Player Matchup

Tiamat
Tiamat
Aozaer
Tiamat
Level 79
God Stats
4W - 4L
1,456 SR
Queue Stats
99W - 89L
1,442 Elo+
Party 2
Shiva
Shiva
Muritico
Shiva
Level 36
God Stats
4W - 6L
1,377 SR
Queue Stats
92W - 96L
1,503 Elo+
Solo
Pele
Pele
Sabidor
Pele
Level 43
God Stats
1W - 4L
1,264 SR
Queue Stats
64W - 54L
1,509 Elo+
Party 2
Team Averages
Level 53
1,366 SR
1,485 Elo+

VS

Team Averages
Level 52
1,680 SR
1,428 Elo+
Nox
Nox
EdwinVanKief
Nox
Level 22
God Stats
10W - 8L
1,615 SR
Queue Stats
48W - 53L
1,392 Elo+
Party 1
Geb
Geb
TH3pulsatingD1ll
Geb
Level 122
God Stats
10W - 9L
1,651 SR
Queue Stats
48W - 53L
1,392 Elo+
Party 1
Medusa
Medusa
TheLoudBoom
Medusa
Level 11
God Stats
7W - 3L
1,773 SR
Queue Stats
8W - 8L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aozaer
Tiamat
14
1 / 5 / 0
8,815
630
6,735
10,398
6,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
Muritico
Shiva
13
1 / 3 / 0
8,580
613
7,539
16,174
17,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
Sabidor
Pele
13
0 / 8 / 2
8,651
618
3,968
12,300
5,430
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
10,253
732
8,477
7,604
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 10
10,331
738
6,844
10,738
10,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
9 / 0 / 7
11,218
801
16,448
10,211
5,075
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
16
16
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aozaer
Tiamat
1
5
0
0.2
W
3
0
12
9
L
Shiva
Muritico
Shiva
1
3
0
0.33
L
Pele
Sabidor
Pele
0
8
2
0.13
W
4
2
10
4.5
W
Medusa
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,242
Damage
31,769
38,872
Taken
28,553
29,552
Mitigated
19,410
3,467
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aozaer
Tiamat
6,735
423
0
1,156
10,398
6,553
0
4,192
6,182
23,745
460
W
8,477
842
0
500
7,604
3,707
316
2,596
4,977
28,015
840
L
Shiva
Muritico
Shiva
7,539
479
0
1,450
16,174
17,569
0
6,272
9,872
4,457
33,454
L
Pele
Sabidor
Pele
3,968
117
0
861
12,300
5,430
0
4,755
7,515
0
27,850
W
6,844
645
0
0
10,738
10,628
56
2,513
8,223
36,634
0
W
Medusa
16,448
9,167
0
0
10,211
5,075
905
3,312
6,861
0
51,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
31,802
144
Minions Killed
175
0
Camps Cleared
0
728,659
Distance Traveled
826,324
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,815
630
41
3
0
218,288
4
W
Nox
10,253
732
54
4
0
261,029
0
L
Shiva
8,580
613
56
4
0
273,523
0
L
Pele
8,651
618
47
3
0
236,848
4
W
Geb
10,331
738
46
3
0
285,999
0
W
Medusa
11,218
801
75
5
0
279,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role