Player Matchup

Ratatoskr
Ratatoskr
Bswis
Ratatoskr
Level 62
God Stats
1W - 4L
1,352 SR
Queue Stats
46W - 64L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
LetsDiddle
Sun Wukong
Level 86
God Stats
7W - 11L
1,468 SR
Queue Stats
128W - 134L
1,404 Elo+
Party 1
Hachiman
Hachiman
THE1ntimidator3
Hachiman
Level 68
God Stats
4W - 2L
1,871 SR
Queue Stats
63W - 68L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
Trapsensei93
Nu Wa
Level 89
God Stats
11W - 15L
1,506 SR
Queue Stats
138W - 140L
1,402 Elo+
Party 1
Atlas
Atlas
aPACKof5QUIRELS
Atlas
Level 24
God Stats
9W - 5L
1,748 SR
Queue Stats
80W - 94L
1,404 Elo+
Party 1
Team Averages
Level 66
1,589 SR
1,405 Elo+

VS

Team Averages
Level 88
1,499 SR
1,454 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LEFEricson20
Cu Chulainn
Level 48
God Stats
8W - 5L
1,505 SR
Queue Stats
132W - 138L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
LateNightThirst
Ao Kuang
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
217W - 213L
1,404 Elo+
Solo
Ganesha
Ganesha
Raughing
Ganesha
Level 66
God Stats
2W - 4L
1,492 SR
Queue Stats
59W - 59L
1,438 Elo+
Solo
Chiron
Chiron
kingevan08
Chiron
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 127L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bswis
Ratatoskr
10
2 / 0 / 0
5,767
524
3,276
9,733
3,748
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
LetsDiddle
Sun Wukong
11
0 / 2 / 1
6,284
571
4,144
8,124
7,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
8
0 / 2 / 1
4,735
430
2,543
6,769
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
6,250
568
7,120
5,692
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 1
4,925
448
2,800
8,763
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 0 / 0
6,779
616
3,994
8,180
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LEFEricson20
Cu Chulainn
11
1 / 1 / 1
7,018
638
6,403
9,247
7,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
12
1 / 0 / 1
6,109
555
4,684
9,743
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Raughing
Ganesha
10
0 / 1 / 4
6,178
562
3,620
8,272
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
kingevan08
Chiron
10
4 / 0 / 0
5,869
534
8,375
6,709
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
7
7
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
0
1
L
Ratatoskr
Bswis
Ratatoskr
2
0
0
2
W
Cu Chulainn
LEFEricson20
Cu Chulainn
1
1
1
1.5
W
Ao Kuang
1
0
1
1.5
L
Sun Wukong
LetsDiddle
Sun Wukong
0
2
1
0.25
W
Ganesha
Raughing
Ganesha
0
1
4
2
L
Hachiman
0
2
1
0.25
L
0
1
0
0
L
0
2
1
0.25
W
Chiron
kingevan08
Chiron
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,883
Damage
27,076
39,081
Taken
42,151
20,938
Mitigated
21,927
14,163
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,994
171
506
3,815
8,180
2,291
0
4,572
3,428
60,652
1,794
L
Ratatoskr
Bswis
Ratatoskr
3,276
1,468
0
5,625
9,733
3,748
0
1,982
7,751
0
37,993
W
Cu Chulainn
LEFEricson20
Cu Chulainn
6,403
1,007
0
1,278
9,247
7,187
0
325
8,878
8,492
44,301
W
Ao Kuang
4,684
1,903
0
5,348
9,743
3,697
0
1,327
8,311
39,091
12,565
L
Sun Wukong
LetsDiddle
Sun Wukong
4,144
403
0
1,415
8,124
7,167
0
1,653
6,471
0
46,246
W
Ganesha
Raughing
Ganesha
3,620
395
0
2,781
8,272
6,006
170
1,684
6,544
25,546
1,688
L
Hachiman
2,543
1,615
0
2,415
6,769
2,288
0
990
5,779
0
25,955
L
7,120
3,221
0
1,059
5,692
1,766
0
4,495
761
42,153
910
L
2,800
1,312
163
3,486
8,763
5,969
0
3,129
5,634
11,681
0
W
Chiron
kingevan08
Chiron
8,375
2,319
851
2,165
6,709
2,746
520
1,546
5,119
0
38,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,961
Gold Earned
31,953
293
Minions Killed
396
0
Camps Cleared
0
1,064,939
Distance Traveled
1,165,832
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,779
616
126
11
0
228,448
5
L
Ratatoskr
5,767
524
69
6
0
263,877
0
W
Cu Chulainn
7,018
638
91
8
0
237,901
0
W
Ao Kuang
6,109
555
91
8
0
263,789
0
L
Sun Wukong
6,284
571
90
8
0
215,087
0
W
Ganesha
6,178
562
4
0
0
220,595
4
L
Hachiman
4,735
430
38
3
0
201,884
0
L
Nu Wa
6,250
568
86
8
0
194,448
0
L
Atlas
4,925
448
10
1
0
189,643
0
W
Chiron
5,869
534
84
8
0
215,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role