Player Matchup

Ne Zha
Ne Zha
ICryzZZYT
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 62L
1,488 Elo+
Party 1
Chronos
Chronos
Star23465
Chronos
Level 15
God Stats
5W - 3L
1,484 SR
Queue Stats
20W - 19L
1,399 Elo+
Party 1
Mulan
Mulan
hakeem_n_friends
Mulan
Level 77
God Stats
32W - 42L
1,454 SR
Queue Stats
170W - 163L
1,474 Elo+
Party 2
Poseidon
Poseidon
kxlled-you
Poseidon
Level 66
God Stats
12W - 9L
1,532 SR
Queue Stats
341W - 359L
1,464 Elo+
Party 2
Charybdis
Charybdis
sabitoV2
Charybdis
Level 77
God Stats
6W - 5L
1,358 SR
Queue Stats
361W - 413L
1,421 Elo+
Party 2
Team Averages
Level 65
1,466 SR
1,449 Elo+

VS

Team Averages
Level 55
1,562 SR
1,481 Elo+
Scylla
Scylla
ClutchVdz16
Scylla
Level 41
God Stats
2W - 7L
1,766 SR
Queue Stats
125W - 111L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
Jobin-SpeedKing-
Danzaburou
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 40L
1,370 Elo+
Party 4
Cthulhu
Cthulhu
Madness3441
Cthulhu
Level 37
God Stats
5W - 5L
1,375 SR
Queue Stats
16W - 30L
1,380 Elo+
Solo
Atlas
Atlas
Ttvnato1409
Atlas
Level 57
God Stats
41W - 34L
1,604 SR
Queue Stats
174W - 157L
1,542 Elo+
Party 3
Ne Zha
Ne Zha
blue8heart
Ne Zha
Level 86
God Stats
11W - 10L
1,564 SR
Queue Stats
358W - 354L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ICryzZZYT
Ne Zha
14
0 / 0 / 2
7,490
499
1,455
12,237
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Star23465
Chronos
17
6 / 2 / 0
10,228
682
12,597
12,417
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 1
8,776
585
8,343
13,367
7,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
kxlled-you
Poseidon
5
0 / 0 / 1
5,451
363
1,096
1,608
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
sabitoV2
Charybdis
13
1 / 5 / 2
8,064
538
6,585
11,449
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 2 / 1
7,372
491
5,966
8,178
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Jobin-SpeedKing-
Danzaburou
12
2 / 1 / 2
7,418
495
4,799
7,968
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Madness3441
Cthulhu
12
1 / 2 / 3
6,911
461
3,971
7,758
3,997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 5 / 1
7,715
514
5,574
14,712
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
blue8heart
Ne Zha
14
4 / 1 / 2
8,086
539
6,211
11,556
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
11
Kills
9
9
Deaths
11
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
1
0.75
W
Ne Zha
ICryzZZYT
Ne Zha
0
0
2
1
L
Danzaburou
Jobin-SpeedKing-
Danzaburou
2
1
2
3
L
Cthulhu
Madness3441
Cthulhu
1
2
3
1.25
W
Chronos
Star23465
Chronos
6
2
0
3
L
1
5
1
0.3
L
Ne Zha
blue8heart
Ne Zha
4
1
2
5
W
4
2
1
2.25
W
Poseidon
kxlled-you
Poseidon
0
0
1
0.5
W
Charybdis
sabitoV2
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,076
Damage
26,521
51,078
Taken
50,172
22,755
Mitigated
21,925
16,663
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,966
175
0
740
8,178
2,911
0
517
7,557
53,595
0
W
Ne Zha
ICryzZZYT
Ne Zha
1,455
269
0
8,655
12,237
4,923
0
1,022
11,161
0
55,203
L
Danzaburou
Jobin-SpeedKing-
Danzaburou
4,799
1,549
0
2,104
7,968
3,286
477
0
7,968
0
41,636
L
Cthulhu
Madness3441
Cthulhu
3,971
154
17
2,001
7,758
3,997
140
281
7,433
37,513
491
W
Chronos
Star23465
Chronos
12,597
2,138
0
3,071
12,417
5,171
0
4,307
7,466
84,310
0
L
5,574
1,354
0
2,811
14,712
7,014
0
8,838
5,242
36,493
1,861
L
Ne Zha
blue8heart
Ne Zha
6,211
2,586
0
2,832
11,556
4,717
0
3,093
8,297
0
63,102
W
8,343
351
0
1,215
13,367
7,785
269
5,686
7,551
0
60,193
W
Poseidon
kxlled-you
Poseidon
1,096
254
0
620
1,608
385
0
556
1,052
9,732
1,467
W
Charybdis
sabitoV2
Charybdis
6,585
5,369
0
3,102
11,449
4,491
0
2,816
8,613
0
58,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,009
Gold Earned
37,502
480
Minions Killed
370
0
Camps Cleared
0
1,208,874
Distance Traveled
1,494,936
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,372
491
88
6
0
290,865
0
W
Ne Zha
7,490
499
98
7
0
314,722
0
L
Danzaburou
7,418
495
76
5
0
294,296
1
L
Cthulhu
6,911
461
45
3
0
298,287
0
W
Chronos
10,228
682
158
11
0
287,950
0
L
Atlas
7,715
514
66
4
0
293,248
1
L
Ne Zha
8,086
539
95
6
0
318,240
0
W
Mulan
8,776
585
104
7
0
280,980
0
W
Poseidon
5,451
363
23
2
0
84,436
0
W
Charybdis
8,064
538
97
6
0
240,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role