Player Matchup

Sobek
Sobek
Biga4817
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,406 Elo+
Party 1
Medusa
Medusa
Ibmu
Medusa
Level 127
God Stats
5W - 3L
1,665 SR
Queue Stats
84W - 80L
1,585 Elo+
Party 1
Ra
Ra
xAVP1999x
Ra
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 67L
1,574 Elo+
Party 1
Team Averages
Level 65
1,555 SR
1,522 Elo+

VS

Team Averages
Level 93
1,545 SR
1,487 Elo+
Neith
Neith
Gbeast_10299
Neith
Level 29
God Stats
40W - 46L
1,480 SR
Queue Stats
40W - 46L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
SilentWaffle
Baron Samedi
Level 143
God Stats
65W - 44L
1,577 SR
Queue Stats
476W - 469L
1,520 Elo+
Solo
Surtr
Surtr
TheRayman99
Surtr
Level 107
God Stats
40W - 27L
1,577 SR
Queue Stats
114W - 105L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Biga4817
Sobek
11
0 / 3 / 1
5,863
586
3,285
10,549
9,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Ibmu
Medusa
11
2 / 5 / 0
6,857
686
6,417
9,125
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 3 / 2
6,229
623
3,788
7,669
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,702
770
7,658
6,647
2,619
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SilentWaffle
Baron Samedi
14
4 / 0 / 7
8,302
830
8,964
4,258
2,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 4
7,804
780
7,866
9,464
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
Biga4817
Sobek
0
3
1
0.17
W
3
1
8
7
L
Medusa
Ibmu
Medusa
2
5
0
0.4
W
Baron Samedi
SilentWaffle
Baron Samedi
4
0
7
7.5
W
4
1
4
6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,490
Damage
24,488
27,343
Taken
20,369
15,058
Mitigated
12,620
5,361
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Biga4817
Sobek
3,285
116
0
1,289
10,549
9,005
0
3,762
6,352
7,627
1,324
W
7,658
2,552
0
1,067
6,647
2,619
837
2,425
3,961
0
23,353
L
Medusa
Ibmu
Medusa
6,417
3,109
0
1,154
9,125
3,355
88
2,656
6,152
0
25,891
W
Baron Samedi
SilentWaffle
Baron Samedi
8,964
416
1,555
2,689
4,258
2,037
391
1,381
2,743
36,892
2,080
W
7,866
2,378
0
3,356
9,464
7,964
256
2,298
6,833
1,684
26,071
L
3,788
342
1,165
1,753
7,669
2,698
0
3,060
4,465
22,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,949
Gold Earned
23,808
90
Minions Killed
131
0
Camps Cleared
0
509,656
Distance Traveled
546,468
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,863
586
10
1
0
173,752
0
W
Neith
7,702
770
37
4
0
162,344
0
L
Medusa
6,857
686
36
4
0
159,230
0
W
Baron Samedi
8,302
830
57
6
0
174,836
1
W
Surtr
7,804
780
37
4
0
209,288
1
L
Ra
6,229
623
44
4
0
176,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role