Player Matchup

Bastet
Bastet
EzerIsaac
Bastet
Level 149
God Stats
20W - 9L
1,643 SR
Queue Stats
146W - 134L
1,568 Elo+
Party 2
Bellona
Bellona
GilgameshPlayer
Bellona
Level 121
God Stats
9W - 5L
1,902 SR
Queue Stats
132W - 108L
1,572 Elo+
Party 3
Xbalanque
Xbalanque
rulo4047
Xbalanque
Level 144
God Stats
10W - 15L
1,464 SR
Queue Stats
154W - 142L
1,577 Elo+
Party 2
Tiamat
Tiamat
thebestbeast95
Tiamat
Level 155
God Stats
8W - 5L
1,710 SR
Queue Stats
244W - 232L
1,557 Elo+
Party 2
Bacchus
Bacchus
twentymaybeforty
Bacchus
Level 80
God Stats
8W - 5L
1,539 SR
Queue Stats
182W - 167L
1,555 Elo+
Party 3
Team Averages
Level 130
1,652 SR
1,566 Elo+

VS

Team Averages
Level 128
1,530 SR
1,552 Elo+
Skadi
Skadi
DoNotReviveMe
Skadi
Level 124
God Stats
4W - 0L
1,802 SR
Queue Stats
207W - 220L
1,585 Elo+
Party 1
Janus
Janus
JXDoobieX
Janus
Level 156
God Stats
26W - 25L
1,413 SR
Queue Stats
269W - 243L
1,504 Elo+
Solo
Guan Yu
Guan Yu
Lunchbox728
Guan Yu
Level 108
God Stats
51W - 52L
1,597 SR
Queue Stats
154W - 171L
1,540 Elo+
Party 1
Da Ji
Da Ji
diegoepn
Da Ji
Level 180
God Stats
2W - 2L
1,283 SR
Queue Stats
204W - 198L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
saggisaq
Kuzenbo
Level 74
God Stats
13W - 18L
1,553 SR
Queue Stats
146W - 172L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EzerIsaac
Bastet
2
0 / 0 / 0
2,587
517
0
736
202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,586
717
1,318
4,172
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xbalanque
rulo4047
Xbalanque
6
0 / 0 / 0
3,249
650
1,841
2,224
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,368
674
342
2,095
861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 0 / 0
2,813
563
915
2,312
1,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,252
650
943
1,930
550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
JXDoobieX
Janus
7
0 / 0 / 0
3,613
723
447
498
157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Lunchbox728
Guan Yu
7
1 / 0 / 0
4,154
831
1,983
3,403
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
diegoepn
Da Ji
6
0 / 0 / 0
3,385
677
1,503
3,812
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
saggisaq
Kuzenbo
5
0 / 0 / 0
3,227
645
713
2,948
2,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Bastet
EzerIsaac
Bastet
0
0
0
0
L
0
1
0
0
W
Janus
JXDoobieX
Janus
0
0
0
0
W
Guan Yu
Lunchbox728
Guan Yu
1
0
0
1
W
Da Ji
diegoepn
Da Ji
0
0
0
0
L
Xbalanque
rulo4047
Xbalanque
0
0
0
0
W
Kuzenbo
saggisaq
Kuzenbo
0
0
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,416
Damage
5,589
11,539
Taken
12,591
5,154
Mitigated
5,532
4,833
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
943
412
0
681
1,930
550
0
421
1,509
0
17,888
L
Bastet
EzerIsaac
Bastet
0
0
0
65
736
202
0
0
736
0
2,753
L
1,318
449
0
1,848
4,172
1,995
0
0
4,172
0
22,485
W
Janus
JXDoobieX
Janus
447
0
0
156
498
157
0
294
204
19,401
1,158
W
Guan Yu
Lunchbox728
Guan Yu
1,983
475
0
1,516
3,403
1,382
0
0
3,403
0
27,227
W
Da Ji
diegoepn
Da Ji
1,503
360
0
2,742
3,812
1,230
0
196
3,616
0
21,716
L
Xbalanque
rulo4047
Xbalanque
1,841
781
0
951
2,224
630
0
389
1,835
0
20,264
W
Kuzenbo
saggisaq
Kuzenbo
713
474
0
1,335
2,948
2,213
0
346
2,602
6,355
0
L
342
0
0
1,059
2,095
861
0
323
1,694
18,419
0
L
915
130
0
910
2,312
1,466
0
324
1,988
4,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,603
Gold Earned
17,631
125
Minions Killed
187
0
Camps Cleared
0
391,668
Distance Traveled
515,853
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,252
650
31
6
0
87,904
0
L
Bastet
2,587
517
6
1
0
37,834
0
L
Bellona
3,586
717
41
8
0
104,422
0
W
Janus
3,613
723
42
8
0
102,778
0
W
Guan Yu
4,154
831
51
10
0
100,627
0
W
Da Ji
3,385
677
50
10
0
115,098
0
L
Xbalanque
3,249
650
34
7
0
89,212
0
W
Kuzenbo
3,227
645
13
3
0
109,446
1
L
Tiamat
3,368
674
38
8
0
102,840
0
L
Bacchus
2,813
563
6
1
0
57,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role