Player Matchup

Nox
Nox
 
Nox
Level 288
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
JonathanFcx
Mulan
Level 150
God Stats
40W - 24L
1,690 SR
Queue Stats
330W - 297L
1,539 Elo+
Party 1
Loki
Loki
NtoxHalfrican
Loki
Level 129
God Stats
4W - 2L
1,713 SR
Queue Stats
71W - 73L
1,547 Elo+
Solo
Ullr
Ullr
iiAmShaDoW5162
Ullr
Level 128
God Stats
1W - 0L
1,181 SR
Queue Stats
30W - 43L
1,427 Elo+
Solo
Team Averages
Level 160
1,517 SR
1,503 Elo+

VS

Team Averages
Level 146
1,626 SR
1,506 Elo+
The Morrigan
The Morrigan
DidntSeeDatComin
The Morrigan
Level 190
God Stats
17W - 9L
1,647 SR
Queue Stats
301W - 297L
1,525 Elo+
Party 3
Bacchus
Bacchus
IzBoogie
Bacchus
Level 128
God Stats
1W - 2L
1,496 SR
Queue Stats
62W - 62L
1,530 Elo+
Party 2
Skadi
Skadi
Juss Isacc
Skadi
Level 106
God Stats
3W - 1L
1,870 SR
Queue Stats
27W - 44L
1,448 Elo+
Party 2
Charon
Charon
Trollmanen
Charon
Level 157
God Stats
1W - 3L
1,332 SR
Queue Stats
119W - 110L
1,522 Elo+
Party 3
Sylvanus
Sylvanus
xLyosin
Sylvanus
Level 149
God Stats
1W - 1L
1,782 SR
Queue Stats
80W - 79L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 0 / 3
6,413
641
2,430
3,240
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
9
0 / 0 / 0
4,805
481
817
6,583
4,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 0 / 3
7,205
721
7,290
8,409
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 1
6,130
613
2,459
8,754
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 0
5,332
533
1,577
4,534
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DidntSeeDatComin
The Morrigan
10
0 / 0 / 0
5,110
511
3,256
2,599
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
IzBoogie
Bacchus
9
0 / 0 / 0
4,682
468
4,060
4,133
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
9
0 / 2 / 1
4,979
498
1,085
6,519
2,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Trollmanen
Charon
10
0 / 1 / 0
5,045
505
1,562
3,316
1,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
xLyosin
Sylvanus
9
1 / 6 / 0
5,470
547
5,346
10,989
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
3
3.5
W
Cerberus
 
Cerberus
0
0
0
0
L
The Morrigan
DidntSeeDatComin
The Morrigan
0
0
0
0
L
Bacchus
IzBoogie
Bacchus
0
0
0
0
W
4
0
3
5.5
L
Skadi
0
2
1
0.25
W
3
1
1
3.5
L
Charon
Trollmanen
Charon
0
1
0
0
W
0
0
0
0
L
Sylvanus
xLyosin
Sylvanus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,573
Damage
15,309
31,520
Taken
27,556
14,476
Mitigated
13,684
14,469
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,430
38
0
1,311
3,240
1,217
0
1,716
1,133
39,153
1,573
W
Cerberus
 
Cerberus
817
25
0
2,327
6,583
4,588
0
3,275
3,077
25,331
1,022
L
The Morrigan
DidntSeeDatComin
The Morrigan
3,256
1,389
0
1,315
2,599
951
0
417
2,182
36,204
8,487
L
Bacchus
IzBoogie
Bacchus
4,060
186
0
1,602
4,133
3,128
0
452
3,649
22,406
0
W
7,290
1,396
0
4,855
8,409
4,200
0
4,083
4,326
0
54,111
L
Skadi
1,085
194
0
500
6,519
2,092
0
845
5,540
0
33,646
W
2,459
747
0
4,985
8,754
2,807
0
779
7,975
0
45,772
L
Charon
Trollmanen
Charon
1,562
82
0
1,050
3,316
1,615
0
596
2,590
26,722
0
W
1,577
320
0
991
4,534
1,664
0
2,204
2,093
0
35,943
L
Sylvanus
xLyosin
Sylvanus
5,346
1,642
0
2,387
10,989
5,898
0
382
10,006
27,224
9,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
25,286
372
Minions Killed
263
0
Camps Cleared
0
996,538
Distance Traveled
887,650
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,413
641
74
7
0
201,693
3
W
Cerberus
4,805
481
71
7
0
192,473
0
L
The Morrigan
5,110
511
74
7
0
179,620
2
L
Bacchus
4,682
468
33
3
0
212,400
0
W
Mulan
7,205
721
99
10
0
199,552
0
L
Skadi
4,979
498
60
6
0
171,630
0
W
Loki
6,130
613
69
7
0
223,920
1
L
Charon
5,045
505
35
4
0
173,074
2
W
Ullr
5,332
533
59
6
0
178,900
2
L
Sylvanus
5,470
547
61
6
0
150,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role