Player Matchup

Freya
Freya
Biggie Cant U C
Freya
Level 90
God Stats
4W - 1L
1,811 SR
Queue Stats
41W - 43L
1,428 Elo+
Party 2
Hercules
Hercules
Gnakoye
Hercules
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 47L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
RealManLoveCats
Heimdallr
Level 120
God Stats
1W - 1L
1,286 SR
Queue Stats
64W - 57L
1,509 Elo+
Party 2
Achilles
Achilles
Tremblay112
Achilles
Level 134
God Stats
2W - 2L
1,401 SR
Queue Stats
71W - 72L
1,451 Elo+
Party 2
Martichoras
Martichoras
robs1229
Martichoras
Level 60
God Stats
2W - 0L
1,754 SR
Queue Stats
359W - 104L
1,708 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,517 Elo+

VS

Team Averages
Level 113
1,533 SR
1,517 Elo+
Charybdis
Charybdis
AdorablissXOXO
Charybdis
Level 119
God Stats
2W - 2L
1,625 SR
Queue Stats
314W - 302L
1,545 Elo+
Solo
Cthulhu
Cthulhu
BIGCheese8
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,608 Elo+
Solo
Hun Batz
Hun Batz
N3bulaPlayz
Hun Batz
Level 119
God Stats
0W - 1L
1,816 SR
Queue Stats
72W - 70L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
NorthTrashPanda
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,444 Elo+
Solo
Tyr
Tyr
boss X20000 62
Tyr
Level 126
God Stats
0W - 1L
1,226 SR
Queue Stats
28W - 29L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 16
9,331
667
11,459
14,138
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Gnakoye
Hercules
19
5 / 1 / 18
11,031
788
10,281
16,777
17,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
RealManLoveCats
Heimdallr
16
5 / 5 / 12
10,136
724
17,130
14,056
7,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Tremblay112
Achilles
17
5 / 2 / 17
11,445
818
9,370
26,757
31,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
robs1229
Martichoras
19
9 / 2 / 14
12,087
863
28,504
15,468
9,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdorablissXOXO
Charybdis
17
3 / 4 / 6
10,627
759
11,035
11,143
6,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
BIGCheese8
Cthulhu
16
3 / 9 / 7
9,943
710
16,283
25,774
30,423
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
N3bulaPlayz
Hun Batz
16
3 / 5 / 4
9,457
676
15,390
14,425
9,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
NorthTrashPanda
Zhong Kui
15
1 / 5 / 6
8,830
631
13,520
14,525
15,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

18
5 / 2 / 6
10,648
761
15,749
20,922
29,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
25
Kills
15
15
Deaths
25
77
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AdorablissXOXO
Charybdis
3
4
6
1.5
L
Cthulhu
BIGCheese8
Cthulhu
3
9
7
0.72
W
1
5
16
1.8
W
Hercules
Gnakoye
Hercules
5
1
18
14
L
Hun Batz
N3bulaPlayz
Hun Batz
3
5
4
1
L
Zhong Kui
NorthTrashPanda
Zhong Kui
1
5
6
0.8
W
Heimdallr
RealManLoveCats
Heimdallr
5
5
12
2.2
W
Achilles
Tremblay112
Achilles
5
2
17
6.75
L
5
2
6
4
W
Martichoras
robs1229
Martichoras
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,744
Damage
71,977
87,196
Taken
86,789
71,608
Mitigated
90,931
44,386
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AdorablissXOXO
Charybdis
11,035
5,130
0
1,359
11,143
6,500
0
520
10,623
0
31,771
L
Cthulhu
BIGCheese8
Cthulhu
16,283
1,128
3,283
2,347
25,774
30,423
0
4,966
20,808
26,351
0
W
11,459
3,554
2,026
4,636
14,138
6,225
549
4,253
9,885
19,493
0
W
Hercules
Gnakoye
Hercules
10,281
1,606
1,433
9,961
16,777
17,869
161
7,906
8,871
0
14,582
L
Hun Batz
N3bulaPlayz
Hun Batz
15,390
886
456
1,063
14,425
9,666
0
1,432
12,993
0
26,219
L
Zhong Kui
NorthTrashPanda
Zhong Kui
13,520
982
191
1,932
14,525
15,065
0
1,289
13,236
23,695
0
W
Heimdallr
RealManLoveCats
Heimdallr
17,130
8,386
1,617
2,913
14,056
7,126
1,203
3,693
10,363
0
32,773
W
Achilles
Tremblay112
Achilles
9,370
1,615
866
13,398
26,757
31,290
72
8,667
18,090
0
14,554
L
15,749
750
1,401
5,836
20,922
29,277
0
3,252
17,670
0
22,526
W
Martichoras
robs1229
Martichoras
28,504
10,178
1,019
6,517
15,468
9,098
2,065
5,284
10,184
0
60,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,030
Gold Earned
49,505
149
Minions Killed
134
0
Camps Cleared
0
1,260,958
Distance Traveled
1,342,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,627
759
54
4
0
198,369
0
L
Cthulhu
9,943
710
22
2
0
216,918
0
W
Freya
9,331
667
16
1
0
224,442
0
W
Hercules
11,031
788
12
1
0
320,172
0
L
Hun Batz
9,457
676
25
2
0
346,025
0
L
Zhong Kui
8,830
631
19
1
0
226,353
0
W
Heimdallr
10,136
724
31
2
0
227,290
0
W
Achilles
11,445
818
11
1
0
277,195
0
L
Tyr
10,648
761
14
1
0
354,960
0
W
Martichoras
12,087
863
79
6
0
211,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role