Player Matchup

Kukulkan
Kukulkan
Badger172
Kukulkan
Level 59
God Stats
13W - 12L
1,443 SR
Queue Stats
53W - 49L
1,508 Elo+
Party 1
Bastet
Bastet
Nachturnal
Bastet
Level 129
God Stats
0W - 3L
1,112 SR
Queue Stats
23W - 24L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
Ov Twork
Sylvanus
Level 104
God Stats
8W - 7L
1,598 SR
Queue Stats
268W - 246L
1,508 Elo+
Solo
Nut
Nut
adddien
Nut
Level 102
God Stats
13W - 16L
1,538 SR
Queue Stats
140W - 133L
1,562 Elo+
Party 3
Ix Chel
Ix Chel
sheepboa
Ix Chel
Level 103
God Stats
52W - 42L
1,627 SR
Queue Stats
219W - 194L
1,574 Elo+
Party 3
Team Averages
Level 99
1,464 SR
1,532 Elo+

VS

Team Averages
Level 104
1,645 SR
1,531 Elo+
Bastet
Bastet
Cipher21451
Bastet
Level 85
God Stats
112W - 71L
1,629 SR
Queue Stats
495W - 514L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
FatherNickk
Heimdallr
Level 108
God Stats
8W - 0L
2,010 SR
Queue Stats
114W - 98L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jackofhearts137
Tsukuyomi
Level 80
God Stats
111W - 79L
1,589 SR
Queue Stats
626W - 587L
1,471 Elo+
Party 2
Chang'e
Chang'e
Matthui
Chang'e
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 73L
1,612 Elo+
Solo
Jormungandr
Jormungandr
WilliamFiappin
Jormungandr
Level 129
God Stats
26W - 23L
1,498 SR
Queue Stats
869W - 847L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Badger172
Kukulkan
14
0 / 2 / 0
9,155
458
4,141
6,832
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Nachturnal
Bastet
17
2 / 3 / 1
10,031
502
8,280
16,192
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
Ov Twork
Sylvanus
14
4 / 3 / 4
8,996
450
16,298
21,166
12,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nut
18
2 / 4 / 3
10,535
527
14,816
15,957
6,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
sheepboa
Ix Chel
16
1 / 5 / 3
9,960
498
14,138
16,322
6,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 0 / 2
10,568
528
15,917
15,226
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
FatherNickk
Heimdallr
20
5 / 1 / 2
11,613
581
15,096
17,178
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Jackofhearts137
Tsukuyomi
19
3 / 2 / 5
10,509
525
8,629
15,764
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Matthui
Chang'e
18
4 / 3 / 1
11,278
564
10,605
15,654
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
WilliamFiappin
Jormungandr
16
1 / 3 / 8
9,687
484
11,134
20,024
18,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
17
17
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Badger172
Kukulkan
0
2
0
0
W
Bastet
4
0
2
5
W
Heimdallr
FatherNickk
Heimdallr
5
1
2
6
W
Tsukuyomi
Jackofhearts137
Tsukuyomi
3
2
5
2.75
W
Chang'e
Matthui
Chang'e
4
3
1
1.5
L
Bastet
Nachturnal
Bastet
2
3
1
0.83
L
Sylvanus
Ov Twork
Sylvanus
4
3
4
2
W
Jormungandr
WilliamFiappin
Jormungandr
1
3
8
1.67
L
Nut
2
4
3
0.88
L
Ix Chel
sheepboa
Ix Chel
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,673
Damage
61,381
76,469
Taken
83,846
38,541
Mitigated
43,695
17,616
Healing
32,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Badger172
Kukulkan
4,141
42
0
500
6,832
5,822
160
70
6,762
53,197
2,375
W
Bastet
15,917
3,848
0
5,142
15,226
5,851
332
5,602
9,624
0
81,659
W
Heimdallr
FatherNickk
Heimdallr
15,096
7,449
0
8,249
17,178
8,311
338
3,718
13,460
0
111,695
W
Tsukuyomi
Jackofhearts137
Tsukuyomi
8,629
2,313
0
8,461
15,764
6,271
0
4,859
10,905
0
113,179
W
Chang'e
Matthui
Chang'e
10,605
569
1,198
5,790
15,654
4,967
162
9,978
5,676
88,077
2,181
L
Bastet
Nachturnal
Bastet
8,280
1,841
0
3,285
16,192
6,576
0
1,803
14,313
0
76,860
L
Sylvanus
Ov Twork
Sylvanus
16,298
4,861
2,410
5,924
21,166
12,555
328
7,221
13,911
41,894
11,793
W
Jormungandr
WilliamFiappin
Jormungandr
11,134
2,297
0
3,348
20,024
18,295
0
9,160
10,864
46,000
613
L
Nut
14,816
7,119
0
1,388
15,957
6,864
561
2,420
13,474
0
92,310
L
Ix Chel
sheepboa
Ix Chel
14,138
1,682
938
3,171
16,322
6,724
158
8,612
7,045
93,594
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,677
Gold Earned
53,655
602
Minions Killed
654
0
Camps Cleared
0
1,968,253
Distance Traveled
1,987,791
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,155
458
115
6
0
340,910
0
W
Bastet
10,568
528
114
6
0
402,752
0
W
Heimdallr
11,613
581
166
8
0
352,707
1
W
Tsukuyomi
10,509
525
156
8
0
453,712
5
W
Chang'e
11,278
564
158
8
0
382,794
0
L
Bastet
10,031
502
115
6
0
426,823
0
L
Sylvanus
8,996
450
73
4
0
419,495
2
W
Jormungandr
9,687
484
60
3
0
395,826
1
L
Nut
10,535
527
146
7
0
399,864
6
L
Ix Chel
9,960
498
153
8
0
381,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role