
0
266,221
0
L
Yemoja
10,014
668
11
1
0
278,005
0
L
Erlang Shen
9,453
630
8
1
0
309,262
0
L
Janus
9,271
618
63
4
0
299,716
0
W
Nemesis
10,875
725
46
3
0
317,295
0
W
Xing Tian
10,010
667
26
2
0
272,760
0
W
Morgan Le Fay
9,582
639
42
3
0
267,639
0
L
Loki
9,263
618
32
2
0
301,893
0
L
Apollo
8,057
537
28
2
0
238,276
0
W
Yemoja
9,629
642
15
1
0
237,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role