Player Matchup

Anubis
Anubis
Jettis
Anubis
Level 60
God Stats
1W - 4L
1,127 SR
Queue Stats
4W - 7L
1,262 Elo+
Solo
Persephone
Persephone
KillDozer_smdf
Persephone
Level 62
God Stats
27W - 20L
1,380 SR
Queue Stats
290W - 321L
1,362 Elo+
Solo
Guan Yu
Guan Yu
LIL_BillyBobby
Guan Yu
Level 86
God Stats
4W - 6L
1,569 SR
Queue Stats
158W - 167L
1,428 Elo+
Solo
Nut
Nut
RAVEN_exe95
Nut
Level 88
God Stats
4W - 6L
1,494 SR
Queue Stats
22W - 37L
1,324 Elo+
Party 1
Maui
Maui
lordpopeholyG
Maui
Level 22
God Stats
3W - 4L
1,797 SR
Queue Stats
3W - 4L
1,709 Elo+
Party 1
Team Averages
Level 64
1,473 SR
1,417 Elo+

VS

Team Averages
Level 52
1,456 SR
1,308 Elo+
Sun Wukong
Sun Wukong
AngelCreed22
Sun Wukong
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,348 Elo+
Solo
Medusa
Medusa
Broyogurt
Medusa
Level 11
God Stats
3W - 0L
1,297 SR
Queue Stats
3W - 3L
1,184 Elo+
Party 2
Geb
Geb
FreeCuddle4U
Geb
Level 66
God Stats
3W - 0L
1,504 SR
Queue Stats
4W - 4L
1,335 Elo+
Party 2
Janus
Janus
FreeShakie4U
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,335 Elo+
Party 2
Arachne
Arachne
TripK Jahseh
Arachne
Level 49
God Stats
4W - 1L
1,478 SR
Queue Stats
4W - 4L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jettis
Anubis
12
1 / 4 / 0
7,899
527
3,958
7,895
3,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
KillDozer_smdf
Persephone
10
0 / 4 / 0
6,798
453
2,360
6,934
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 1
7,833
522
7,215
10,279
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 1
7,572
505
9,826
10,027
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 5
7,400
493
3,431
13,577
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngelCreed22
Sun Wukong
12
2 / 1 / 1
6,865
458
3,444
8,768
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Broyogurt
Medusa
10
0 / 3 / 3
6,172
411
5,345
6,202
2,175
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 5
6,766
451
5,621
11,126
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 2
7,798
520
4,905
6,910
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
TripK Jahseh
Arachne
14
8 / 1 / 3
8,398
560
9,897
15,318
7,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
12
13
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AngelCreed22
Sun Wukong
2
1
1
2.5
W
Medusa
Broyogurt
Medusa
0
3
3
0.5
W
0
2
5
1.25
W
2
2
2
1.5
L
Anubis
Jettis
Anubis
1
4
0
0.25
L
Persephone
KillDozer_smdf
Persephone
0
4
0
0
L
4
0
1
4.5
L
3
3
1
1.17
W
Arachne
TripK Jahseh
Arachne
8
1
3
9.5
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
29,212
48,712
Taken
48,324
28,772
Mitigated
26,218
12,577
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AngelCreed22
Sun Wukong
3,444
777
0
2,878
8,768
5,433
131
3,827
4,941
0
33,590
W
Medusa
Broyogurt
Medusa
5,345
2,767
0
555
6,202
2,175
509
598
5,604
0
25,179
W
5,621
720
0
1,815
11,126
8,999
0
1,140
9,986
17,507
2,940
W
4,905
277
0
500
6,910
2,592
594
2,560
4,350
49,715
0
L
Anubis
Jettis
Anubis
3,958
375
0
2,769
7,895
3,096
378
0
7,638
46,903
2,167
L
Persephone
KillDozer_smdf
Persephone
2,360
146
0
324
6,934
2,181
0
2,060
4,456
35,744
0
L
7,215
1,113
752
2,366
10,279
6,396
0
1,570
8,516
0
58,199
L
9,826
6,545
0
2,918
10,027
4,497
580
2,497
7,490
0
49,477
W
Arachne
TripK Jahseh
Arachne
9,897
7,839
0
5,190
15,318
7,019
0
1,212
14,106
0
52,235
L
3,431
473
179
3,269
13,577
12,602
0
3,004
10,393
16,098
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
35,999
325
Minions Killed
255
0
Camps Cleared
0
1,398,226
Distance Traveled
1,434,665
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,865
458
42
3
0
264,822
0
W
Medusa
6,172
411
40
3
0
239,753
1
W
Geb
6,766
451
20
1
0
295,600
4
W
Janus
7,798
520
86
6
0
297,703
3
L
Anubis
7,899
527
79
5
0
265,376
0
L
Persephone
6,798
453
67
4
0
195,505
0
L
Guan Yu
7,833
522
86
6
0
305,751
0
L
Nut
7,572
505
76
5
0
245,038
0
W
Arachne
8,398
560
67
4
0
336,787
0
L
Maui
7,400
493
17
1
0
386,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role