Player Matchup

Hachiman
Hachiman
AfuzzyCTHULHU
Hachiman
Level 128
God Stats
4W - 5L
1,326 SR
Queue Stats
277W - 269L
1,533 Elo+
Solo
Agni
Agni
IRapidz
Agni
Level 153
God Stats
7W - 4L
1,789 SR
Queue Stats
298W - 293L
1,520 Elo+
Solo
Merlin
Merlin
TheIvoryLotus
Merlin
Level 157
God Stats
5W - 4L
1,286 SR
Queue Stats
382W - 398L
1,513 Elo+
Solo
Olorun
Olorun
beerusdbz2063
Olorun
Level 157
God Stats
2W - 0L
1,746 SR
Queue Stats
43W - 44L
1,452 Elo+
Solo
Bacchus
Bacchus
lance5577
Bacchus
Level 87
God Stats
2W - 2L
1,354 SR
Queue Stats
60W - 75L
1,473 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,498 Elo+

VS

Team Averages
Level 152
1,616 SR
1,541 Elo+
Hera
Hera
JairoJair38
Hera
Level 142
God Stats
5W - 1L
1,896 SR
Queue Stats
189W - 179L
1,557 Elo+
Party 1
Tiamat
Tiamat
Mill Flover69x
Tiamat
Level 229
God Stats
2W - 8L
1,649 SR
Queue Stats
762W - 788L
1,552 Elo+
Solo
Apollo
Apollo
Moonlyghts
Apollo
Level 130
God Stats
9W - 9L
1,619 SR
Queue Stats
615W - 626L
1,492 Elo+
Solo
Cupid
Cupid
TheBigPuzy
Cupid
Level 130
God Stats
1W - 3L
1,415 SR
Queue Stats
126W - 126L
1,554 Elo+
Solo
Osiris
Osiris
Troddenclock67
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 222L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AfuzzyCTHULHU
Hachiman
16
4 / 1 / 12
9,438
944
9,260
7,663
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
IRapidz
Agni
17
7 / 2 / 13
10,430
1,043
11,812
10,357
4,554
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
3 / 1 / 9
8,848
885
8,094
5,580
2,434
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
4 / 1 / 12
9,347
935
6,111
8,905
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
lance5577
Bacchus
12
1 / 1 / 12
8,098
810
4,106
8,272
7,208
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,274
727
7,995
9,360
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 3
6,848
685
6,524
7,224
4,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Moonlyghts
Apollo
13
0 / 6 / 3
7,489
749
3,079
13,543
12,030
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
15
0 / 2 / 4
7,274
727
5,204
7,180
2,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 2
7,117
712
4,761
7,559
9,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
19
Kills
4
6
Deaths
20
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AfuzzyCTHULHU
Hachiman
4
1
12
10
W
Agni
IRapidz
Agni
7
2
13
6.75
L
1
6
3
0.42
L
1
3
3
0.83
L
Apollo
Moonlyghts
Apollo
0
6
3
0.25
L
Cupid
0
2
4
1
W
3
1
9
7.5
L
2
3
2
1
W
4
1
12
10
W
Bacchus
lance5577
Bacchus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,383
Damage
27,563
40,777
Taken
44,866
22,322
Mitigated
33,278
20,385
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AfuzzyCTHULHU
Hachiman
9,260
5,786
1,238
1,430
7,663
3,541
2,263
3,529
4,134
0
27,116
W
Agni
IRapidz
Agni
11,812
775
1,204
2,639
10,357
4,554
1,038
1,675
8,682
29,755
129
L
7,995
1,026
287
804
9,360
3,897
0
7,326
2,034
19,081
0
L
6,524
662
143
1,478
7,224
4,728
0
5,518
1,706
11,445
0
L
Apollo
Moonlyghts
Apollo
3,079
1,584
391
2,122
13,543
12,030
0
7,764
5,779
0
15,517
L
Cupid
5,204
2,208
2,984
2,826
7,180
2,935
0
5,442
1,738
0
14,744
W
8,094
512
1,515
729
5,580
2,434
1,170
3,158
2,422
19,846
0
L
4,761
858
0
819
7,559
9,688
0
3,951
3,608
0
8,440
W
6,111
2,455
4,895
3,964
8,905
4,585
2,820
4,246
4,659
19,658
214
W
Bacchus
lance5577
Bacchus
4,106
253
806
1,965
8,272
7,208
289
1,911
6,361
4,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,161
Gold Earned
36,002
146
Minions Killed
89
0
Camps Cleared
0
977,461
Distance Traveled
847,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,438
944
48
5
0
200,415
0
W
Agni
10,430
1,043
44
4
0
211,643
0
L
Hera
7,274
727
25
3
0
175,866
0
L
Tiamat
6,848
685
16
2
0
150,463
0
L
Apollo
7,489
749
25
3
0
186,643
0
L
Cupid
7,274
727
19
2
0
173,517
0
W
Merlin
8,848
885
20
2
0
194,220
0
L
Osiris
7,117
712
4
0
0
160,715
0
W
Olorun
9,347
935
33
3
0
184,778
0
W
Bacchus
8,098
810
1
0
0
186,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role