Player Matchup

Ne Zha
Ne Zha
Lexwop
Ne Zha
Level 126
God Stats
6W - 3L
1,894 SR
Queue Stats
80W - 84L
1,489 Elo+
Party 1
Janus
Janus
SlashingJoker97
Janus
Level 120
God Stats
2W - 1L
1,627 SR
Queue Stats
86W - 85L
1,508 Elo+
Party 1
Neith
Neith
Step-Bruh_help
Neith
Level 138
God Stats
1W - 2L
1,531 SR
Queue Stats
65W - 66L
1,530 Elo+
Party 1
Team Averages
Level 128
1,684 SR
1,509 Elo+

VS

Team Averages
Level 121
1,688 SR
1,605 Elo+
Nu Wa
Nu Wa
BMWForLife335I
Nu Wa
Level 129
God Stats
28W - 7L
1,838 SR
Queue Stats
301W - 102L
1,825 Elo+
Solo
Mulan
Mulan
NINJAPANZERBOAR
Mulan
Level 124
God Stats
3W - 0L
1,607 SR
Queue Stats
12W - 15L
1,488 Elo+
Solo
Pele
Pele
rgundy23
Pele
Level 109
God Stats
37W - 26L
1,617 SR
Queue Stats
262W - 256L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lexwop
Ne Zha
12
1 / 5 / 0
7,166
651
4,991
10,593
7,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 1
7,184
653
3,595
8,854
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 0
5,526
502
0
2,164
321

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
8,400
764
6,479
3,006
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 1 / 6
8,165
742
5,097
7,016
7,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
15
3 / 0 / 6
8,797
800
6,865
5,452
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Ne Zha
Lexwop
Ne Zha
1
5
0
0.2
W
2
1
6
5
L
0
3
1
0.17
L
0
1
0
0
W
Pele
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,586
Damage
18,441
21,611
Taken
15,474
10,773
Mitigated
10,841
1,066
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,479
1,363
0
280
3,006
1,002
1,031
483
2,523
35,071
2,060
L
Ne Zha
Lexwop
Ne Zha
4,991
1,035
0
816
10,593
7,246
0
3,000
7,220
0
27,642
W
5,097
723
0
936
7,016
7,131
162
1,889
5,127
0
23,107
L
3,595
103
0
250
8,854
3,206
0
2,615
5,890
32,178
0
L
0
0
0
0
2,164
321
0
837
1,172
0
0
W
Pele
6,865
377
0
1,570
5,452
2,708
973
1,256
4,196
0
38,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,876
Gold Earned
25,362
94
Minions Killed
161
0
Camps Cleared
0
349,546
Distance Traveled
599,309
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,400
764
67
6
0
175,504
0
L
Ne Zha
7,166
651
28
3
0
173,446
2
W
Mulan
8,165
742
27
2
0
197,974
0
L
Janus
7,184
653
66
6
0
175,885
0
L
Neith
5,526
502
0
0
0
215
0
W
Pele
8,797
800
67
6
0
225,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role