Player Matchup

Sobek
Sobek
Silver IV
 
Sobek
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
ElMattadOrr
Cupid
Gold V
Level 83
God Stats
4W - 5L
1,498 SR
Queue Stats
93W - 117L
1,293 MMR
Solo
Agni
Agni
Gold V
McGroges
Agni
Gold V
Level 148
God Stats
1W - 2L
1,638 SR
Queue Stats
99W - 97L
1,342 MMR
Solo
Bakasura
Bakasura
Gold V
Psychobones47
Bakasura
Gold V
Level 212
God Stats
0W - 1L
1,500 SR
Queue Stats
468W - 488L
1,292 MMR
Solo
Amaterasu
Amaterasu
Silver I
RunItUpFoo
Amaterasu
Silver I
Level 101
God Stats
1W - 3L
1,733 SR
Queue Stats
234W - 252L
1,305 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,574 SR
1,346 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,398 SR
1,307 MMR
Neith
Neith
Gold V
Dementer_RD
Neith
Gold V
Level 129
God Stats
4W - 4L
1,440 SR
Queue Stats
134W - 135L
1,287 MMR
Solo
Osiris
Osiris
Gold V
Diabeehtus
Osiris
Gold V
Level 197
God Stats
6W - 6L
1,401 SR
Queue Stats
301W - 302L
1,341 MMR
Solo
Geb
Geb
Bronze III
Jayps808
Geb
Bronze III
Level 60
God Stats
1W - 7L
1,362 SR
Queue Stats
51W - 65L
1,262 MMR
Party 1
Ne Zha
Ne Zha
Silver I
hunterman458
Ne Zha
Silver I
Level 108
God Stats
1W - 1L
1,344 SR
Queue Stats
37W - 34L
1,289 MMR
Solo
Zeus
Zeus
Bronze III
mobilegamer7416
Zeus
Bronze III
Level 40
God Stats
8W - 11L
1,444 SR
Queue Stats
18W - 32L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 2 / 0
5,542
504
4,543
11,442
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 1
5,481
498
2,056
6,478
2,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
11
1 / 1 / 0
5,652
514
5,994
4,856
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Psychobones47
Bakasura
12
1 / 1 / 0
5,839
531
1,281
8,649
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RunItUpFoo
Amaterasu
3
0 / 2 / 0
3,936
358
1,409
3,369
1,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
BastetArachneAthenaCharon

VS

Bans
CthulhuJanusCu ChulainnThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,116
556
7,105
5,797
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Diabeehtus
Osiris
13
3 / 0 / 1
7,956
723
6,622
9,384
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 0 / 0
5,884
535
1,737
7,065
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
14
3 / 0 / 1
6,964
633
3,294
10,094
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,710
519
2,265
4,966
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
6
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
0
1
0
0
W
Osiris
Diabeehtus
Osiris
3
0
1
3.5
L
0
0
1
0.5
W
0
0
0
0
L
Agni
1
1
0
1
L
Bakasura
Psychobones47
Bakasura
1
1
0
1
L
Amaterasu
RunItUpFoo
Amaterasu
0
2
0
0
W
Ne Zha
3
0
1
3.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,283
Damage
21,023
34,794
Taken
37,306
18,756
Mitigated
17,840
13,022
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,543
686
0
3,837
11,442
9,108
0
446
10,409
26,915
4,336
W
7,105
1,850
0
1,553
5,797
2,018
0
583
5,214
0
52,211
W
Osiris
Diabeehtus
Osiris
6,622
2,092
0
5,252
9,384
6,059
0
2,111
7,000
0
61,221
L
2,056
1,019
482
2,953
6,478
2,205
0
654
5,824
0
39,320
W
1,737
366
1,411
2,645
7,065
3,916
265
2,444
4,621
15,872
0
L
Agni
5,994
173
0
1,133
4,856
1,816
0
2,074
2,782
42,023
0
L
Bakasura
Psychobones47
Bakasura
1,281
1,047
0
3,441
8,649
4,202
0
819
7,830
0
44,354
L
Amaterasu
RunItUpFoo
Amaterasu
1,409
530
0
1,176
3,369
1,425
0
0
3,056
0
8,731
W
Ne Zha
3,294
623
0
6,578
10,094
4,037
0
764
9,330
0
61,450
W
2,265
213
0
1,326
4,966
1,810
378
3,623
1,343
31,784
1,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
32,630
295
Minions Killed
385
0
Camps Cleared
0
927,965
Distance Traveled
1,046,761
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,542
504
39
4
0
196,535
0
W
Neith
6,116
556
85
8
0
196,663
2
W
Osiris
7,956
723
100
9
0
178,818
2
L
Cupid
5,481
498
72
7
0
197,987
0
W
Geb
5,884
535
29
3
0
199,584
0
L
Agni
5,652
514
69
6
0
225,467
2
L
Bakasura
5,839
531
103
9
0
246,342
0
L
Amaterasu
3,936
358
12
1
0
61,634
0
W
Ne Zha
6,964
633
101
9
0
269,278
2
W
Zeus
5,710
519
70
6
0
202,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role