Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BuffGaneshaUlt
Cu Chulainn
Level 156
God Stats
7W - 4L
1,773 SR
Queue Stats
71W - 49L
1,667 Elo+
Solo
Anubis
Anubis
Jkurelko
Anubis
Level 86
God Stats
11W - 11L
1,475 SR
Queue Stats
329W - 261L
1,621 Elo+
Party 1
Neith
Neith
Recrysis
Neith
Level 127
God Stats
4W - 3L
1,487 SR
Queue Stats
307W - 267L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
xamerot
Sylvanus
Level 156
God Stats
3W - 0L
1,842 SR
Queue Stats
75W - 53L
1,569 Elo+
Party 2
Team Averages
Level 135
1,615 SR
1,595 Elo+

VS

Team Averages
Level 141
1,607 SR
1,599 Elo+
Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
DontGoOutBad
Horus
Level 158
God Stats
1W - 1L
1,725 SR
Queue Stats
54W - 40L
1,663 Elo+
Party 3
Lancelot
Lancelot
Hunfart
Lancelot
Level 135
God Stats
2W - 2L
1,634 SR
Queue Stats
417W - 349L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PittsburghAdam9
Morgan Le Fay
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 111L
1,527 Elo+
Solo
Discordia
Discordia
nistre3
Discordia
Level 117
God Stats
0W - 2L
1,674 SR
Queue Stats
3W - 2L
1,766 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
5 / 0 / 3
8,824
630
8,565
11,327
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
BuffGaneshaUlt
Cu Chulainn
13
0 / 2 / 5
7,776
555
8,236
14,489
10,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Jkurelko
Anubis
15
7 / 0 / 3
9,344
667
9,642
7,403
3,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Recrysis
Neith
13
3 / 3 / 2
8,203
586
10,306
11,534
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
xamerot
Sylvanus
12
0 / 0 / 8
7,388
528
6,562
9,497
6,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 2 / 0
8,094
578
11,233
11,868
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 4 / 0
6,106
436
4,927
13,356
9,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Hunfart
Lancelot
14
1 / 2 / 0
7,089
506
7,519
14,937
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
PittsburghAdam9
Morgan Le Fay
15
1 / 3 / 1
8,389
599
7,077
13,043
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
nistre3
Discordia
12
0 / 4 / 0
6,794
485
2,065
6,261
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
5
5
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
0
3
6.5
L
Olorun
 
Olorun
3
2
0
1.5
W
Cu Chulainn
BuffGaneshaUlt
Cu Chulainn
0
2
5
1.25
L
0
4
0
0
L
Lancelot
Hunfart
Lancelot
1
2
0
0.5
W
Anubis
Jkurelko
Anubis
7
0
3
8.5
L
Morgan Le Fay
PittsburghAdam9
Morgan Le Fay
1
3
1
0.5
W
Neith
Recrysis
Neith
3
3
2
1.33
L
Discordia
nistre3
Discordia
0
4
0
0
W
Sylvanus
xamerot
Sylvanus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,311
Damage
32,821
54,250
Taken
59,465
31,250
Mitigated
29,064
23,825
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,565
1,520
0
6,233
11,327
5,790
221
1,990
9,253
75,698
1,228
L
Olorun
 
Olorun
11,233
7,976
110
4,501
11,868
4,464
855
3,580
8,288
64,890
5,556
W
Cu Chulainn
BuffGaneshaUlt
Cu Chulainn
8,236
1,078
0
3,029
14,489
10,254
0
5,968
8,521
0
57,160
L
4,927
2,371
440
2,589
13,356
9,340
0
5,962
7,394
0
17,145
L
Lancelot
Hunfart
Lancelot
7,519
2,069
0
5,157
14,937
6,134
0
7,419
7,518
0
65,166
W
Anubis
Jkurelko
Anubis
9,642
809
0
4,783
7,403
3,551
0
1,607
5,486
78,275
2,290
L
Morgan Le Fay
PittsburghAdam9
Morgan Le Fay
7,077
978
0
3,286
13,043
7,526
0
2,774
10,269
68,367
1,129
W
Neith
Recrysis
Neith
10,306
3,194
0
2,991
11,534
4,805
1,357
7,208
4,326
0
64,923
L
Discordia
nistre3
Discordia
2,065
177
0
499
6,261
1,600
0
4,341
1,920
45,014
0
W
Sylvanus
xamerot
Sylvanus
6,562
1,764
3,345
3,444
9,497
6,850
0
2,865
6,578
25,321
1,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
36,472
464
Minions Killed
493
0
Camps Cleared
0
1,532,198
Distance Traveled
1,449,513
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,824
630
121
9
0
340,591
0
L
Olorun
8,094
578
115
8
0
284,790
0
W
Cu Chulainn
7,776
555
81
6
0
313,633
3
L
Horus
6,106
436
26
2
0
306,552
0
L
Lancelot
7,089
506
106
8
0
353,731
0
W
Anubis
9,344
667
121
9
0
282,658
3
L
Morgan Le Fay
8,389
599
146
10
0
244,495
2
W
Neith
8,203
586
107
8
0
287,462
0
L
Discordia
6,794
485
100
7
0
259,945
0
W
Sylvanus
7,388
528
34
2
0
307,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role