Player Matchup

Mulan
Mulan
AnimainePC
Mulan
Level 80
God Stats
5W - 4L
1,276 SR
Queue Stats
37W - 42L
1,474 Elo+
Solo
Bacchus
Bacchus
BEEGSY27
Bacchus
Level 38
God Stats
3W - 3L
1,594 SR
Queue Stats
19W - 16L
1,454 Elo+
Solo
Hou Yi
Hou Yi
JackOlantern777
Hou Yi
Level 106
God Stats
2W - 1L
1,563 SR
Queue Stats
20W - 13L
1,634 Elo+
Party 1
Anubis
Anubis
UnclePounder
Anubis
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
237W - 246L
1,498 Elo+
Party 1
Skadi
Skadi
garchin22
Skadi
Level 45
God Stats
8W - 2L
1,445 SR
Queue Stats
39W - 86L
1,256 Elo+
Solo
Team Averages
Level 67
1,476 SR
1,463 Elo+

VS

Team Averages
Level 87
1,433 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JJ102023
Artemis
Level 62
God Stats
4W - 5L
1,493 SR
Queue Stats
159W - 158L
1,455 Elo+
Party 2
Chang'e
Chang'e
Steinamyte
Chang'e
Level 89
God Stats
2W - 2L
1,251 SR
Queue Stats
158W - 154L
1,481 Elo+
Party 2
Arachne
Arachne
Tranzlucentz
Arachne
Level 103
God Stats
10W - 10L
1,419 SR
Queue Stats
44W - 38L
1,492 Elo+
Solo
Anubis
Anubis
hotdog2345
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
3 / 1 / 0
6,983
698
4,951
10,414
5,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
BEEGSY27
Bacchus
8
0 / 0 / 6
5,491
549
3,768
5,616
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 0 / 2
6,239
624
3,404
6,401
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
13
4 / 2 / 1
6,780
678
5,524
6,638
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
garchin22
Skadi
8
2 / 1 / 3
5,385
539
1,347
3,110
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 2 / 1
4,504
450
2,636
2,378
635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
JJ102023
Artemis
8
0 / 3 / 0
4,597
460
810
8,896
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Steinamyte
Chang'e
10
1 / 2 / 0
5,529
553
2,872
6,370
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Tranzlucentz
Arachne
8
2 / 3 / 0
4,874
487
4,503
9,408
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
hotdog2345
Anubis
10
1 / 4 / 1
5,567
557
3,809
6,890
2,835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
4
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Mulan
3
1
0
3
W
Bacchus
BEEGSY27
Bacchus
0
0
6
3
L
Artemis
JJ102023
Artemis
0
3
0
0
W
5
0
2
6
L
Chang'e
Steinamyte
Chang'e
1
2
0
0.5
L
Arachne
Tranzlucentz
Arachne
2
3
0
0.67
W
Anubis
4
2
1
2.25
W
Skadi
garchin22
Skadi
2
1
3
3.5
L
Anubis
hotdog2345
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
14,630
32,179
Taken
33,942
15,649
Mitigated
13,560
12,894
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,636
683
187
164
2,378
635
180
78
2,300
19,102
0
W
Mulan
4,951
901
0
3,166
10,414
5,669
0
3,092
6,976
0
49,017
W
Bacchus
BEEGSY27
Bacchus
3,768
212
0
1,478
5,616
3,933
0
2,195
3,421
13,310
2,897
L
Artemis
JJ102023
Artemis
810
325
0
2,298
8,896
2,813
0
1,463
7,433
0
26,600
W
3,404
1,249
0
4,177
6,401
2,358
336
758
5,643
0
42,135
L
Chang'e
Steinamyte
Chang'e
2,872
767
160
2,894
6,370
4,530
0
0
6,370
31,567
0
L
Arachne
Tranzlucentz
Arachne
4,503
2,546
0
3,381
9,408
2,747
0
3,806
5,602
0
23,117
W
Anubis
5,524
494
0
3,870
6,638
2,691
0
2,270
4,368
66,644
0
W
Skadi
garchin22
Skadi
1,347
484
0
203
3,110
998
525
656
2,454
0
22,176
L
Anubis
hotdog2345
Anubis
3,809
98
0
1,892
6,890
2,835
0
3,691
3,199
35,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
25,071
336
Minions Killed
240
0
Camps Cleared
0
945,535
Distance Traveled
949,244
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,504
450
32
3
0
168,396
0
W
Mulan
6,983
698
84
8
0
182,868
1
W
Bacchus
5,491
549
27
3
0
211,454
10
L
Artemis
4,597
460
42
4
0
174,501
0
W
Hou Yi
6,239
624
77
8
0
179,963
0
L
Chang'e
5,529
553
65
7
0
190,251
0
L
Arachne
4,874
487
40
4
0
237,880
0
W
Anubis
6,780
678
109
11
0
196,270
0
W
Skadi
5,385
539
39
4
0
174,980
0
L
Anubis
5,567
557
61
6
0
178,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role