Player Matchup

Erlang Shen
Erlang Shen
Dabbinton
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,281 Elo+
Party 2
Fafnir
Fafnir
KxngKabuto21
Fafnir
Level 64
God Stats
1W - 4L
1,731 SR
Queue Stats
24W - 46L
1,396 Elo+
Party 2
Charybdis
Charybdis
Kаrp
Charybdis
Level 258
God Stats
6W - 4L
1,759 SR
Queue Stats
191W - 110L
1,696 Elo+
Party 2
Serqet
Serqet
Tracial
Serqet
Level 147
God Stats
40W - 41L
1,650 SR
Queue Stats
347W - 344L
1,632 Elo+
Party 2
Merlin
Merlin
Yaxael
Merlin
Level 147
God Stats
6W - 5L
1,839 SR
Queue Stats
68W - 61L
1,791 Elo+
Party 2
Team Averages
Level 129
1,696 SR
1,559 Elo+

VS

Team Averages
Level 163
1,477 SR
1,603 Elo+
Horus
Horus
ImGreatOkay
Horus
Level 114
God Stats
3W - 3L
1,384 SR
Queue Stats
238W - 218L
1,579 Elo+
Solo
Nemesis
Nemesis
OpulentPants60
Nemesis
Level 190
God Stats
3W - 1L
1,714 SR
Queue Stats
84W - 77L
1,547 Elo+
Solo
Maui
Maui
Saphreon
Maui
Level 200
God Stats
6W - 6L
1,581 SR
Queue Stats
264W - 270L
1,636 Elo+
Party 1
Xbalanque
Xbalanque
Zantharion
Xbalanque
Level 169
God Stats
9W - 5L
1,420 SR
Queue Stats
161W - 135L
1,583 Elo+
Solo
Kukulkan
Kukulkan
ℨSBC
Kukulkan
Level 141
God Stats
1W - 0L
1,285 SR
Queue Stats
26W - 16L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dabbinton
Erlang Shen
12
0 / 4 / 0
6,943
463
3,388
15,996
13,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
13
2 / 3 / 3
8,512
567
6,589
15,342
18,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Kаrp
Charybdis
14
3 / 1 / 2
8,535
569
9,568
9,082
3,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Tracial
Serqet
13
5 / 2 / 1
7,630
509
6,347
15,154
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Yaxael
Merlin
14
1 / 1 / 3
7,754
517
6,465
5,618
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
9,709
647
9,057
9,732
8,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 3 / 0
9,167
611
10,077
11,915
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
10
1 / 3 / 6
6,874
458
4,916
13,352
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Zantharion
Xbalanque
14
0 / 2 / 4
7,963
531
7,983
11,765
4,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ℨSBC
Kukulkan
13
0 / 3 / 2
8,233
549
2,406
6,325
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
11
Kills
11
11
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Dabbinton
Erlang Shen
0
4
0
0
W
4
0
2
5
L
Fafnir
2
3
3
1.17
L
Charybdis
Kаrp
Charybdis
3
1
2
4
W
6
3
0
2
W
Maui
1
3
6
1.33
L
Serqet
Tracial
Serqet
5
2
1
2.75
L
Merlin
Yaxael
Merlin
1
1
3
2.5
W
Xbalanque
Zantharion
Xbalanque
0
2
4
1
W
Kukulkan
ℨSBC
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,357
Damage
34,439
61,192
Taken
53,089
43,200
Mitigated
33,745
18,635
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Dabbinton
Erlang Shen
3,388
1,467
0
4,756
15,996
13,150
0
846
15,110
0
45,785
W
9,057
3,848
1,393
4,870
9,732
8,803
0
704
9,028
0
71,076
L
Fafnir
6,589
1,652
0
3,333
15,342
18,023
0
3,268
11,952
28,508
3,277
L
Charybdis
Kаrp
Charybdis
9,568
5,148
0
4,247
9,082
3,691
402
1,452
7,630
0
88,821
W
10,077
4,766
0
999
11,915
6,386
0
1,911
9,602
0
84,599
W
Maui
4,916
1,109
0
1,780
13,352
10,532
0
2,854
10,194
19,039
0
L
Serqet
Tracial
Serqet
6,347
1,313
0
5,092
15,154
6,260
0
2,369
12,729
0
54,175
L
Merlin
Yaxael
Merlin
6,465
388
0
1,207
5,618
2,076
0
393
5,225
67,068
0
W
Xbalanque
Zantharion
Xbalanque
7,983
4,128
0
3,838
11,765
4,718
0
3,479
8,286
0
65,376
W
Kukulkan
ℨSBC
Kukulkan
2,406
426
0
494
6,325
3,306
0
3,573
2,535
57,176
1,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
41,946
451
Minions Killed
505
0
Camps Cleared
0
1,524,260
Distance Traveled
1,566,422
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,943
463
69
5
0
250,157
4
W
Horus
9,709
647
115
8
0
308,281
0
L
Fafnir
8,512
567
31
2
0
298,988
1
L
Charybdis
8,535
569
147
10
0
300,312
4
W
Nemesis
9,167
611
132
9
0
351,927
0
W
Maui
6,874
458
7
0
0
319,509
7
L
Serqet
7,630
509
86
6
0
349,738
3
L
Merlin
7,754
517
118
8
0
325,065
2
W
Xbalanque
7,963
531
108
7
0
287,323
0
W
Kukulkan
8,233
549
143
10
0
299,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role