Player Matchup

Morgan Le Fay
Morgan Le Fay
Criminalrcrd
Morgan Le Fay
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 50L
1,434 Elo+
Party 1
Medusa
Medusa
HastyPufferfish9
Medusa
Level 39
God Stats
5W - 2L
1,196 SR
Queue Stats
57W - 80L
1,294 Elo+
Solo
Vamana
Vamana
Iceman22001
Vamana
Level 44
God Stats
2W - 0L
1,913 SR
Queue Stats
4W - 14L
1,191 Elo+
Solo
Bacchus
Bacchus
LisaTrevorsMom
Bacchus
Level 18
God Stats
3W - 2L
1,755 SR
Queue Stats
16W - 13L
1,564 Elo+
Party 1
Tiamat
Tiamat
countesstoni
Tiamat
Level 98
God Stats
2W - 4L
1,163 SR
Queue Stats
33W - 39L
1,443 Elo+
Party 1
Team Averages
Level 61
1,505 SR
1,385 Elo+

VS

Team Averages
Level 66
1,469 SR
1,420 Elo+
Sol
Sol
Leo2517
Sol
Level 100
God Stats
14W - 10L
1,512 SR
Queue Stats
100W - 101L
1,441 Elo+
Party 2
Poseidon
Poseidon
POCHO_lmao
Poseidon
Level 63
God Stats
3W - 6L
1,404 SR
Queue Stats
50W - 46L
1,509 Elo+
Solo
Bacchus
Bacchus
Seytanu
Bacchus
Level 86
God Stats
46W - 44L
1,484 SR
Queue Stats
70W - 75L
1,440 Elo+
Party 2
Odin
Odin
trustyopossum
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 77L
1,323 Elo+
Solo
Cliodhna
Cliodhna
wombatlove1
Cliodhna
Level 42
God Stats
23W - 23L
1,443 SR
Queue Stats
35W - 44L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Criminalrcrd
Morgan Le Fay
9
5 / 0 / 0
5,695
712
3,941
6,172
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 2
4,952
619
5,342
4,804
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Vamana
10
1 / 0 / 1
6,156
770
633
5,365
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 2
4,500
563
1,097
6,348
4,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
9
0 / 0 / 1
5,486
686
2,593
4,048
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
3 / 2 / 0
4,642
580
3,852
4,800
1,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
POCHO_lmao
Poseidon
5
0 / 2 / 0
3,941
493
2,815
3,745
1,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Seytanu
Bacchus
8
0 / 2 / 3
4,844
606
2,552
5,766
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

2
0 / 0 / 0
3,284
411
251
984
533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
wombatlove1
Cliodhna
9
0 / 1 / 0
4,752
594
3,418
7,442
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Criminalrcrd
Morgan Le Fay
5
0
0
5
W
1
1
2
2
W
Vamana
1
0
1
1.5
L
Sol
3
2
0
1.5
W
0
2
2
0.5
L
Poseidon
POCHO_lmao
Poseidon
0
2
0
0
L
Bacchus
Seytanu
Bacchus
0
2
3
0.75
W
Tiamat
0
0
1
0.5
L
0
0
0
0
L
Cliodhna
wombatlove1
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,606
Damage
12,888
26,737
Taken
22,737
14,842
Mitigated
10,842
6,585
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Criminalrcrd
Morgan Le Fay
3,941
878
0
854
6,172
2,357
341
1,640
4,532
25,452
1,145
W
5,342
1,348
0
1,117
4,804
1,836
293
2,769
2,035
0
29,936
W
Vamana
633
188
0
1,484
5,365
4,484
974
0
5,299
0
35,133
L
Sol
3,852
1,797
0
1,692
4,800
1,344
0
748
4,052
25,230
6,625
W
1,097
204
0
1,216
6,348
4,171
134
2,745
3,603
11,143
0
L
Poseidon
POCHO_lmao
Poseidon
2,815
427
0
1,191
3,745
1,052
0
2,268
1,291
17,712
1,273
L
Bacchus
Seytanu
Bacchus
2,552
212
0
2,223
5,766
5,487
0
1,382
4,343
10,073
1,719
W
Tiamat
2,593
499
0
1,914
4,048
1,994
0
1,424
2,624
27,227
664
L
251
38
0
486
984
533
0
0
951
0
2,903
L
Cliodhna
wombatlove1
Cliodhna
3,418
864
0
3,946
7,442
2,426
0
2,529
4,741
0
34,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
21,463
257
Minions Killed
193
0
Camps Cleared
0
832,813
Distance Traveled
636,009
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,695
712
47
6
0
188,465
0
W
Medusa
4,952
619
50
6
0
158,514
0
W
Vamana
6,156
770
81
10
0
154,886
0
L
Sol
4,642
580
56
7
0
135,768
0
W
Bacchus
4,500
563
15
2
0
166,022
1
L
Poseidon
3,941
493
34
4
0
99,035
0
L
Bacchus
4,844
606
23
3
0
174,992
2
W
Tiamat
5,486
686
64
8
0
164,926
0
L
Odin
3,284
411
7
1
0
29,354
0
L
Cliodhna
4,752
594
73
9
0
196,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role