Player Matchup

Mercury
Mercury
BoyJawns
Mercury
Level 18
God Stats
7W - 9L
1,596 SR
Queue Stats
29W - 36L
1,577 Elo+
Party 1
Bacchus
Bacchus
Gavonkey
Bacchus
Level 88
God Stats
1W - 2L
1,700 SR
Queue Stats
6W - 8L
1,688 Elo+
Party 1
Neith
Neith
davidhause
Neith
Level 15
God Stats
2W - 4L
1,275 SR
Queue Stats
45W - 71L
1,366 Elo+
Party 2
Hercules
Hercules
doctormouse777
Hercules
Level 98
God Stats
138W - 139L
1,486 SR
Queue Stats
1,001W - 1,076L
1,416 Elo+
Party 2
Merlin
Merlin
xWetTent
Merlin
Level 96
God Stats
3W - 5L
1,478 SR
Queue Stats
29W - 36L
1,577 Elo+
Party 1
Team Averages
Level 63
1,507 SR
1,525 Elo+

VS

Team Averages
Level 31
1,512 SR
1,474 Elo+
Scylla
Scylla
 
Scylla
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Godargh
Bellona
Level 8
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 3L
1,446 Elo+
Party 3
Xbalanque
Xbalanque
Masiosare87
Xbalanque
Level 34
God Stats
28W - 24L
1,224 SR
Queue Stats
81W - 89L
1,459 Elo+
Solo
Thanatos
Thanatos
iDejaEntendu
Thanatos
Level 10
God Stats
12W - 7L
1,548 SR
Queue Stats
17W - 14L
1,485 Elo+
Party 3
Ymir
Ymir
squ1shh
Ymir
Level 24
God Stats
22W - 16L
1,572 SR
Queue Stats
31W - 23L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoyJawns
Mercury
11
0 / 4 / 3
6,216
1,036
5,203
7,387
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Gavonkey
Bacchus
11
2 / 1 / 1
7,019
1,170
3,620
5,845
6,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
11
1 / 1 / 2
6,257
1,043
3,797
2,282
864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
11
2 / 3 / 2
6,676
1,113
3,241
9,465
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
xWetTent
Merlin
11
0 / 2 / 1
6,347
1,058
5,702
6,518
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Team 1 Tickets

320

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 6
7,136
1,189
8,381
5,736
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Godargh
Bellona
12
1 / 1 / 8
6,735
1,123
6,129
4,575
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Masiosare87
Xbalanque
12
3 / 0 / 6
7,518
1,253
6,065
3,467
1,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
iDejaEntendu
Thanatos
12
2 / 2 / 2
6,900
1,150
4,762
3,834
1,522
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
squ1shh
Ymir
12
3 / 0 / 6
7,746
1,291
3,561
6,017
5,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
11
11
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
6
2.5
L
Mercury
BoyJawns
Mercury
0
4
3
0.38
L
Bacchus
Gavonkey
Bacchus
2
1
1
2.5
W
Bellona
Godargh
Bellona
1
1
8
5
W
Xbalanque
Masiosare87
Xbalanque
3
0
6
6
L
Neith
1
1
2
2
L
Hercules
2
3
2
1
W
Thanatos
iDejaEntendu
Thanatos
2
2
2
1.5
W
Ymir
squ1shh
Ymir
3
0
6
6
L
Merlin
xWetTent
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
28,898
31,497
Taken
23,629
20,796
Mitigated
13,925
3,401
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,381
1,191
0
0
5,736
2,168
0
1,511
4,092
25,342
545
L
Mercury
BoyJawns
Mercury
5,203
2,480
0
382
7,387
2,890
0
3,846
3,208
0
11,203
L
Bacchus
Gavonkey
Bacchus
3,620
358
56
625
5,845
6,222
0
1,458
4,272
9,872
0
W
Bellona
Godargh
Bellona
6,129
1,750
0
909
4,575
3,519
0
2,359
2,105
0
7,235
W
Xbalanque
Masiosare87
Xbalanque
6,065
2,975
0
279
3,467
1,403
0
1,663
1,765
0
17,217
L
Neith
3,797
1,635
101
261
2,282
864
0
842
1,342
0
9,361
L
Hercules
3,241
461
0
1,895
9,465
8,692
0
2,722
6,242
0
5,436
W
Thanatos
iDejaEntendu
Thanatos
4,762
894
0
1,802
3,834
1,522
0
1,528
2,306
0
7,378
W
Ymir
squ1shh
Ymir
3,561
928
0
1,536
6,017
5,313
0
2,261
3,587
13,889
0
L
Merlin
xWetTent
Merlin
5,702
600
0
81
6,518
2,128
0
2,152
4,248
21,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
36,035
78
Minions Killed
105
4
Camps Cleared
6
522,150
Distance Traveled
635,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,136
1,189
65
11
1
124,000
0
L
Mercury
6,216
1,036
17
3
1
120,534
0
L
Bacchus
7,019
1,170
16
3
0
117,923
0
W
Bellona
6,735
1,123
4
1
1
139,498
0
W
Xbalanque
7,518
1,253
22
4
2
106,792
0
L
Neith
6,257
1,043
11
2
0
58,024
0
L
Hercules
6,676
1,113
5
1
1
116,092
0
W
Thanatos
6,900
1,150
4
1
2
132,199
0
W
Ymir
7,746
1,291
10
2
0
132,623
0
L
Merlin
6,347
1,058
29
5
2
109,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role