Player Matchup

Vulcan
Vulcan
CapTotinbolo
Vulcan
Level 62
God Stats
7W - 8L
1,522 SR
Queue Stats
220W - 192L
1,451 Elo+
Party 4
Ne Zha
Ne Zha
GelatoRips
Ne Zha
Level 41
God Stats
9W - 9L
1,500 SR
Queue Stats
85W - 76L
1,144 Elo+
Party 1
Fafnir
Fafnir
McSnoozey
Fafnir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,170 Elo+
Party 1
Charybdis
Charybdis
yaBoy_TL
Charybdis
Level 43
God Stats
18W - 19L
1,538 SR
Queue Stats
59W - 72L
1,410 Elo+
Solo
King Arthur
King Arthur
zZikoz
King Arthur
Level 43
God Stats
5W - 1L
1,911 SR
Queue Stats
234W - 213L
1,472 Elo+
Party 4
Team Averages
Level 41
1,594 SR
1,329 Elo+

VS

Team Averages
Level 54
1,448 SR
1,388 Elo+
Artemis
Artemis
BonBerninq
Artemis
Level 84
God Stats
8W - 10L
1,514 SR
Queue Stats
192W - 187L
1,496 Elo+
Party 2
Rama
Rama
CHEVYMTK94
Rama
Level 13
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 3
Scylla
Scylla
JamesMB22
Scylla
Level 96
God Stats
15W - 17L
1,484 SR
Queue Stats
205W - 175L
1,515 Elo+
Party 2
Bacchus
Bacchus
Xayanara
Bacchus
Level 28
God Stats
59W - 58L
1,524 SR
Queue Stats
99W - 106L
1,489 Elo+
Party 2
Fenrir
Fenrir
jonjon339
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 0 / 3
6,957
696
4,432
3,006
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
GelatoRips
Ne Zha
10
6 / 0 / 5
6,399
640
5,626
7,022
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
McSnoozey
Fafnir
10
3 / 1 / 4
6,376
638
1,999
7,936
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
yaBoy_TL
Charybdis
9
0 / 2 / 7
5,569
557
8,220
8,337
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
zZikoz
King Arthur
12
5 / 0 / 1
6,737
674
4,751
7,344
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BonBerninq
Artemis
10
3 / 3 / 0
5,544
554
6,080
7,813
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,836
484
1,327
7,311
1,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
JamesMB22
Scylla
11
0 / 2 / 0
5,503
550
2,246
6,241
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Xayanara
Bacchus
8
0 / 3 / 2
4,761
476
4,121
7,687
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
jonjon339
Fenrir
7
0 / 5 / 0
4,610
461
2,103
9,415
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
3
3
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
BonBerninq
Artemis
3
3
0
1
L
0
3
0
0
W
Vulcan
2
0
3
3.5
W
Ne Zha
GelatoRips
Ne Zha
6
0
5
8.5
L
Scylla
JamesMB22
Scylla
0
2
0
0
W
Fafnir
McSnoozey
Fafnir
3
1
4
5
L
Bacchus
Xayanara
Bacchus
0
3
2
0.33
L
Fenrir
jonjon339
Fenrir
0
5
0
0
W
Charybdis
yaBoy_TL
Charybdis
0
2
7
1.75
W
King Arthur
zZikoz
King Arthur
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,028
Damage
15,877
33,645
Taken
38,467
19,297
Mitigated
16,248
10,305
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BonBerninq
Artemis
6,080
3,141
0
2,612
7,813
2,765
0
1,141
6,672
0
31,463
L
1,327
1,167
0
467
7,311
1,827
365
0
7,041
0
25,630
W
Vulcan
4,432
435
0
1,602
3,006
937
368
1,081
1,917
45,924
1,364
W
Ne Zha
GelatoRips
Ne Zha
5,626
2,214
0
1,636
7,022
2,806
0
1,317
5,665
0
30,183
L
Scylla
JamesMB22
Scylla
2,246
57
0
250
6,241
1,932
0
2,781
3,460
43,946
0
W
Fafnir
McSnoozey
Fafnir
1,999
590
0
2,192
7,936
7,324
0
1,762
5,758
13,422
0
L
Bacchus
Xayanara
Bacchus
4,121
246
0
927
7,687
5,905
0
1,691
5,996
15,441
1,611
L
Fenrir
jonjon339
Fenrir
2,103
260
0
959
9,415
3,819
0
727
8,611
503
25,312
W
Charybdis
yaBoy_TL
Charybdis
8,220
3,720
0
3,103
8,337
2,541
0
1,588
6,531
0
41,508
W
King Arthur
zZikoz
King Arthur
4,751
720
0
1,772
7,344
5,689
0
0
7,344
0
37,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
25,254
269
Minions Killed
251
0
Camps Cleared
0
993,880
Distance Traveled
942,131
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,544
554
53
5
0
171,650
0
L
Rama
4,836
484
35
4
0
190,062
0
W
Vulcan
6,957
696
85
9
0
217,770
0
W
Ne Zha
6,399
640
43
4
0
231,220
0
L
Scylla
5,503
550
91
9
0
174,904
0
W
Fafnir
6,376
638
24
2
0
192,501
0
L
Bacchus
4,761
476
17
2
0
202,391
1
L
Fenrir
4,610
461
55
6
0
203,124
0
W
Charybdis
5,569
557
58
6
0
157,175
2
W
King Arthur
6,737
674
59
6
0
195,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role