Player Matchup

Mulan
Mulan
CallMeeDaddyy
Mulan
Level 64
God Stats
39W - 36L
1,470 SR
Queue Stats
153W - 153L
1,521 Elo+
Solo
Yu Huang
Yu Huang
Jess507
Yu Huang
Level 126
God Stats
1W - 2L
1,203 SR
Queue Stats
74W - 75L
1,480 Elo+
Party 1
Osiris
Osiris
PrivateMocoCoco
Osiris
Level 134
God Stats
4W - 2L
1,703 SR
Queue Stats
137W - 133L
1,489 Elo+
Party 1
Charon
Charon
ThePaneTrain04
Charon
Level 66
God Stats
26W - 33L
1,451 SR
Queue Stats
28W - 35L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
Zach325
Jing Wei
Level 126
God Stats
2W - 7L
1,205 SR
Queue Stats
110W - 109L
1,490 Elo+
Party 1
Team Averages
Level 103
1,406 SR
1,485 Elo+

VS

Team Averages
Level 68
1,475 SR
1,520 Elo+
Hel
Hel
 
Hel
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BizB0p
Agni
Level 60
God Stats
37W - 40L
1,527 SR
Queue Stats
266W - 243L
1,531 Elo+
Solo
Medusa
Medusa
Ltownboy
Medusa
Level 65
God Stats
3W - 1L
1,192 SR
Queue Stats
48W - 39L
1,504 Elo+
Party 2
Maui
Maui
Trouper
Maui
Level 59
God Stats
2W - 3L
1,448 SR
Queue Stats
110W - 106L
1,565 Elo+
Solo
Thor
Thor
azkolton
Thor
Level 100
God Stats
1W - 1L
1,707 SR
Queue Stats
91W - 81L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,005
751
1,439
3,096
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yu Huang
Jess507
Yu Huang
10
1 / 1 / 0
5,378
672
979
3,597
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 2 / 1
4,929
616
4,152
7,660
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,613
577
2,956
4,229
2,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Zach325
Jing Wei
7
0 / 0 / 0
4,314
539
3,795
3,221
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
2
0 / 1 / 0
3,279
410
630
1,444
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
BizB0p
Agni
10
1 / 0 / 2
5,181
648
2,369
2,946
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ltownboy
Medusa
7
0 / 0 / 0
3,723
465
2,896
3,858
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Trouper
Maui
7
0 / 0 / 1
4,182
523
2,235
6,925
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
9
3 / 1 / 1
4,829
604
3,112
6,195
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
L
Agni
BizB0p
Agni
1
0
2
2
W
1
0
0
1
W
Yu Huang
Jess507
Yu Huang
1
1
0
1
L
Medusa
Ltownboy
Medusa
0
0
0
0
W
0
2
1
0.25
W
0
1
0
0
L
Maui
Trouper
Maui
0
0
1
0.5
W
Jing Wei
Zach325
Jing Wei
0
0
0
0
L
Thor
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,321
Damage
11,242
21,803
Taken
21,368
10,001
Mitigated
9,463
8,371
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
630
0
0
668
1,444
280
0
0
1,444
3,756
0
L
Agni
BizB0p
Agni
2,369
264
0
1,125
2,946
814
0
355
2,591
32,349
0
W
1,439
345
0
1,678
3,096
1,173
0
493
2,453
0
37,060
W
Yu Huang
Jess507
Yu Huang
979
83
0
500
3,597
1,167
0
1,315
1,994
33,198
630
L
Medusa
Ltownboy
Medusa
2,896
877
0
480
3,858
1,199
0
1,177
2,681
0
18,096
W
4,152
1,686
0
3,529
7,660
4,060
0
1,184
6,373
0
40,529
W
2,956
582
0
1,526
4,229
2,590
46
633
3,596
10,634
0
L
Maui
Trouper
Maui
2,235
626
0
2,905
6,925
4,663
0
1,618
5,307
11,519
1,325
W
Jing Wei
Zach325
Jing Wei
3,795
3,001
0
1,138
3,221
1,011
114
642
2,579
0
28,629
L
Thor
3,112
1,097
0
1,395
6,195
2,507
0
682
5,513
0
25,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
21,194
273
Minions Killed
169
0
Camps Cleared
0
788,450
Distance Traveled
683,988
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,279
410
7
1
0
30,845
0
L
Agni
5,181
648
72
9
0
181,489
0
W
Mulan
6,005
751
75
9
0
134,632
0
W
Yu Huang
5,378
672
68
9
0
160,676
0
L
Medusa
3,723
465
23
3
0
136,395
0
W
Osiris
4,929
616
74
9
0
183,099
0
W
Charon
4,613
577
12
2
0
165,993
1
L
Maui
4,182
523
18
2
0
155,096
0
W
Jing Wei
4,314
539
44
6
0
144,050
0
L
Thor
4,829
604
49
6
0
180,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role