Player Matchup

Nike
Nike
Gold IV
Brixton24
Nike
Gold IV
Level 113
God Stats
30W - 15L
1,604 SR
Queue Stats
55W - 50L
1,412 MMR
Party 2
Da Ji
Da Ji
Gold III
CuteCrustacean
Da Ji
Gold III
Level 157
God Stats
35W - 28L
1,567 SR
Queue Stats
157W - 157L
1,534 MMR
Party 2
Cthulhu
Cthulhu
Gold III
TurkeyNamedJive
Cthulhu
Gold III
Level 149
God Stats
82W - 55L
1,637 SR
Queue Stats
148W - 156L
1,525 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,602 SR
1,490 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,423 SR
1,467 MMR
Aphrodite
Aphrodite
Bronze III
DR3Wsm1th803
Aphrodite
Bronze III
Level 45
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Hera
Hera
Bronze III
Mr Satan1776
Hera
Bronze III
Level 57
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Bake Kujira
Bake Kujira
Bronze III
NumbNutz3993
Bake Kujira
Bronze III
Level 63
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
9 / 0 / 16
11,581
891
11,892
7,723
8,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
11 / 1 / 10
11,181
860
11,838
9,222
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

16
7 / 0 / 18
11,210
862
18,283
12,397
15,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesArachneNe ZhaFenrirKuzenbo

VS

Bans
Xing TianSurtrBellonaHerculesAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DR3Wsm1th803
Aphrodite
12
0 / 9 / 0
7,476
575
3,612
15,655
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 9 / 0
7,433
572
5,499
12,360
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
NumbNutz3993
Bake Kujira
10
1 / 9 / 0
7,729
595
7,806
19,159
17,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
1
27
Kills
1
1
Deaths
27
44
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
9
0
16
17
W
11
1
10
16
L
Aphrodite
DR3Wsm1th803
Aphrodite
0
9
0
0
L
0
9
0
0
L
Bake Kujira
NumbNutz3993
Bake Kujira
1
9
0
0.11
W
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
16,917
29,342
Taken
47,174
31,088
Mitigated
29,101
8,568
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,892
3,380
0
2,721
7,723
8,284
110
4,090
3,596
0
46,726
W
11,838
3,359
0
2,612
9,222
7,201
134
4,870
4,317
0
44,451
L
Aphrodite
DR3Wsm1th803
Aphrodite
3,612
476
2,378
2,198
15,655
7,762
0
5,477
9,243
16,806
233
L
5,499
2,407
70
238
12,360
4,080
0
4,375
7,311
15,066
0
L
Bake Kujira
NumbNutz3993
Bake Kujira
7,806
4,982
120
484
19,159
17,259
0
6,439
11,334
20,792
3,455
W
18,283
1,587
617
2,618
12,397
15,603
69
7,307
4,988
54,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
22,638
191
Minions Killed
82
0
Camps Cleared
0
728,806
Distance Traveled
575,267
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,581
891
70
5
0
258,471
1
W
Da Ji
11,181
860
45
3
0
207,114
0
L
Aphrodite
7,476
575
30
2
0
182,258
0
L
Hera
7,433
572
19
1
0
178,125
0
L
Bake Kujira
7,729
595
33
3
0
214,884
0
W
Cthulhu
11,210
862
76
6
0
263,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role