Player Matchup

Odin
Odin
IzBoogie
Odin
Level 128
God Stats
0W - 1L
1,478 SR
Queue Stats
62W - 62L
1,541 Elo+
Party 3
Chronos
Chronos
JolieOlie69
Chronos
Level 68
God Stats
2W - 5L
1,253 SR
Queue Stats
149W - 140L
1,469 Elo+
Solo
Lancelot
Lancelot
Juss Isacc
Lancelot
Level 106
God Stats
0W - 3L
1,260 SR
Queue Stats
27W - 44L
1,457 Elo+
Party 3
Izanami
Izanami
SABANtheCOACH
Izanami
Level 127
God Stats
43W - 43L
1,560 SR
Queue Stats
225W - 201L
1,555 Elo+
Solo
Cerberus
Cerberus
xLyosin
Cerberus
Level 149
God Stats
2W - 2L
1,527 SR
Queue Stats
80W - 79L
1,517 Elo+
Party 3
Team Averages
Level 116
1,415 SR
1,508 Elo+

VS

Team Averages
Level 116
1,540 SR
1,518 Elo+
Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Dakweon
Arachne
Level 155
God Stats
2W - 0L
1,296 SR
Queue Stats
16W - 11L
1,536 Elo+
Party 2
Freya
Freya
SoggySlopper
Freya
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
312W - 312L
1,451 Elo+
Solo
Skadi
Skadi
TigerThrower
Skadi
Level 106
God Stats
9W - 3L
1,773 SR
Queue Stats
69W - 56L
1,557 Elo+
Party 1
Horus
Horus
thedevssuck
Horus
Level 74
God Stats
20W - 9L
1,631 SR
Queue Stats
65W - 54L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 0 / 0
4,512
564
360
4,219
2,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
JolieOlie69
Chronos
3
0 / 2 / 0
3,337
417
811
2,126
411
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Juss Isacc
Lancelot
10
2 / 1 / 0
5,015
627
2,435
6,089
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
9
0 / 1 / 0
4,910
614
1,330
2,670
933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
xLyosin
Cerberus
9
2 / 2 / 1
5,165
646
4,576
9,177
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 3 / 0
4,955
619
5,330
8,617
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Dakweon
Arachne
10
1 / 1 / 0
4,751
594
1,410
9,154
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 1
4,894
612
601
2,578
888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 0 / 2
5,600
700
2,500
1,946
612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
2 / 0 / 1
4,964
621
2,066
3,295
1,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
6
6
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
0
0.67
W
Arachne
Dakweon
Arachne
1
1
0
1
L
Odin
0
0
0
0
L
Chronos
JolieOlie69
Chronos
0
2
0
0
L
Lancelot
Juss Isacc
Lancelot
2
1
0
2
L
Izanami
0
1
0
0
W
0
0
1
0.5
W
1
0
2
2
W
2
0
1
2.5
L
Cerberus
xLyosin
Cerberus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,512
Damage
11,907
24,281
Taken
25,590
11,044
Mitigated
11,852
7,791
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,330
2,909
0
1,986
8,617
5,334
0
3,619
4,998
0
27,456
W
Arachne
Dakweon
Arachne
1,410
642
0
5,146
9,154
3,182
2
705
8,449
0
38,080
L
Odin
360
181
0
810
4,219
2,068
0
0
4,219
0
24,364
L
Chronos
JolieOlie69
Chronos
811
304
0
473
2,126
411
0
0
2,126
5,810
326
L
Lancelot
Juss Isacc
Lancelot
2,435
444
0
2,746
6,089
2,108
0
215
5,836
0
24,467
L
Izanami
1,330
780
0
171
2,670
933
0
155
2,515
0
38,525
W
601
155
0
887
2,578
888
0
0
2,578
23,916
3,992
W
2,500
1,090
0
693
1,946
612
0
223
1,723
0
42,480
W
2,066
656
592
775
3,295
1,836
0
823
2,472
0
9,291
L
Cerberus
xLyosin
Cerberus
4,576
323
0
3,591
9,177
5,524
0
197
8,412
26,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,939
Gold Earned
25,164
254
Minions Killed
273
0
Camps Cleared
0
705,979
Distance Traveled
872,246
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,955
619
50
6
0
171,756
0
W
Arachne
4,751
594
71
9
0
195,978
0
L
Odin
4,512
564
43
5
0
176,153
0
L
Chronos
3,337
417
14
2
0
51,351
0
L
Lancelot
5,015
627
50
6
0
182,224
0
L
Izanami
4,910
614
73
9
0
143,341
0
W
Freya
4,894
612
60
8
0
160,431
0
W
Skadi
5,600
700
82
10
0
164,269
2
W
Horus
4,964
621
10
1
0
179,812
2
L
Cerberus
5,165
646
74
9
0
152,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role