Player Matchup

Neith
Neith
CLOVERDONDADA
Neith
Level 41
God Stats
4W - 13L
1,435 SR
Queue Stats
16W - 31L
1,326 Elo+
Party 2
Izanami
Izanami
MoRizzyy-
Izanami
Level 12
God Stats
0W - 2L
1,153 SR
Queue Stats
12W - 27L
1,053 Elo+
Party 2
Ao Kuang
Ao Kuang
XxErNiExX420
Ao Kuang
Level 28
God Stats
4W - 5L
1,568 SR
Queue Stats
8W - 12L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
taydae1k
Heimdallr
Level 51
God Stats
5W - 3L
1,490 SR
Queue Stats
51W - 69L
1,314 Elo+
Party 2
Thanatos
Thanatos
x_CrazyStick_x
Thanatos
Level 79
God Stats
34W - 16L
1,694 SR
Queue Stats
218W - 205L
1,372 Elo+
Party 1
Team Averages
Level 42
1,468 SR
1,307 Elo+

VS

Team Averages
Level 87
1,639 SR
1,455 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FutureOfSin
Mulan
Level 62
God Stats
12W - 5L
1,727 SR
Queue Stats
74W - 64L
1,483 Elo+
Solo
Shiva
Shiva
SeverusWar
Shiva
Level 134
God Stats
5W - 0L
1,824 SR
Queue Stats
123W - 103L
1,420 Elo+
Solo
Nu Wa
Nu Wa
SlyFizz
Nu Wa
Level 46
God Stats
5W - 4L
1,554 SR
Queue Stats
410W - 434L
1,379 Elo+
Solo
Hun Batz
Hun Batz
dejavumuch
Hun Batz
Level 84
God Stats
21W - 18L
1,591 SR
Queue Stats
294W - 265L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,438
453
5,233
8,335
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
MoRizzyy-
Izanami
7
0 / 6 / 1
4,815
401
1,795
8,106
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
XxErNiExX420
Ao Kuang
9
0 / 3 / 0
4,955
413
2,063
7,310
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
taydae1k
Heimdallr
9
0 / 4 / 1
5,204
434
2,576
8,510
2,832
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
10
1 / 5 / 0
5,678
473
1,944
11,160
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 6
7,115
593
4,761
7,250
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
6 / 0 / 2
7,567
631
6,928
9,726
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
13
3 / 0 / 0
8,037
670
5,122
7,568
5,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
SlyFizz
Nu Wa
13
4 / 1 / 3
7,931
661
4,738
5,074
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
dejavumuch
Hun Batz
12
6 / 1 / 2
6,895
575
3,995
4,290
1,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
21
21
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
6
5
L
0
3
0
0
W
6
0
2
7
L
Izanami
MoRizzyy-
Izanami
0
6
1
0.08
W
Shiva
3
0
0
3
W
Nu Wa
SlyFizz
Nu Wa
4
1
3
5.5
L
Ao Kuang
XxErNiExX420
Ao Kuang
0
3
0
0
W
Hun Batz
dejavumuch
Hun Batz
6
1
2
7
L
Heimdallr
taydae1k
Heimdallr
0
4
1
0.13
L
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,611
Damage
25,544
43,421
Taken
33,908
13,659
Mitigated
15,664
10,989
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,761
3,915
0
2,496
7,250
2,356
1,022
244
7,006
0
49,599
L
5,233
2,165
0
2,723
8,335
2,837
26
178
8,117
0
36,298
W
6,928
1,022
0
4,525
9,726
4,482
0
744
8,982
0
65,867
L
Izanami
MoRizzyy-
Izanami
1,795
1,613
0
1,019
8,106
2,117
294
180
7,886
0
22,030
W
Shiva
5,122
525
0
1,210
7,568
5,441
0
1,345
6,223
0
54,531
W
Nu Wa
SlyFizz
Nu Wa
4,738
1,251
0
828
5,074
1,713
233
573
4,501
47,619
1,042
L
Ao Kuang
XxErNiExX420
Ao Kuang
2,063
846
0
1,596
7,310
2,267
0
408
6,854
15,187
4,670
W
Hun Batz
dejavumuch
Hun Batz
3,995
1,356
0
0
4,290
1,672
843
0
4,290
0
30,144
L
Heimdallr
taydae1k
Heimdallr
2,576
299
0
511
8,510
2,832
0
1,949
6,367
0
26,885
L
Thanatos
1,944
757
0
5,140
11,160
3,606
0
1,603
9,459
0
36,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,090
Gold Earned
37,545
226
Minions Killed
415
0
Camps Cleared
0
1,002,393
Distance Traveled
1,152,642
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,115
593
77
6
0
207,581
0
L
Neith
5,438
453
58
5
0
212,891
0
W
Mulan
7,567
631
97
8
0
264,915
0
L
Izanami
4,815
401
27
2
0
163,493
0
W
Shiva
8,037
670
91
8
0
187,357
1
W
Nu Wa
7,931
661
97
8
0
237,491
0
L
Ao Kuang
4,955
413
31
3
0
209,648
0
W
Hun Batz
6,895
575
53
4
0
255,298
0
L
Heimdallr
5,204
434
39
3
0
192,207
0
L
Thanatos
5,678
473
71
6
0
224,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role