Player Matchup

Aphrodite
Aphrodite
Platinum IV
Bousq
Aphrodite
Platinum IV
Level 147
God Stats
1W - 4L
1,755 SR
Queue Stats
83W - 66L
1,792 MMR
Solo
Chronos
Chronos
Platinum III
D1rtyy
Chronos
Platinum III
Level 154
God Stats
6W - 5L
1,652 SR
Queue Stats
257W - 250L
1,812 MMR
Solo
Arachne
Arachne
Platinum V
DυαLιρα
Arachne
Platinum V
Level 144
God Stats
3W - 1L
1,879 SR
Queue Stats
48W - 38L
1,750 MMR
Party 1
Neith
Neith
Platinum IV
Krypto55
Neith
Platinum IV
Level 179
God Stats
24W - 18L
1,731 SR
Queue Stats
137W - 133L
1,828 MMR
Party 1
Bellona
Bellona
Platinum IV
leo02727
Bellona
Platinum IV
Level 129
God Stats
7W - 10L
1,695 SR
Queue Stats
184W - 193L
1,843 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,743 SR
1,805 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,678 SR
1,805 MMR
Terra
Terra
Platinum IV
A 713 Native
Terra
Platinum IV
Level 130
God Stats
12W - 11L
1,568 SR
Queue Stats
197W - 189L
1,790 MMR
Solo
Sol
Sol
Gold II
Buffestbosnian
Sol
Gold II
Level 45
God Stats
31W - 12L
1,948 SR
Queue Stats
133W - 106L
1,824 MMR
Solo
Charybdis
Charybdis
Platinum I
xeoonxanny
Charybdis
Platinum I
Level 139
God Stats
7W - 5L
1,500 SR
Queue Stats
299W - 284L
1,788 MMR
Solo
Odin
Odin
Platinum I
αѕєятιjσ
Odin
Platinum I
Level 159
God Stats
4W - 3L
1,667 SR
Queue Stats
189W - 160L
1,797 MMR
Solo
Bastet
Bastet
Masters
一IchiTheKiller
Bastet
Masters
Level 159
God Stats
17W - 13L
1,707 SR
Queue Stats
448W - 435L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bousq
Aphrodite
13
0 / 2 / 4
8,219
433
6,545
18,984
16,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos
D1rtyy
Chronos
15
2 / 8 / 0
8,804
463
5,957
20,121
9,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
DυαLιρα
Arachne
16
4 / 4 / 1
8,983
473
10,606
27,540
13,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Krypto55
Neith
17
3 / 1 / 1
9,815
517
14,622
16,107
7,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
leo02727
Bellona
15
1 / 6 / 2
8,669
456
9,197
25,433
22,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Maman BrigitteAresAwilix

VS

Bans
BacchusNu WaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
8,416
443
10,465
19,959
15,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 1 / 10
12,431
654
24,834
16,416
7,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xeoonxanny
Charybdis
17
2 / 2 / 3
10,845
571
7,524
15,891
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 5
11,382
599
17,775
16,035
19,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 0 / 4
11,170
588
16,657
16,722
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
21
21
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
5
7
0.7
L
Aphrodite
Bousq
Aphrodite
0
2
4
1
W
7
1
10
12
L
Chronos
D1rtyy
Chronos
2
8
0
0.25
L
Arachne
DυαLιρα
Arachne
4
4
1
1.13
L
Neith
Krypto55
Neith
3
1
1
3.5
L
Bellona
leo02727
Bellona
1
6
2
0.33
W
Charybdis
xeoonxanny
Charybdis
2
2
3
1.75
W
3
2
5
2.75
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,927
Damage
77,255
108,185
Taken
85,023
69,633
Mitigated
56,920
37,764
Healing
44,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,465
399
4,138
8,769
19,959
15,875
0
4,024
15,842
37,706
0
L
Aphrodite
Bousq
Aphrodite
6,545
1,816
5,574
7,682
18,984
16,798
0
5,679
12,942
34,853
3,069
W
24,834
11,148
0
10,207
16,416
7,020
1,994
4,979
11,213
117,868
1,476
L
Chronos
D1rtyy
Chronos
5,957
2,248
0
947
20,121
9,796
0
12,341
7,642
68,552
671
L
Arachne
DυαLιρα
Arachne
10,606
6,514
0
10,863
27,540
13,234
0
8,127
18,940
0
67,797
L
Neith
Krypto55
Neith
14,622
5,603
0
5,041
16,107
7,477
129
4,994
10,822
0
108,108
L
Bellona
leo02727
Bellona
9,197
3,300
0
7,657
25,433
22,328
0
2,865
21,083
0
69,175
W
Charybdis
xeoonxanny
Charybdis
7,524
3,904
0
6,598
15,891
7,299
2,428
2,363
13,528
0
100,656
W
17,775
3,363
0
5,196
16,035
19,132
0
1,143
14,892
0
83,853
W
16,657
4,432
0
9,547
16,722
7,594
407
1,726
14,956
0
109,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,490
Gold Earned
54,244
540
Minions Killed
640
0
Camps Cleared
0
1,682,119
Distance Traveled
1,967,954
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,416
443
58
3
0
393,615
0
L
Aphrodite
8,219
433
52
3
0
343,168
0
W
Sol
12,431
654
160
8
0
389,261
6
L
Chronos
8,804
463
144
8
0
322,718
2
L
Arachne
8,983
473
84
4
0
348,290
0
L
Neith
9,815
517
151
8
0
355,618
3
L
Bellona
8,669
456
109
6
0
312,325
5
W
Charybdis
10,845
571
167
9
0
374,293
0
W
Odin
11,382
599
127
7
0
361,286
2
W
Bastet
11,170
588
128
7
0
449,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role