Player Matchup

Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
GetSomeSon
Bakasura
Silver II
Level 145
God Stats
1W - 2L
1,262 SR
Queue Stats
45W - 48L
1,097 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
SassyKillSquad
Zhong Kui
Silver I
Level 121
God Stats
7W - 5L
1,477 SR
Queue Stats
214W - 234L
1,149 MMR
Solo
Ganesha
Ganesha
Silver I
lumpymoth117
Ganesha
Silver I
Level 123
God Stats
17W - 20L
1,453 SR
Queue Stats
137W - 151L
1,101 MMR
Solo
Hercules
Hercules
Silver II
xMADxSOUL
Hercules
Silver II
Level 127
God Stats
15W - 16L
1,673 SR
Queue Stats
141W - 144L
1,079 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,473 SR
1,185 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,454 SR
1,105 MMR
Bellona
Bellona
Silver V
KeepContained
Bellona
Silver V
Level 69
God Stats
0W - 3L
1,216 SR
Queue Stats
31W - 47L
1,128 MMR
Solo
Bastet
Bastet
Silver I
Liimonfu
Bastet
Silver I
Level 121
God Stats
7W - 20L
1,468 SR
Queue Stats
121W - 134L
1,092 MMR
Solo
Janus
Janus
Silver I
MasterAtroxYT
Janus
Silver I
Level 144
God Stats
35W - 37L
1,475 SR
Queue Stats
145W - 167L
1,129 MMR
Solo
Xbalanque
Xbalanque
Silver II
StankNasty13189
Xbalanque
Silver II
Level 68
God Stats
38W - 50L
1,432 SR
Queue Stats
362W - 404L
1,100 MMR
Solo
Yemoja
Yemoja
Silver V
ThatGuyBlue
Yemoja
Silver V
Level 64
God Stats
0W - 2L
1,677 SR
Queue Stats
12W - 25L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 0 / 1
5,343
594
4,292
5,299
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bakasura
GetSomeSon
Bakasura
10
3 / 1 / 0
5,383
598
4,754
8,071
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SassyKillSquad
Zhong Kui
11
1 / 0 / 0
6,438
715
1,620
3,555
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
lumpymoth117
Ganesha
9
0 / 2 / 5
5,295
588
3,016
6,349
3,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
xMADxSOUL
Hercules
12
1 / 0 / 0
6,405
712
1,078
3,555
2,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ao KuangThanatosAgniArtio

VS

Bans
ThorThe MorriganCamazotzArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
4
0 / 1 / 0
3,775
419
335
1,884
968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
Liimonfu
Bastet
8
0 / 3 / 3
4,594
510
1,969
7,227
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 1 / 1
4,709
523
1,575
4,358
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
StankNasty13189
Xbalanque
8
2 / 1 / 0
4,606
512
4,965
5,356
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
8
0 / 1 / 2
4,889
543
2,588
7,166
3,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
2
3
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
1
1.5
W
Bakasura
GetSomeSon
Bakasura
3
1
0
3
L
Bellona
0
1
0
0
L
Bastet
Liimonfu
Bastet
0
3
3
0.5
L
0
1
1
0.5
W
Zhong Kui
SassyKillSquad
Zhong Kui
1
0
0
1
L
Xbalanque
StankNasty13189
Xbalanque
2
1
0
2
L
Yemoja
0
1
2
1
W
Ganesha
lumpymoth117
Ganesha
0
2
5
1.25
W
Hercules
xMADxSOUL
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,760
Damage
11,432
26,829
Taken
25,991
14,107
Mitigated
8,958
12,572
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,292
1,557
0
3,157
5,299
1,907
0
1,105
4,194
0
32,488
W
Bakasura
GetSomeSon
Bakasura
4,754
2,492
0
3,667
8,071
2,974
143
1,370
6,583
0
28,713
L
Bellona
335
58
0
746
1,884
968
0
0
1,728
0
7,411
L
Bastet
Liimonfu
Bastet
1,969
498
0
3,162
7,227
1,981
0
714
6,118
0
24,224
L
1,575
214
0
910
4,358
1,250
0
1,525
2,358
32,671
0
W
Zhong Kui
SassyKillSquad
Zhong Kui
1,620
258
0
1,726
3,555
2,783
0
143
3,392
41,564
14,182
L
Xbalanque
StankNasty13189
Xbalanque
4,965
2,718
0
1,377
5,356
1,524
0
1,143
3,828
0
29,926
L
Yemoja
2,588
1,094
1,565
2,838
7,166
3,235
0
1,123
5,988
16,693
0
W
Ganesha
lumpymoth117
Ganesha
3,016
315
109
1,652
6,349
3,808
0
1,407
4,942
12,057
0
W
Hercules
xMADxSOUL
Hercules
1,078
41
0
2,261
3,555
2,635
0
0
3,454
0
38,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
22,573
315
Minions Killed
204
0
Camps Cleared
0
887,445
Distance Traveled
747,833
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,343
594
70
8
0
182,574
0
W
Bakasura
5,383
598
62
7
0
201,200
0
L
Bellona
3,775
419
14
2
0
61,231
0
L
Bastet
4,594
510
46
5
0
207,384
0
L
Janus
4,709
523
75
8
0
180,882
3
W
Zhong Kui
6,438
715
102
11
0
164,119
0
L
Xbalanque
4,606
512
50
6
0
154,836
0
L
Yemoja
4,889
543
19
2
0
143,500
1
W
Ganesha
5,295
588
0
0
0
187,336
4
W
Hercules
6,405
712
81
9
0
152,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role