Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ATECUBANOS01
Heimdallr
Level 121
God Stats
3W - 3L
1,581 SR
Queue Stats
132W - 121L
1,577 Elo+
Party 3
Aphrodite
Aphrodite
Countxr
Aphrodite
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,450 Elo+
Party 2
Ix Chel
Ix Chel
HM IIScoutII
Ix Chel
Level 164
God Stats
5W - 4L
1,420 SR
Queue Stats
112W - 88L
1,525 Elo+
Party 2
Arachne
Arachne
mariitooo
Arachne
Level 158
God Stats
1W - 1L
1,516 SR
Queue Stats
19W - 14L
1,589 Elo+
Party 2
Team Averages
Level 144
1,503 SR
1,528 Elo+

VS

Team Averages
Level 141
1,524 SR
1,535 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Djwarbs
Sylvanus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 149L
1,547 Elo+
Party 1
Persephone
Persephone
DreamFruits
Persephone
Level 144
God Stats
99W - 87L
1,587 SR
Queue Stats
484W - 458L
1,579 Elo+
Solo
Skadi
Skadi
PainkillerBlade
Skadi
Level 126
God Stats
16W - 9L
1,738 SR
Queue Stats
150W - 147L
1,547 Elo+
Party 1
Izanami
Izanami
kainaluboy808
Izanami
Level 144
God Stats
79W - 78L
1,297 SR
Queue Stats
1,227W - 1,187L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
10 / 1 / 1
9,785
699
18,150
17,818
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
ATECUBANOS01
Heimdallr
14
2 / 1 / 2
8,234
588
9,672
11,392
4,904
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Countxr
Aphrodite
13
0 / 2 / 7
7,551
539
5,721
12,978
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ix Chel
HM IIScoutII
Ix Chel
15
2 / 1 / 2
7,831
559
11,821
10,113
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
mariitooo
Arachne
13
1 / 0 / 4
7,198
514
2,760
11,794
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 6 / 0
6,893
492
8,470
16,927
10,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Djwarbs
Sylvanus
11
0 / 2 / 4
6,702
479
5,545
14,367
12,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Persephone
DreamFruits
Persephone
13
0 / 2 / 2
7,211
515
5,631
11,393
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 0
7,684
549
8,756
9,750
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
14
3 / 2 / 0
7,404
529
7,384
10,363
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
5
5
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
1
1
10.5
L
Jormungandr
 
Jormungandr
1
6
0
0.17
W
Heimdallr
ATECUBANOS01
Heimdallr
2
1
2
3
W
Aphrodite
Countxr
Aphrodite
0
2
7
1.75
L
Sylvanus
Djwarbs
Sylvanus
0
2
4
1
L
Persephone
DreamFruits
Persephone
0
2
2
0.5
W
Ix Chel
HM IIScoutII
Ix Chel
2
1
2
3
L
1
2
0
0.5
L
Izanami
3
2
0
1.5
W
Arachne
mariitooo
Arachne
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,124
Damage
35,786
64,095
Taken
62,800
39,302
Mitigated
35,964
33,503
Healing
20,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,150
3,849
0
8,988
17,818
13,571
0
6,606
10,682
0
70,919
L
Jormungandr
 
Jormungandr
8,470
2,632
0
3,802
16,927
10,952
0
2,250
13,987
48,049
2,557
W
Heimdallr
ATECUBANOS01
Heimdallr
9,672
4,520
0
5,400
11,392
4,904
337
2,340
9,052
0
76,260
W
Aphrodite
Countxr
Aphrodite
5,721
1,343
3,480
7,520
12,978
10,688
0
3,500
9,408
32,719
0
L
Sylvanus
Djwarbs
Sylvanus
5,545
1,469
2,021
5,733
14,367
12,482
0
6,502
7,763
15,666
1,108
L
Persephone
DreamFruits
Persephone
5,631
426
0
5,162
11,393
3,951
0
1,670
9,448
65,120
2,515
W
Ix Chel
HM IIScoutII
Ix Chel
11,821
1,462
495
2,670
10,113
4,831
0
3,120
6,972
67,975
0
L
8,756
3,018
0
500
9,750
4,454
0
5,871
3,837
0
75,411
L
Izanami
7,384
4,882
0
2,864
10,363
4,125
0
1,249
9,019
0
69,866
W
Arachne
mariitooo
Arachne
2,760
1,806
0
4,950
11,794
5,308
0
2,743
9,009
0
46,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
35,894
451
Minions Killed
460
0
Camps Cleared
0
1,440,163
Distance Traveled
1,408,515
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,785
699
101
7
0
297,852
2
L
Jormungandr
6,893
492
76
5
0
269,306
0
W
Heimdallr
8,234
588
123
9
0
276,392
2
W
Aphrodite
7,551
539
49
4
0
236,948
2
L
Sylvanus
6,702
479
17
1
0
321,557
3
L
Persephone
7,211
515
108
8
0
294,195
4
W
Ix Chel
7,831
559
102
7
0
285,545
4
L
Skadi
7,684
549
143
10
0
279,403
0
L
Izanami
7,404
529
116
8
0
244,054
2
W
Arachne
7,198
514
76
5
0
343,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role