Player Matchup

Mulan
Mulan
Carroll2425
Mulan
Level 40
God Stats
11W - 14L
1,310 SR
Queue Stats
131W - 119L
1,394 Elo+
Party 3
Hou Yi
Hou Yi
LordZooty
Hou Yi
Level 101
God Stats
0W - 2L
1,315 SR
Queue Stats
33W - 35L
1,473 Elo+
Party 2
Janus
Janus
cebot
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,491 Elo+
Party 2
Bacchus
Bacchus
klynn2425
Bacchus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 57L
1,380 Elo+
Party 3
Arachne
Arachne
petros-ichor
Arachne
Level 66
God Stats
1W - 1L
1,794 SR
Queue Stats
78W - 76L
1,478 Elo+
Party 2
Team Averages
Level 60
1,484 SR
1,443 Elo+

VS

Team Averages
Level 78
1,535 SR
1,425 Elo+
Osiris
Osiris
HalfSeraph
Osiris
Level 105
God Stats
7W - 2L
1,725 SR
Queue Stats
58W - 70L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
LamarCrackson008
Danzaburou
Level 14
God Stats
14W - 30L
1,352 SR
Queue Stats
19W - 35L
1,352 Elo+
Party 4
Cthulhu
Cthulhu
ionofwill
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,434 Elo+
Party 1
Thor
Thor
jketz911
Thor
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 59L
1,449 Elo+
Party 1
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 117
God Stats
235W - 167L
1,596 SR
Queue Stats
491W - 499L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,385
539
2,540
6,621
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
LordZooty
Hou Yi
9
0 / 1 / 1
4,772
477
2,479
6,083
2,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
cebot
Janus
10
0 / 1 / 0
4,955
496
3,683
4,634
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
klynn2425
Bacchus
7
0 / 1 / 0
4,715
472
472
3,697
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
petros-ichor
Arachne
9
1 / 2 / 0
4,883
488
2,169
8,785
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HalfSeraph
Osiris
11
2 / 1 / 2
6,749
675
5,180
7,426
4,039
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LamarCrackson008
Danzaburou
9
0 / 1 / 1
5,091
509
1,997
5,286
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ionofwill
Cthulhu
9
0 / 0 / 1
5,486
549
4,665
6,360
3,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
11
3 / 0 / 1
5,878
588
1,650
7,357
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 0
7,036
704
4,298
6,096
2,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
9
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Osiris
HalfSeraph
Osiris
2
1
2
3
W
Danzaburou
LamarCrackson008
Danzaburou
0
1
1
0.5
L
Hou Yi
LordZooty
Hou Yi
0
1
1
0.5
L
Janus
cebot
Janus
0
1
0
0
W
Cthulhu
ionofwill
Cthulhu
0
0
1
0.5
W
Thor
3
0
1
3.5
L
Bacchus
klynn2425
Bacchus
0
1
0
0
L
Arachne
petros-ichor
Arachne
1
2
0
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,343
Damage
17,790
29,820
Taken
32,525
11,926
Mitigated
15,232
9,403
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,540
652
0
940
6,621
2,824
0
0
6,621
0
21,901
W
Osiris
HalfSeraph
Osiris
5,180
2,435
0
3,413
7,426
4,039
0
0
7,426
0
44,019
W
Danzaburou
LamarCrackson008
Danzaburou
1,997
803
0
2,019
5,286
1,879
646
219
5,067
0
32,707
L
Hou Yi
LordZooty
Hou Yi
2,479
2,013
0
2,675
6,083
2,053
0
2,119
3,964
0
33,428
L
Janus
cebot
Janus
3,683
387
0
995
4,634
1,110
0
3,679
955
31,491
698
W
Cthulhu
ionofwill
Cthulhu
4,665
480
966
2,531
6,360
3,646
0
444
5,872
22,519
2,516
W
Thor
1,650
247
0
1,433
7,357
3,079
0
476
6,799
0
43,715
L
Bacchus
klynn2425
Bacchus
472
96
0
709
3,697
3,073
0
1,165
2,532
6,331
2,050
L
Arachne
petros-ichor
Arachne
2,169
1,601
0
4,084
8,785
2,866
0
1,742
7,043
0
26,967
W
4,298
420
0
3,977
6,096
2,589
601
2,459
3,383
64,863
1,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,710
Gold Earned
30,240
226
Minions Killed
362
0
Camps Cleared
0
934,631
Distance Traveled
1,021,103
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,385
539
43
4
0
160,433
0
W
Osiris
6,749
675
91
9
0
207,800
0
W
Danzaburou
5,091
509
50
5
0
177,066
0
L
Hou Yi
4,772
477
56
6
0
196,126
0
L
Janus
4,955
496
58
6
0
194,743
0
W
Cthulhu
5,486
549
33
3
0
201,849
1
W
Thor
5,878
588
81
8
0
239,492
0
L
Bacchus
4,715
472
17
2
0
154,309
0
L
Arachne
4,883
488
52
5
0
229,020
0
W
Anubis
7,036
704
107
11
0
194,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role