Player Matchup

Osiris
Osiris
Marmadilla
Osiris
Level 68
God Stats
14W - 17L
1,492 SR
Queue Stats
130W - 112L
1,536 Elo+
Party 2
Ratatoskr
Ratatoskr
SparkyPDI
Ratatoskr
Level 86
God Stats
2W - 0L
1,615 SR
Queue Stats
27W - 16L
1,625 Elo+
Party 3
Artio
Artio
Tisukiati
Artio
Level 41
God Stats
4W - 5L
1,500 SR
Queue Stats
96W - 105L
1,547 Elo+
Party 3
Nu Wa
Nu Wa
emg0816
Nu Wa
Level 38
God Stats
76W - 48L
1,621 SR
Queue Stats
85W - 61L
1,538 Elo+
Party 2
Medusa
Medusa
xlastlegitx
Medusa
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,686 Elo+
Solo
Team Averages
Level 53
1,545 SR
1,586 Elo+

VS

Team Averages
Level 73
1,545 SR
1,534 Elo+
Rama
Rama
 
Rama
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Spaiyu
Bastet
Level 89
God Stats
1W - 2L
1,526 SR
Queue Stats
24W - 37L
1,474 Elo+
Solo
Mulan
Mulan
XxClutchxX98
Mulan
Level 105
God Stats
0W - 2L
1,298 SR
Queue Stats
77W - 66L
1,547 Elo+
Party 1
Sol
Sol
mr-iq-23
Sol
Level 26
God Stats
1W - 1L
1,805 SR
Queue Stats
21W - 18L
1,595 Elo+
Party 1
Erlang Shen
Erlang Shen
pringles48439
Erlang Shen
Level 103
God Stats
16W - 17L
1,595 SR
Queue Stats
51W - 44L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Marmadilla
Osiris
14
1 / 4 / 1
8,255
590
10,054
17,796
15,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
SparkyPDI
Ratatoskr
14
6 / 3 / 2
8,404
600
7,653
11,762
5,716
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Tisukiati
Artio
13
2 / 3 / 8
8,204
586
7,054
14,507
15,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
emg0816
Nu Wa
13
2 / 3 / 5
7,826
559
8,800
6,779
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
7 / 2 / 4
8,301
593
11,018
9,854
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 3 / 2
7,803
557
8,044
10,790
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Spaiyu
Bastet
12
4 / 3 / 5
7,614
544
8,757
12,433
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 6 / 4
7,095
507
8,308
14,762
11,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 0
6,462
462
2,674
11,184
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
pringles48439
Erlang Shen
13
1 / 2 / 3
7,706
550
13,102
16,887
20,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
18
Kills
15
15
Deaths
18
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
3
2
2.33
W
Osiris
Marmadilla
Osiris
1
4
1
0.38
L
Bastet
Spaiyu
Bastet
4
3
5
2.17
W
Ratatoskr
SparkyPDI
Ratatoskr
6
3
2
2.33
W
Artio
Tisukiati
Artio
2
3
8
2
L
3
6
4
0.83
W
Nu Wa
emg0816
Nu Wa
2
3
5
1.5
L
1
4
0
0.25
L
Erlang Shen
pringles48439
Erlang Shen
1
2
3
1.25
W
Medusa
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,579
Damage
40,885
60,698
Taken
66,056
43,309
Mitigated
44,184
19,105
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,044
6,020
0
3,718
10,790
3,626
628
3,275
7,402
0
49,852
W
Osiris
Marmadilla
Osiris
10,054
6,086
0
9,473
17,796
15,587
0
0
17,796
0
63,739
L
Bastet
Spaiyu
Bastet
8,757
2,118
0
2,232
12,433
4,679
224
2,533
9,715
0
50,944
W
Ratatoskr
SparkyPDI
Ratatoskr
7,653
1,707
0
400
11,762
5,716
272
581
11,181
0
67,530
W
Artio
Tisukiati
Artio
7,054
1,189
552
4,801
14,507
15,519
54
246
14,261
27,773
0
L
8,308
1,435
0
2,855
14,762
11,447
0
4,381
10,214
0
30,319
W
Nu Wa
emg0816
Nu Wa
8,800
1,877
0
800
6,779
2,418
69
1,448
5,331
49,321
2,160
L
2,674
562
0
4,005
11,184
3,607
0
3,446
7,335
50,798
241
L
Erlang Shen
pringles48439
Erlang Shen
13,102
9,106
0
6,642
16,887
20,825
0
1,146
15,637
0
58,599
W
Medusa
11,018
3,887
0
3,079
9,854
4,069
1,255
188
9,666
0
64,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,990
Gold Earned
36,680
437
Minions Killed
362
0
Camps Cleared
0
1,407,411
Distance Traveled
1,247,915
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,803
557
73
5
0
255,422
1
W
Osiris
8,255
590
117
8
0
233,957
4
L
Bastet
7,614
544
65
5
0
297,535
0
W
Ratatoskr
8,404
600
99
7
0
336,274
0
W
Artio
8,204
586
41
3
0
289,634
0
L
Mulan
7,095
507
41
3
0
267,158
3
W
Nu Wa
7,826
559
82
6
0
265,808
4
L
Sol
6,462
462
88
6
0
201,303
0
L
Erlang Shen
7,706
550
95
7
0
226,497
0
W
Medusa
8,301
593
98
7
0
281,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role