Player Matchup

Morgan Le Fay
Morgan Le Fay
AsceStream
Morgan Le Fay
Level 46
God Stats
4W - 10L
1,336 SR
Queue Stats
102W - 93L
1,486 Elo+
Party 1
Apollo
Apollo
Officer3pic
Apollo
Level 49
God Stats
3W - 2L
1,497 SR
Queue Stats
154W - 151L
1,485 Elo+
Party 1
Chaac
Chaac
imm0rtalSage
Chaac
Level 29
God Stats
7W - 5L
1,603 SR
Queue Stats
90W - 77L
1,578 Elo+
Party 1
Team Averages
Level 41
1,478 SR
1,516 Elo+

VS

Team Averages
Level 44
1,541 SR
1,509 Elo+
Cupid
Cupid
NLEæGh0st
Cupid
Level 63
God Stats
12W - 4L
1,791 SR
Queue Stats
113W - 101L
1,506 Elo+
Solo
Agni
Agni
scrantongarrett
Agni
Level 33
God Stats
6W - 11L
1,437 SR
Queue Stats
15W - 16L
1,540 Elo+
Party 2
Scylla
Scylla
th3hunter2000
Scylla
Level 36
God Stats
2W - 2L
1,396 SR
Queue Stats
33W - 35L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AsceStream
Morgan Le Fay
15
2 / 5 / 6
9,610
801
6,175
10,197
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
15
6 / 2 / 3
10,507
876
6,357
9,574
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 7
9,954
830
8,648
13,818
16,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
2 / 4 / 3
8,002
667
4,586
7,856
2,936
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 2 / 2
9,333
778
12,131
7,899
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 5 / 3
8,297
691
5,889
8,479
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
8
8
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AsceStream
Morgan Le Fay
2
5
6
1
L
Cupid
2
4
3
0.88
W
Apollo
6
2
3
3.75
W
3
1
7
6.5
L
5
2
2
3
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
22,606
33,589
Taken
24,234
24,857
Mitigated
9,097
6,342
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AsceStream
Morgan Le Fay
6,175
91
0
557
10,197
4,524
47
5,741
4,396
35,754
419
L
Cupid
4,586
2,987
273
1,908
7,856
2,936
0
2,080
5,158
0
19,601
W
Apollo
6,357
3,349
0
2,731
9,574
4,269
1,737
5,266
4,308
0
34,867
W
8,648
621
0
3,054
13,818
16,064
355
6,759
6,954
0
31,075
L
12,131
445
0
272
7,899
3,065
0
1,813
5,671
28,913
843
L
5,889
830
0
250
8,479
3,096
0
1,625
6,331
31,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
25,632
162
Minions Killed
123
0
Camps Cleared
0
698,017
Distance Traveled
596,934
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,610
801
72
6
0
212,093
4
L
Cupid
8,002
667
36
3
0
157,681
4
W
Apollo
10,507
876
58
5
0
226,898
0
W
Chaac
9,954
830
32
3
0
259,026
0
L
Agni
9,333
778
47
4
0
227,208
0
L
Scylla
8,297
691
40
3
0
212,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role