Player Matchup

Agni
Agni
 
Agni
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DontPeekP
Nike
Level 101
God Stats
1W - 0L
1,721 SR
Queue Stats
97W - 105L
1,471 Elo+
Party 2
Ravana
Ravana
DooDoo_Derrick
Ravana
Level 123
God Stats
10W - 3L
1,876 SR
Queue Stats
90W - 86L
1,560 Elo+
Party 1
Ra
Ra
dankeykang2
Ra
Level 164
God Stats
1W - 0L
1,398 SR
Queue Stats
58W - 46L
1,568 Elo+
Party 2
Apollo
Apollo
pumpknot
Apollo
Level 61
God Stats
5W - 4L
1,566 SR
Queue Stats
55W - 61L
1,513 Elo+
Party 2
Team Averages
Level 113
1,612 SR
1,523 Elo+

VS

Team Averages
Level 128
1,447 SR
1,492 Elo+
Agni
Agni
ImAsper
Agni
Level 128
God Stats
1W - 4L
1,296 SR
Queue Stats
82W - 83L
1,479 Elo+
Solo
Athena
Athena
Nick2454
Athena
Level 101
God Stats
4W - 7L
1,407 SR
Queue Stats
107W - 118L
1,463 Elo+
Party 4
Thor
Thor
elijahvibin
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,516 Elo+
Party 3
Bastet
Bastet
hannahbit
Bastet
Level 149
God Stats
30W - 22L
1,612 SR
Queue Stats
95W - 95L
1,516 Elo+
Party 3
Charybdis
Charybdis
leadedshadowz14
Charybdis
Level 136
God Stats
7W - 8L
1,419 SR
Queue Stats
175W - 174L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 2 / 1
7,093
507
2,479
8,708
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
13
3 / 1 / 5
7,376
527
7,471
13,188
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 1
8,565
612
10,376
10,066
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 8
7,551
539
7,531
15,886
11,914
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
pumpknot
Apollo
12
8 / 1 / 1
7,102
507
10,146
12,103
5,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ImAsper
Agni
16
2 / 0 / 1
8,710
622
6,803
5,363
1,822
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Nick2454
Athena
9
1 / 5 / 0
5,746
410
5,074
13,070
13,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 1
7,374
527
4,977
13,857
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
hannahbit
Bastet
12
3 / 2 / 2
7,413
530
8,428
13,350
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
leadedshadowz14
Charybdis
10
0 / 5 / 1
6,253
447
11,043
12,349
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
8
8
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
2
1
0.25
W
Nike
3
1
5
5.5
W
3
4
1
0.88
L
Agni
ImAsper
Agni
2
0
1
2.5
L
Athena
Nick2454
Athena
1
5
0
0.2
W
2
0
8
6
L
2
4
1
0.63
L
Bastet
hannahbit
Bastet
3
2
2
2
L
Charybdis
leadedshadowz14
Charybdis
0
5
1
0.1
W
Apollo
pumpknot
Apollo
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,003
Damage
36,325
59,951
Taken
57,989
30,990
Mitigated
34,078
24,148
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,479
48
0
2,167
8,708
2,430
0
5,703
3,005
45,469
0
W
Nike
7,471
692
0
6,185
13,188
5,715
0
799
12,269
0
55,907
W
10,376
3,941
0
3,632
10,066
5,790
48
344
9,418
0
67,423
L
Agni
ImAsper
Agni
6,803
612
0
711
5,363
1,822
0
1,345
3,592
80,870
1,391
L
Athena
Nick2454
Athena
5,074
1,669
0
1,566
13,070
13,305
316
2,428
10,642
17,904
1,279
W
7,531
1,213
2,626
6,907
15,886
11,914
30
3,177
12,709
33,957
0
L
4,977
1,145
0
3,776
13,857
8,398
0
0
13,055
0
35,553
L
Bastet
hannahbit
Bastet
8,428
2,070
0
3,246
13,350
5,749
49
1,920
10,987
0
48,554
L
Charybdis
leadedshadowz14
Charybdis
11,043
3,648
0
4,054
12,349
4,804
741
3,500
8,730
0
54,575
W
Apollo
pumpknot
Apollo
10,146
6,583
0
2,631
12,103
5,141
41
1,675
10,428
0
39,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
35,496
400
Minions Killed
364
0
Camps Cleared
0
1,404,926
Distance Traveled
1,421,859
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,093
507
107
8
0
280,589
2
W
Nike
7,376
527
95
7
0
282,523
0
W
Ravana
8,565
612
117
8
0
270,552
1
L
Agni
8,710
622
141
10
0
312,253
0
L
Athena
5,746
410
22
2
0
281,277
4
W
Ra
7,551
539
33
2
0
279,069
0
L
Thor
7,374
527
68
5
0
253,451
3
L
Bastet
7,413
530
59
4
0
334,959
4
L
Charybdis
6,253
447
74
5
0
239,919
0
W
Apollo
7,102
507
48
3
0
292,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role